Arkham Knight’s latest PC patch is drenched with fixes

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A lot of rain being the biggest one

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David Cage had nothing to do with the newest Batman: Arkham Knight PC patch, but you’d be forgiven if you mistakenly believed that he did. Not Heavy Rain but heavy rain is the most notable change made to the game among a big ol’ list of improvements.

Added in is a more extreme rainfall at the beginning of Arkham Knight. Given the game’s performance issues on PC, it’s very possible that the waterworks were originally scaled back to alleviate some of the resource-intensive strain. Now that Arkham Knight is no longer unplayable on PC (yet still far from ideal), the developers are likely working on getting the game to the point it should’ve been in the first place.

The rest of the changes can be read below, un-minced as Warner Bros. posted on Arkham Knight‘s . It’s mostly a bunch of fixes and optimizations — corrections that will be welcomed with open arms by anyone who hasn’t given up on it yet.

[Steam]

  • Fixed some issues with stars being awarded or lost incorrectly in specific AR Challenges 
  • Improved target prioritization during combat 
  • Restored heavier rain during the opening section of the game 
  • Fixed missing rain effects on a few remaining player character skins 
  • Miscellaneous gameplay fixes and stability improvements 
  • Fixes to some keyboard and mouse prompts after being rebound 
  • Made frame times more consistent for 60hz monitors running at 30fps with VSync enabled 
  • Previously equipped gadgets can be selected with keyboard and mouse again after restarting an AR Challenge 
  • Fixed the default key binding for Harley’s Snare gadget 
  • Batgirl’s Remote Hacking Device can now be properly selected with keyboard & mouse in AR Challenges 
  • Minor performance optimizations for certain combinations of hardware 
  • Fixed keyboard & mouse controls that did not function in DLC AR Challenges when no previous save data existed 
  • Quick Photo Mode can now be triggered with keyboard and mouse controls when using the Batmobile 
  • Special Combo Takedowns can now be performed with Quickfire Gadget binds if they were rebound 
  • Fixed graphical corruption that may occur after Alt-Tabbing 
  • Improvements and corrections to some localized text 
  • Added new Classic Harley Quinn skin for use in AR Challenges & the Harley Quinn Story Pack 
  • Added Arkham Knight as a playable character for AR Challenges & the Red Hood Story Pack 
  • Added support for December DLC content

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Brett Makedonski
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