Blade and Soul hits one million active users in just one week

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It’s been ‘tremendous,’ says NCSoft

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NCSOFT’s new MMORPG, Blade and Soul, has r🐲eached one millionও active players in just a week since launch.

Blade and Soul was originally released in Korea in 2012, but it took four more years to reach North America and Eu��rope, re꧒leasing on January 19, 2016.

“The sheer enthusiasm – not to mention volume – of North American and European players that have jumped into Blade & Soul since launch has been tremen♑dous,” said John Burns, seni🌳or VP of Publishing at NCSOFT West. 

In our first impressions report, we said that the game looks great, adding: “Right now I’m having fun but I’m wondering if I’ll hit a grind wall like I have with many other Korean MMOs. But for now, I’m forging ahead and having quite a bit of fun.”


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