While Diablo 4 offers plenty of ways to build your character, a Whirlwind Barbarian is one of the most fun playstyles you can adopt. You’ll be spinning up close and personal with your enemies constantly, dealing massive damage via Dust Devils.
For some, it might feel a bit repetitive, but the Whirlwind Barbarian is an excellent way to experience a total power trip in Diablo 4.
Best Whirlwind Barbarian Endgame Build in Diablo 4 Season 7

Skill Points for Diablo 4 Whirlwind Barbarian Build
If you’re building to an endgame Whirlwind Barbarian, here is what your skill point allocation should look like in every category:
Basic Skills
- Frenzy (1/5)
- Enhanced Frenzy
Core Skills
- Whirlwind (1/5)
- Enhanced Whirlwind
- Furious Whirlwind
- Pressure Point (1/3)
- Tempered Fury (3/3)
Defensive Skills
- Imposing Presence (3/3)
- Martial Vigor (3/3)
- Rallying Cry (1/5)
- Enhanced Rallying Cry
- Tactical Rallying Cry
- Iron Skin 1/5
- Enhanced Iron Skin
- Strategic Iron Skin
- Challenging Shout (1/5)
- Enhanced Challenging Shout
- Tactical Challenging Shout
Brawling Skills
- War Cry (5/5)
- Enhanced War Cry
- Power War Cry
- Booming Voice (3/3)
- Raid Leader (1/3)
- Guttural Yell (3/3)
- Swiftness (3/3)
- Aggressive Resistance (3/3)
Weapon Mastery Skills
- Pit Fighter (3/3)
- No Mercy (3/3)
- Slaying Strike (3/3)
- Thick Skin (1/3)
- Defensive Stance (3/3)
- Counteroffensive (3/3)
Ultimate Skills
- Wallop (3/3)
- Wrath of the Berserker (5/5)
- Prime Wrath of the Berserker
- Supreme Wrath of the Berserker
Key Passives
- Unconstrained (1/1)
Endgame Gear for Whirlwind Barbarian
With endgame gear for this Whirlwind Barbarian Diablo 4 build, focus on items that improve Dust Devils. They’re the cornerstone of the build, so it makes sense to hone in on it here.
Item Slot | Item Name | Gems | Effects and Aspects |
---|---|---|---|
Helm | Ugly Bastard Helm | Grand Ruby (x2) | Masterworking Level: 12 / 12 Casting Wrath of the Berserker causes you to explode, dealing [150 – 450] Fire damage. While Berserking, your direct damage dealt is converted into Fire. You deal [80 – 100]%[x] increased Fire damage. +10.0% Fire Resistance +[3 – 5] to Prolific Fury [8.0 – 12.5]% Wrath of the Berserker Cooldown Reduction +[2 – 3] to Aggressive Resistance Lucky Hit: Up to a 40% Chance to Deal +[4,250 – 6,750] Fire Damage |
Chest Armor | Rage of Harrogath | Grand Ruby (x2) | Masterworking Level: 12 / 12 +[489 – 526] Maximum Life [8.0 – 12.5]% Damage Reduction from Bleeding Enemies +[7.0 – 8.0]% Critical Strike Chance +[72.5 – 95.0]% Damage Over Time Lucky Hit: Inflicting Bleeding on an enemy has up to a [20 – 60]% chance to reduce the Cooldowns of your Skills by 1.0 second. |
Gloves | Fists of Fate | N/A | Masterworking Level: 12 / 12 +[1.0 – 51.8]% Lucky Hit Chance +[0.1 – 8.7]% Critical Strike Chance +[0.1 – 8.7]% Attack Speed Lucky Hit: Up to a +[1.0 – 51.8]% Chance to Apply a Random Crowd Control Effect for 2 Seconds Your attacks randomly deal 1% to [200 – 300]% of their normal damage. |
Pants | Arreat’s Bearing | Grand Ruby (x2) | Masterworking Level: 12 / 12 +[251.0 – 350.0]% Ultimate Damage [23.5 – 32.5]% Call of the Ancients Cooldown Reduction +[489 – 526] Maximum Life +[26.0 – 35.0]% Resistance to All Elements Your Ancients are empowered: Korlic creates an Earthquake that deals [158 – 338] Physical damage over 4 seconds when he leaps. Talic leaves behind Dust Devils that deal [315 – 675] damage while he whirlwinds. Madawc ignites the earth, Burning enemies for an additional [158 – 338] damage over 4 seconds when he upheaves the ground. |
Boots | Boots of Grasping Whirlwind | N/A | Masterworking Level: 12 / 12 +[2 – 3] to War Cry +[8.0 – 12.5]% Movement Speed +[21.0 – 30.0]% Dust Devil Size Whirlwind periodically Pulls enemies to you. |
Bludgeoning Weapon | Dust Devil’s Two-Handed Mace | Bac (x1) Wat (x1) | Masterworking Level: 12 / 12 +392.7% Overpower Damage +[107 – 121] Strength +[40.0 – 50.0]% Critical Strike Damage +[489 – 526] Maximum Life +[52.0 – 70.0]% Damage while Berserking +[15.5 – 20.0]% Chance for Dust Devils to Cast Twice Whirlwind leaves behind Dust Devils that deal [120 – 210] damage to enemies in their path. |
