Just keep punching, Apollo…
Nexon and Arc System Works have released the first “major” balance update to their fun but somewhat outrageous fighter DNF Duel — and, to the surprise of both nobody and everybody, it 𒊎seems that the utter mayhem tha😼t is the colorful anime fighter is set to continue, with little in the way of sensible action.
only💃 a handful of changes, mostly targeting the very powerful wind mage Swift Master — arguably the most troublesome fighter in a roster filled with troublesome fighters. Also feeling the sting, albeit mildly are the dashing and deadly Hitman, the hard-punching Striker, and the up-close-and-personal Grappler (who honestly needed buffs, not nerfs).
And… erm… that’s pretty much it. The rebalance features a slew of changes for Swift Master, and one-to-three changes for three other characters. The DNF Duel community has reacted to the balance update with both a little confusion and a little apathy — clearly expecting far more in the way of character rebalance efforts in the hyper-aggressive fighter. But nope. That’s your lot for this round, it seems.
While this might be something of a controversial statement, I “get it.” Nexon wants DNF Duel to be an oppressive fighter, it wants players to perform devastating combos with relative ease, and it wants its class-based roster to feel incendiary at worst and overpowered at best. This is, in essence, the distinct identity of DNF Duel, and while it can sometimes make for a frustrating experience online, it is ultimately the chaotic path that the title chooses to walk. Personally, I’m fine with it. And I got destroyed on stream. But I do think that maybe ArcSys could stand to put the roster under the microscope a little more.
DNF Duel i🅺s available now on PlayStation and PC platforms.
Published: Aug 29, 2022 01:00 pm