Borderlands 2 on Vita has co-op capped at two players

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Bring one buddy to Pandora, but no more

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Ever since the announcement of Borderlands 2 on PlayStation Vita, we have been hopeful about Gearbox’s first-person shooter lootfest on Sony’s handheld. After the first footage of it in action came out, it seemed clear that the developers would have to trim down certain aspects in order for it to function on the handheld. The had some han💧ds-on time with it, and is reporting that rather than supporting up to four players at once, the Vita version will only allow two players to ru🧸n through cooperatively.

This could be a dealbreaker for some; a lot of Borderlands 2‘s appeal is in spending time with friends and building teams with cool interactions. Off the top of my head, I could imagine this making certain class mods (the ones that buff the entire team) less useful, and I cannot even imagine trying to take down some raid bosses with only a two-person team. On the other hand, many will be playing this on the go, so they might only do single player anyway.

There are some more positive pieces of information in PlayStation Blog’s preview. Borderlands 2 will ship on Vita with the Mechromancer and the Psycho Vault Hunters included, along with Captain Scarlett and her Pirate’s Booty and Mister Torgue’s Campaign of Carnage. It will also featurജe cross-platform saves between the Vita and the PS♈3 versions.

All in all, it soun♛ds like it is shaping up to be a solid port, though I am curious to know how the restrict🍰ion to only two players will affect the anticipation for it.


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Darren Nakamura
Darren is a scientist during the day. He has been a jbsgame.community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.