Slicing Weapon | The Grandfather | Xol (x1) Tec (x1) | Masterworking Level: 12 / 12 +150.0% Damage Ignore Durability Loss +220 All Stats +300.0% Damage +1,800 Maximum Life +20 Maximum Resource Increases your Critical Strike Damage by 100%[x]. The other properties on this weapon can roll higher than normal. |
Mainhand | Ramaladni’s Magnum Opus | Grand Emerald (x1) | Masterworking Level: 12 / 12 +50.0% Damage +[40.0 – 50.0]% Critical Strike Damage +[107 – 121] Strength +[13 – 21] Maximum Resource +[60.0 – 70.0]% Overpower Damage Skills using this weapon deal [0.20 – 0.50]%[x] increased damage per point of Fury you have, but you lose 10 Fury every second. |
Offhand | Mace of Fierce Winds | Grand Emerald (x1) | Masterworking Level: 12 / 12 +196.4% Overpower Damage +[107 – 121] Strength +[40.0 – 50.0]% Critical Strike Damage +[489 – 526] Maximum Life +[52.0 – 70.0]% Damage while Berserking +[15.5 – 20.0]% Chance for Dust Devils to Cast Twice Your Shout Skills create 3 Dust Devils that deal [60 – 120] damage to enemies along their path. Your Dust Devils are [5 – 25]% bigger and deal 1%[x] increased damage for each 1% their size is increased. |
Amulet | Locran’s Talisman | Dust Stone (x1) | Masterworking Level: 12 / 12 +30.0% Resistance to All Elements +[10.0 – 12.0]% Resistance to All Elements +[2.0 – 3.0]% All Stats +[88.0 – 115.0]% Critical Strike Damage +[8 – 16] Maximum Resource Your Skills gain [0.10 – 0.40]%[+] Critical Strike Chance per point of Primary Resource you have when cast, up to [10 – 40]%[+]. Each point of Primary Resource above 100 grants Skills 0.2%[x] Critical Strike Damage instead. |
Left Ring | Slaking Ring | Moonlight Ward (x1) | Masterworking Level: 12 / 12 +12.5% Lightning Resistance +12.5% Resistance to All Elements +[5.2 – 6.0]% Critical Strike Chance +[40.0 – 50.0]% Critical Strike Damage [8.0 – 12.5]% War Cry Cooldown Reduction Lucky Hit: Up to a +[43.3 – 47.3]% Chance to Make Enemies Vulnerable for 2 Seconds +[62.5 – 85.0]% Critical Strike Damage Lucky Hit: You have up to a [45.0 – 65.0]% chance to gain 20 Fury when a Core Skill deals direct damage to at least one Bleeding enemy. Your Maximum Fury is increased by [5 – 25]. |
Right Ring | Ring of Starless Skies | Friend of the Bog (x1) | Masterworking Level: 12 / 12 +12.5% Resistance to All Elements +17.5% Attack Speed +12.5% Critical Strike Chance +12.5% Lucky Hit Chance +2 to Core Skills Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%[x] for 3 seconds, up to 50%[x]. |
It’s also worth noting that the Effects above are just the ideal. The random nature of loot in Diablo 4 means you won’t always get the desired effects on items, even with Tempering.
Witchcraft Powers for Whirlwind Barbarian
In Diablo 4 Season 7, Blizzard introducဣed Witchcraft Powers. This helps take the Whirlwind Barbarian end☂game build up a notch!
Witchcraft Power | Effect Description |
---|---|
Piranhado | When an enemy is afflicted by both a Hex and an Aura Effect, a Piranhado is summoned by pulling enemies towards it dealing Physical damage over 12 seconds. You can only Summon one Piranhado every 20 seconds. At Rank 5: Piranhado now seeks enemies. |
Soul Harvest | Whenever you use a Cooldown, you gain 1%[x] Primary Core Stat per surrounding enemy. This bonus lasts for 5.5 seconds. At Rank 9: While there are surrounding enemies, Soul Harvest has infinite duration. |
Shaken Soul | Your Eldritch Effects apply Vulnerable for 3.3 seconds. At Rank 10: Your Psyche and Growth & Decay damage also apply Vulnerable, for half the normal duration. |
Aura of Siphoning | An Aura of Siphoning surrounds you, dealing Poison damage every second. At Rank 10: Each time Aura of Siphoning deals damage, you Heal for 1% of your Maximum Life. |
Aura Specialization | Your Auras gain 84%[+] Size. At Rank 10: You deal 35%[+] increased Critical Strike Damage to enemies within your Auras. |
Hex of Whispers | Every 5 seconds, the next damage you deal inflicts Hex of Whispers for 5 seconds. Damaging an enemy afflicted with Hex of Whispers deals additional Shadow damage and transfers their Hex to another target. A single Hex of Whispers may only be transferred 6 times. At Rank 7: After a Hex of Whispers reaches its maximum transfers, it cleanses all negative effects from you and grants 15% x [HP] Fortify. |
Published: Jan 27, 2025 4:27 PM UTC