Destiny 2 Arc armor set.
Image via Bungie

Destiny 2’s Episode: Heresy is about to make Arc Subclasses extremely powerful

A revisit to a shocking old friend.

Destiny 2’s Arc Subclass is about to improve in the upcoming Episode: Heresy. Bungie has started sharing some details about the next bout of in-game content, including how each Class’ abilities will change.

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The spotlight here is on a new Arc keyword, Bolt Charge, that lets you repeatedly target foes with lightning strikes. Of course, that’s not all from the finale Episode of The Final Shape, as new Aspe🃏cts are also inbound to help shake up the gameplay sandbox.

While these tweaks and additions don’t come with every Tuesday reset in Destiny 2, they often appear in significant updates. With three Episodes for The Final Shape, the structure allowed Bungie a well-defined period of four or so months before changing things up when a new Episode arrived. Now, it looks like some of the biggest shakeups of The Final Shape era were saved for Episode: Heresy.

Introducing Bolt Charge

Bungie  what players could expect from Subclasses heading into the new Episode. While Arc will have a lot going for it in Episode: Heresy, one of the spotlight items is the new keyword: Bolt🐈 Charge. It is an Arc feature that allows Guardians to call down a surge of electricity to damage foes. It works differently from other keywords, potentially requiring a bit more planning.

“While you have one or more stacks, from any source — Aspects, Fragments, weapon perks, etc.  — dealing damage with any weapon increases your Bolt Charge stack count. Each time a stack is gained, you gain a chunk of melee energy. At 10 stacks, your Bolt Charge is ready and any ability damage — Arc or otherwise — summons a powerful Arc bolt, dealing roughly the same amount of damage as a Solar Ignition with a smaller area of effect. Different from Ignition though, Bolt Charge is tuned to have more consistent and predictable uptime,” the studio said.

It sounds like the key to making the new feature work is getting that first stack of Bolt Charge. From there, additional stacks seem easy to gain, as any weapon damage contributes. Bungie did mention that players wouldn’t just be limited to pure Arc builds to use the new keyword. Prismatic Subclasses will also have access to Bolt Charge through various options.

After watching the short gameplay clip of a Titan player using the new Arc Aspect to trigger Bolt Charge on the first encounter in the Vesper’s Host Dungeon, the feature looks incredibly powerful. In that clip, it appears the lightning strike knocks a respectable 15 percent or so of health off the Brig.

New Aspects

Warlocks have a new tool to play with in the form of Ionic Sentry. This Arc Aspect allows Guardians to create their own Tesla tower that chains electricity to any foes unfortunate enough to be within range. As a bonus, the Ionic Sentry deploys with a Blinding effect and builds stacks of Bolt Cꦜharge as it slays enemies. Using the Ionic Sentry is as simple as charging the feature up by getting Arc kills and then activating it by tossing out a grenade.

Bungie commented on the new Aspect’s design, “Stormcallers are masterful at channeling Arc energy, reshaping and redeploying it to cause mayhem on the battlefield. With Ionic Sentry, Stormcallers have harnessed Arc energy and coalesced it into a perfect orb of hurricane and harmony. Once it is charged up through Arc ability and weapon kills, you gain access to Ionic Sentry as a special grenade throw, similar to how Gunpowder Gamble works for Gunslingers.”

While Hunters did not get an Arc Aspect to coincide with Bolt Charge, Guardians will have a new꧟ Void Aspect to play around with. It is called On The Prowl, allowing Hunters to defeat marked priority targets. When defeated, those priority targets create a 🌳weakening smoke cloud that Hunters and allies can use to become invisible again, gaining ability energy in the process.

Titans are also getting a fancy new Arc Aspect: Storm’s Keep. Whenever Titans use their Class ability, they’ll bestow a “moderate” number of Bolt Charge stacks to themselves and nearby allies. If Titans take one of the Barricade abilities, friendly players (including the casting Titan) will gain Bolt Charge stacks while behind it and can also discharge the lightning strike with weapon damage instead of only ability damage.

“We wanted to do a few things with this Aspect for Strikers,” the studio noted. “We wanted to create an opportunity for Barricade to be used offensively and we wanted to capitalize on what Bolt Charge can provide. We envision Strikers pushing forward on the battlefield and using their class abilities to cement themselves as the tip of the spear in any fireteam.”

