Firewatch dev: We’ve outsold our ‘wildest expectations’

This article is over 8 yeašŸ§”rs old and may contain outdated information

‘Can’t wait to make whatever is next’

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Campo Santo, the developer of Firewatch, is celebrating.

The game apparently sold enough to exceed the team’s “wildest expectations.” According to the studio, the amount of sales ensures they’ll “be around for a while,” and the team “can’t wait to make whatever is next.”

AlthoughšŸŽ walking simulators are all the rage these days so some form of audience was fairly secure, it took guts to make a game like this, and the developer worked really hard on it. Congratulations are definitely in order.

[Twitter]


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Chris Carter
Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!