There’s more than one way to capture monsters in Monster Hunter Wilds, and setting a perfect trap is certainly one of the most effective ways available inside the game.
There are two types of traps you can utilize: Consumable and Environmental. The process of activating them is different, and they’re not equally effective for every kind of monster. This guide will help you master the concepts of setting and activating traps to make the most out of them while grabbing any monster.
How to use Consumable traps in Monster Hunter Wilds
Consumable traps work just like a piece of consumable, and you can equip them from your inventory. Once you have selected the trap, press the Square button, and there will be a brief animation when it’s being set. Once set, your trap is automatically active.
Whether you’re using a Pitfall Trap or a Shock Trap, activation will happen when a monster enters its working radius. The trigger happens automatically, making it perfect for you to stay away and watch the fun from a distance. If you’re unsure about the placement of a Consumable trap, you can pick it up and add it to your inventory.
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How to use Environmental traps in Monster Hunter Wilds
The name “Environmental” makes it pretty clear as to how these traps work. They don’t have to be set, and all you have to do is approach them and interact with the button to activate them. You can do the same task from a distance by using your Slinger Hook.
Just like Consumable traps, Environmental traps are activated when a monster is in its radius. However, these traps are harder to activate as you can’t set them beforehand.
All traps in Monster Hunter Wilds
Here’s a breakdown of every trap that is available in Monster Hunter Wilds.
Disclaimer: List to be updated as we find more traps.🥃
Trap | Effect |
---|---|
Shock | Electrify a monster and temporarily incapacitate them |
Pitfall | Pin down a monster and push its body partially under the ground. The head and the upper part of the body will be exposed for you to damage it |
Falling Boulders | Drop down a barrage of boulders that knocks down the monsters and deal damage. It exposes the monster and allows you do a lot of powerful combos. |
Sharp Crystal Pillars | Works in the same fashion as Falling Boulders, but has a larger area of effect. |
Vine Traps | The traps will be set after you interact with it, and the vines will lure the monsters into it. Once the monster is stuck, you can land some powerful blows on it. |
Quicksand | This trap is unique to Balahara. When activated, both monsters and hunters can get dragged inside it, so be careful. |
Great Thunderbugs | Has a similar effect as Shock Traps as they incapacitate the monsters. |
Paratoads | While the effect of Paratoads is identical to Great Thunderbugs, they can also incapacitate hunters. Hence, it’s best to stay away and use your Slinger Hook. |
Flashflies | They will knock down flying monsters and blind grounded monsters. |
Using traps in Monster Hunter Wilds is not necessary, but they can be extremely useful in certain situations. For exampleꦆ, some traps can expose biggไer monsters, allowing you to land combos and deal a lot of damage in a short time.
Published: Feb 27, 2025 11:17 pm