Arc Subclass updates

Screenshot by Destructoid

Sever✅al updates are coming to the Arc Subclass aimed at making it more viable and forgiving in endgame content. Most importantly, PvE enemies will now be less accurate against Amplified players, and Guardians themselves will gain 15% PvE damage resistance when under the effect.

Many Fragments are also seeing tweaks to support the Arc-focused Episode. Spark of Discharge will grant a stack of Bolt Charge whenever an Ionic Trace is collected, and Spark of Momentum gets the new effect of getting a Bolt Charge stack after sliding over ammo bricks. It’s also easier to trigger the Fragment, but the melee energy bonus has disappeared.

Spark of Frequency will have the added benefit of providing an extra Bolt Charge stack whenever players gain Bolt Charge from any source. That is joined by Spark of Volts, which also adds Bolt Charge stacks whe🅷n Guardians get Finishers on top of the Amplified buff. Finally, Spark of Ions will additionally reward Ionic Traces whenever players defeat enemies with B😼olt Charge.

Hunters

Destiny 2 Hunter using Arc Staff Super.
Image via Bungie

While Hunters may not have a flashy Arc Aspect to use in Episode: Heresy, plenty of updates are coming to the Subclass itself. The Tempest Strike melee ability is getting its damage increased by 57% in PvE. Additionall💦y, players gain a stack of Bolt Charge if it is used to kill a Jolt-affected target.

The Disorienting Blow melee is also seeing a change, offering a “moderate” amount of Bolt Charge stacks whenever dealing damage with the ability. It will also deal AoE damage around the target, and its Blind effect has increased from six meters to a little over nine and a half meters. And for Arc Staff Super enjoyers, there’s now a good reason to ensure you’re reflecting blows, as it will offer a stack of Bolt Charge. 

Any of these retuned abilities will work well with the touched-up Ascension Aspect. The Aspect now provides three Fragment slots when running an Arc Subclass (already available on Prismatic). Activating the Aspect’s effect, an upward Arc Staff twirl, now procs the effects from several other Hunter Class abilities. Bungie noted that Gambler’s Dodge, Marksman’s Dodge, Empowering Dodge, and Threaded Specter would be included for now, but more options could come in the future.

Titans

Image via Bungie

Alongside the new Aspect, Titans have a slew of quality-of-life tweaks coming their way. First and foremost, and most important for Storm’s Keep, are a few changes to Barricades. Overall, Guardians will be more resilient when behind a Barricade, with splash damage resistance jumping from 60% to 80%. On top of this, the Taunt effect is changing a bit, no longer losing potency and range over time.

The Juggernaut Aspect is also getting a glow-up. The Juggernaut shield effect now offers 60% splash damage resistance in PvE and 10% in PvP. Additionally, you have an extra 10% flat damage rꦉeduction in PvE when the shield is up. Finally, when the shield successfully blocks damage, Titans gain a stack of Bolt Charge.

Titan’s Ballistic Slam melee ability is also seeing some significant updates. It allows Titans to deal AoE damage with a ground slam after sprinting and while airborne. In Heresy, you won’t have to sprint for long before the ability is ready, and damage will scale based on the distance Guardians travel. If that didn’t get your attention, overall PvE damage has been bumped by 30%, and a stack of Bolt Charge is earned for each enemy damaged by the melee.

Warlocks

Destiny 2 Arc Warlock key art.
Image via Bungie

Warlocks have the leasღt of tweaks to their Arc Subclass, but they already had a powerful setup with Arc Soul and Supers like Chaos Reach. Speaking of Chaos Reach, its damage will increase by 15% against non-Champion targets in PvE. The Stormtrance Super is similarly getting a damage boost, jumping by an additional 20% against non-Champion PvE foes.

The Lightning Surge Aspect is getting some tweaks, too. When Guardians use its effect, Amplified will be consumed. Damage i🐠s also getting reduced in PvP, from 20 per projectile to 15. That said, a payout is getting easier to predi🌜ct with a two-meter width and a one-meter height increase of its cone.


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Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.