Remnant 2 Stat Page
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Best Stats in Remnant 2

The most build-highlighting stats.

Remnant 2 is an RPG full of various stats and traits that dramatically alter how your character performs. The best stats in Remnant 2 will be the ones that define how you wish to play the game and, depending on the setup you’re using, may be different from others.

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What are the Best Stats in Remnant 2?

While there are plenty of stats that alteršŸŒ¼ gameplay, there are a few key stats that tend to be a part of every type of build due to their highly inš“„§fluential nature. These are stats that keenly define a playstyle, and focusing upon any one of the following (including gear, mods, and weaponry) tends to make strong, viable builds.

Training Dummy in Remnant 2
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Ranged Damage

Remnant 2 is a Shooter first and an RPG second, and that means investing in this stat does nothing but improve your ability to shoot things dead. Throughout your entire playthrough, you’ll be constantly shooting things. Whether you’re keenly set on using a flamethrower or you’ve got a trusty rocket launcher you care for, Ranged Damage will improve their direct damage proportionally to how much of this stat you have. Needless to say, Ranged Damage is a very important stat in a game about shooting things often.

Armor

In most games, favoring DPS tends to be the better route because the faster something dies, the less damage you’ll take anyway. While this is still true in Remnant 2 at lower difficulties, on higher ones, Armor plays a deceptively major role in yoš“†‰ur self-sustainability and should not be ignored. A high armor rating adds to your Total DR (Damage Reduction), which helps you survive high-damage encounters.

Skill Cooldown

Every single class in Remnant 2 makes use of Skills, and while not every build will be around them, having a 50% shorter cooldown can make a massive difference. As I play the Invader class myself, having a high Skill Cooldown stat means I can make use of Invader’s very powerful skillset constantly.

Skill Damage

If you have offensive Skills as part of your kit, then investing in Skill Damage can be invaluable. Engineers especially want to consider hyper-investing in this stat as it makes all their turrets deal more damage. The more Skill Damage you haš’‰°ve, the more valuable Skill Cooldown becomes.

Combat in Remnant 2
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Skill Duration

While not all Skills need this stat to be improved, any Skill that lasts a certain amount of time can reap the benefits of Skill Duration. As the name implies, the more you’ve invested in Skill Duration, the more impactful time-based skills tend to be. A high Skill Duration means your time-based skills will last much longer, which can be a huge benefit depending on which skills you’re using.

Mod Power Generation

Every weapon you ever use in Remnant 2 will have some sort of Mod on it, whether it’s one you equip yourself or it came with the base. Mods are really powerful alternative Skills based on the weapon, and they can make or break your build depending on what you’re doing with them. Having more of this stat means you can use these weapon-based skills more often.

Mod Damage

If you’re using weapon Mods constantly, then consider investing in Mod Damage to make sure they do their job on the first or second cast. The more Mod Damage you have, the more valuable Mod Power Generation becomes.

Explosive Damage

While not as prominent as Ranged Damage because it only applies to certain weapons, Explosive Damage can ceršŸŒœtainly be a major stat when makinšŸ·g a build. Most Explosive Weapons are also Ranged Weapons, which means you can double-dip stat effectiveness by investing in both Explosive and Ranged Damage at the same time.

Legion boss fight in Remnant 2
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Melee Damage

If you make use of that giant rocket hammer you just picked up, then investing in the Melee Damage stat is a no-brainer. Melee WešŸ„€apons have some of the highest possible damage in all of Remnant 2, and making a proper functional build around them can have some seriously devastating results. Melee Damage is jšŸ¦©ust the beginning for this kind of build. However, you need to make sure you have live to tell the tale.

Fire Rate

A build based around the Fire Rate stat aims to dish out really high DPS with an already fast-firing weapon. Naturally, investing in this stat will further boost that DPS, but you’ll want Ranged Damage as well to improve DPS at a reasonable curve. Also, the faster you fire, the smaller your weapon magazine is going to seem, so you’ll need to invest toward dealing with that problem as well if you plan to make Fire Rate one of your core stats.

Critical Chance and Critical Damage

In almost every game where these stats exist, they tend to be one of the most important ones for dishing out large sums of damage, and this remains true in Remnant 2. Critical Damage provides you a massive dšŸ²amage bonus (which you can increase by investing in this stat) whenever you lanšŸ­d a Critical Hit.

However, one pitfall you must consider is your Critical Chance to Critical Damage ratio, meaning you need to ensure you have enough Critical Chance to gain this stat’s benefit at a consistent rate. Typically, a 1:2 ratio is a good one to maintain. If you don’t have enough Critical Chance, this stat does not benefit you much. Certain weapons will naturally come with various Critical Chance and Critical Damage multipliers to make this easier to achieve.

Status Damage

If you’re considering investing in this stat then you’re a fan of the DoT (Damage over Time) playstyle, as this makes sure your dots deal more damage. Status Damage needs a lot of investment to make status effects your main source of damage, but once you’ve reached a point where your enemies melt before you without you needing to do much more than afflict them, you’ll understand why this status can be so powerful. Without significant investment though, Status Damage can appear underwhelming, so keep that in mind.


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Darrus Myles
Darrus, a seasoned guide writer and indie developer with nearly a decade under his belt, plunges into the gaming realm like a knight charging into battle (albeit with a trusty keyboard instead of a sword). With RPGs as his domain, he fearlessly slays industry challenges, turning every obstacle into XP for his quest to game domination.