Dead Cells What's the Damage? Update art

Dead Cells shakes up the weapon meta on consoles today with the What’s the Damage? update

After a last-minute delay, Dead Cells Update 24 is out on PS4, Xbox One, and Nintendo Switch

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The console versions of Dead Cells are catching back up to the PC release with the “What’s the Damage?” update, aka Update 24, which is out today after .

This is one of those updates that’s less about a few flashy additions that I can easily point to, and more to do with the overall health of the game, which means we need to get into the weeds a bit. In other words, Update 24 is largely a balance update — though there are new rooms in the Fatal Falls and Derelict Distillery biomes to “give them more spice.”

About those weapon tweaks: “70 items are being buffed with 21 slightly nerfed.”

“The whole point of this update is to try and avoid a meta with only a small fraction of weapons being viable,” . “We want you to be able to pick up whatever you find and be able to go nuts with it, not just instantly hit the recycle button — this is a roguelite after all goddammit!” That goes for Mutations, too.

My beloved Electric Whip got a damage-over-t♑ime reduction.

If you just want to see a bit of mostly well-meaning chaos, here’s a highly personal that someone on Reddit posted after Update 24 was released on PC. It’s worth a look for the comments as much as it is the list itself. Clearly, everyone has their favorites, and that variety is a big reason why I dig Dead Cells so much.

One thing is certain: there’s always more to come. The legs on this game…

The next update () will remove from Dead Cells‘ Normal mode, add a Training Room (including the ability to fight bosses you’ve encountered before), and open up a World Map that shows your current progress path. It also introduces Aspects, which are “super strong yet optional perks equippable at the start of a run to make the game easier” in exchange for blocking new Boss Cell unlocks and flawless boss achievements.

I’m all about bespoke accessibility options in tough roguelike games.


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Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.