Fallout 4: a Tyrant creature from Resident Evil approaches over a pile of junk.
Image via gutrings/Nexus Mods.

Fallout 4 and Resident Evil’s Tyrants go well together, as per this mod

Has anyone thought of doing this before?

Here’s a fun fact: at the end of this year, Fallout 4 will officially turn ten years old. Okay, maybe that’s not such a fun fact. Time is a terrifying concept, as we all know. But at least there are mods to distract us from the inevitable.

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In this case, it seems that someone had the thought: “Hey, why shouldn’t the Tyrants from Resident Evil get to play in the Commonwealth?” And lo, they did create , a mod for Fallout 4 that does just that.

Fallout 4: the pale-faced Tyrant from Resident Evil glowing green under a bridge.
Image via gutrings/Nexus Mods.

It kind of makes sense, when you think about it. I mean, much of the Fallout universe is built on the idea of a post-apocalyptic society that’s awash with radiation a-plenty. Given the mutated state of RE‘s most brutish antagonists, it stands to reason that they should fit quite nicely into the Lone Survivor’s merry jaunts across destroyed Boston.

Now with more Evil

According to its creator, gutrings, the mod simply adds a “wide variety” of Tyrants from the Resident Evil series as enemies. T♒here are also new weapons and chems thrown in there for good measure. Oh, they also recommend only playing this if your character is level 30 or above. I guess they kept the tyrannical nature of these beasts when they added them in.

So far, there are four variants, totaling more than 50 spawns across the Commonwealth, as well as in the DLC Far Harbor. We can see from the images that we get Mr. X from the remakes of RE2 and RE3, as well as Nemesis, arguably the series’ most notable (and hideous) Tyrant.

There’s more to come as well, it seems. Going forward, gutrings intends to add the following to Reign of Tyrants:

  • Tyrant combat music
  • Improved character meshes
  • New spawning areas
  • Rebalance difficulty
  • Tyrant settlement guards?

The question mark in that last one is intriguing.

Anyway, I was wondering why no one had done something like this before. Fallout 4 (well, the franchise on the whole) does feature zombified enemies, something Resident Evil is fairly well known for. Plus, the aforementioned mutated state of the Tyrants suggests this is one mod that’s been a long time coming. Although, it doesn’t seem to be the first time someone else has .


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Image of Andrew Heaton
Andrew Heaton
Andrew has been a gamer since the 17th century Restoration period. He now writes for a number of online publications, contributing news and other articles. He does not own a powdered wig.