The poster for KOTOR
Image via EA

BioWare games ranked from worst to best

One of the best to ever do it (and to sometimes fumble hard).

Even if recent history might fool you into disagreeing, BioWare is one of the greatest RPG-makers in the video game scene. For a very long time, nobody did better than BioWare, and only time will tell whether the company is currently in the process 𓃲of regaining its mojo.

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Let’s look at the studio’s best games, best attempts, and biggest missed opportunities, and find out where the recently-released Dragon Age: The Veilguard lands in the midst of it all, shall we?

Mass Effect Andromeda's main cast
Image by BioWare

We all know this couldn’t be anywhere else. While I don’t doubt looked good on paper, at some point, at least, the end result felt no better than an actual paper cut. Bland plot, unmemorable characters, sometimes downright terrible writing, and that’s when you weren’t prevented from experiencing those things by some wacky game-breaking bug.

Executive meddling made Andromeda the poster boy of mismanagement in games.

If there’s one thing Andromeda really had going for it, it was the looks. Andromeda really did produce alien vistas capable of absolutely taking your breath away — so long as your character didn’t clip through the ground and fall into an endless void.

Shepard in Mass Effect 3
Image via EA


I’m going to start off by saying something nice as to avoid too harsh of a reaction from fans: Mass Effect 3 has great gameplay and ran fantastically well even on my old Xbox 360.

With that out of the way, I was always bummed at how people complained so much about the ending of Mass Effect 3 – because they should’ve complained about the whole game. Sure, the gameplay was good, but we’re talking about BioWare, a company known for proving games can be so much more than cool pew-pew action.

The plot is just rubbish, likely courtesy of having one of the as a response to the studio becoming “too corporate” to fulfill the original vision. The dialogue, the missions, and the entire culmination of the fantastic setup done by the stellar two previous games in the series all went out of the window for inexplicable reasons. You’ll never play the game Mass Effect 3 as it should have been, but you might always learn wh🌞a🔴t it

Jetpacks in Anthem
Image via EA


After the massive failure of Andromeda, Anthem‘s reveal re-ignited the hopes of a comeback for BioWare. The studio had previously wowed everyone with Mass Effect, so they could totally come up with yet another incredible Sci-Fi IP. The first previews got everyone hyped as Anthem looked gorgeous, but it was all downhill from there. Anthem turned out to be very rep𓄧etitive, not all that much fun, and surprisingly empt♒y and light on story — a deadly sin when it comes to a BioWare game.

Anthem wasn’t as bad as Andromeda, and it wasn’t as much of a let down because it was the first game in its series, but we all wanted it to be so much more than it turned out to be.

Yes, feel free to confirm for yourself, BioWare did make a Sonic game for the Nintendo DS. It’s an RPG, a type of game where you naturally can’t make great use of Sonic’s ability to go fast. That, by itself, feels like a hindrance, but I know damn well the good people at BioWare had the capacity to come up with alternative mechanics to make this work, but Sonic Chronicles ✱is no more than a bland RPG wearing the face of a popular character.

The most memorable aspect of is Central City, the incredibly awful song you can hurﷺt you🦂rself with above.

Dragon Age 2's main character
Image via Steam


The most divisive title in the Dragon Age series, or at least the one most deserving of that distinction. After the massive commercial and critical success of Dragon Age: Origins, disappointed players by introducing repetitive combat, removing customization options, reusing the same areas again and again, and limiting the scope of the adventure to a very small patch of land. Everything about Dragon Age 2 felt inexplicably rushed.

Dragon Age 2 isn’t terrible, but it’s one of the most disappointing sequels in relatively recent history.

Shattered Steel's cockpit view
Image via EA

12. Shattered Steel

Few are aware of it, but BioWare began life with a badass mech game. Shattered Steel‘s action-oriented robot gameplay is the opposite of what you’d expect from a company famous for its talkative and lore-heavy RPGs, but Shattered Steel wasn’t bad at all.

Unfortunately, Shattered Steel didn’t age all that well, and, without an HD remaster in sight, it’s hard to recommend right now. Still, Shattered Steel remains a very curious artifact.

star wars the old republic mobygames image
Image via MobyGames

11. Star Wars: The Old Republic

You ought to commend BioWare for challenging World Of Warcraft during the later years of its prime, but The Old Republic proved little more than a courageous attempt.

While it didn’t feature any terrible glitches — , of course — the gameplay amounted to a grindier version of Knights Of The Old Republic. The story didn’t fare much better, as it went down such an uninspired route that the game at some point opted for a soft lore reboot — that also didn’t result in anything particularly memorable.

The cast of MDK2
Image via EA

Though the MDK series (short for Murder Death Kill, some say) didn’t begin its life via the hands of BioWare, they certainly improved it.

Shiny’s peculiar and very original ’90s shooter got even better on the PS2, and felt even more complete with the addition of a few more equally-quirky characters to our team. This series has been dead for too long, so maybe it’s time BioWare picks it back up for a well-deserved refresher.

The inquisition
Image via EA


If you ignore the massive tone-deafness of naming the hero’s job after one of the vilest institutions in the history of humankind, Inquisition is a pretty good game.

Inquisition fixed the most annoying and disappointing elements of Dragon Age 2’s maps, and provided a great early showcase for the power of the 8th generation of consoles. Inquisition was a step in the right direction for the series, and it’s also responsible for one of the most hilarious ripoff-related blunders in Hollywood’s recent history

A Dragon in Veilguard
Image via EA

A lot has been said about Dragon Age:The Veilguard, and I’m pretty sure a lot is still to be said. It’s one of those games to get caught in the vortex of the grifter sphere, meaning that all matter of relevant criticism will likely be drowned in a sea of complaints about vapid crap that YouTubers have carefully engineered to generate outrage-fueled clips.

The truth about is that it plays great, features awesome new combat mechanics, and a cool new cast of characters. I definitely don’t like the weird mid-series shift into a more cutesy art style, but, even then, I must admit that it doesn’t look all that bad. The only thing that really bummed me about this one is the dialogue, which as a whole, is among the most uninspired in the history of BioWare games. Then again, it’s going up against some of the all-time greats, so there’s that.

Jade Empire had beautiful colors
Image via EA

BioWare’s attempt at a more action-y RPG was a huge success. The seldom-explored Chinese Mythology setting, the gameplay, and the engaging tale of revenge make this one of BioWare’s best games to date.

Sadly, Jade Empire gets overlooked among BioWare’s greats, likely because it spent too long as an original Xbox exclusive. That time is past, though, so you have no excuse not to give it a shot, especially if you’re into Dragon Age: The Veilguard’s modernized combat style.

Baldur's Gate's beautiful pre-rendered backgrounds
Image via EA

Many of the people comparing The Veilguard negatively to Larian’s Baldur’s Gate 3 might be unaware that Baldur’s Gate only even exists bec🍰ause 🦩BioWare brought it to life.

Yes, both Baldur’s Gate 1 and Baldur’s Gate 2 were BioWare titles, and also the games that put the studio on the map. If you’re into Baldur’s Gate 3, you’ll still find a lot to love about BioWare’s first big classic. Some of its gameplay elements are dated, sure, though not any more dated than a nice D&D session, and you can totally get the more modernized Enhanced Editions of both BG1 and BG2, so consider giving it a shot!

Neverwinter Nights Enhanced Edition
Image via EA

For the longest time, BioWare made great use of the D&D gameplay mechanics to create fantastic video game experiences. Still, most of BioWare’s best games don’t take place in the actual D&D setting.

If you’re looking for a game in the style of Baldur’s Gate, a game filled with the modernity seen in later titles like Knights Of The Old Republic, but still in the D&D setting, then you should absolutely give the original Neverwinter Nights a try, as it’s the game you can easily blame for unleashing BioWare’s golden age.

Morrigan in Dragon Age: Origins
Image via EA

Though it’s titled as if it were the tired prequel a studio would make after the main plot of a once-successful series goes too far off the rails, Dragon Age: Origins remains the best and the most endearing Dragon Age game to date.

You’d think that just making Knights Of The Old Republic in a medieval setting with dragons wouldn’t be enough to make one of the most beloved games of all time, but you’d be wrong. That’s because solid gameplay, good art direction, and interesting characters are more than enough to create something special when you already have a great foundation.

Mass Effect 2 Cover
Image by BioWare

The first Mass Effect sequel brought in a more interesting cast and did a great job of telling a more emotional tale via some of, if not the best, writing in BioWare history. It also came out in a very playable state, which is only true for 50% of the games with Mass Effect in their title.

Mass Effect 2 proved a step up over its predecessor in all the ways you’d expect out of a BioWare sequel. Still, in a possibly unpopular opinion, I believe it failed to reach the heights of the original by featuring a less epic plot. I believe it also suffers from having gone with a more streamlined mission-based structure that hurts the immersion and the feeling of freedom we got from the original. Still, these should be seen as no more than nitpicks aimed at an all-time classic.

Knights of the Old Republic: fighters battling with each other using swords and lightsabers.
Image via Bloomberg.

You’d be hard-pressed to find three games based on a popular movie IP that don’t suck, let alone three spectacular ones. KOTOR counts as those three, as it perfectly merges BioWare’s excellent D&D combat with one of the best cast of characters and plot ever seen in the Star Wars universe.

If you’ve grown tired of Star Wars and of modern Star Wars discourse, then you should probably kick back and give Knights of The Old Republic a shot. It’s over 20 years old now, but, true to the original trilogy, remains as engrossing as ever.

Mass Effect N7
Image via BioWare/EA

Ok, this one comes with a very important disclaimer. I do not, in any way, believe the original Xbox 360 exclusive version of Mass Effect to be BioWare’s greatest game. I loved all the promise on display, but the original Mass Effect was a very rough diamond due to its interminable load times and poor performance issues. The honor of being BioWare’s best title belongs to the much improved-upon version that came out on PC.

, though heavily inspired by other great works of Sci-Fi, never failed to feel like its own thing. It also features the quality characters, plot, and writing you’d expect from a BioWare endeavor. And, after finally being optimized, felt fantastic to play, courtesy of all the new and inspired gameplay mechanics worthy of a groundbreaking work of Science Fiction. Mass Effect isn’t just an RPG, a shooter, a spicy alien dating sim, or even a fun driving and exploration game. It’s an experience way cooler than actual space exploration can ever hope to be.



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Tiago Manuel
Tiago is a freelancer who used to write about video games, cults, and video game cults. He now writes for Destructoid in an attempt to find himself on the winning side when the robot uprising comes.