Gimmick! 2 keyart
Image via Clear River Games

Gimmick! 2 finally shows off its gameplay in a new trailer

Feat. David Wise.

Clear River Games has giving us a first look at the gameplay of Gimmick 2. Brace yourself. It looks like about what you’d expect. Gimmick!-y, if you will.

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The trailer opens with the 8-bit graphics of the NES version before Switching to the more bubbly graphics of the sequel. The gameplay looks very reminiscent of the original, which based itself around its impressive physics. It was maddening. It wasn’t eas🍸y to learn, hard🐭 to master. It was hard to learn and seemingly impossible to master.

Gimmick! 2 may ease that somewhat. There seems to be more focus on puzzles and combat than there was in the 1992 original. It obviously still pride🍨s itself on punishing platforming, as there is a sequence in the trailer that shows the main character – who I’m just now learning is named Yokai Yumetaro – dying repeatedly.

The trailer also comes with the announcement that David Wise is scoring the game. Wise is best known for his work with Rare where he crafted inappropriately good music for games like Battletoads and Donkey Kong Country.

The꧋ art style shown off is just okay. It works. It’s not awful. It isn’t stylish. It has personality in some places and lacks it in others. An alternative would have been to continue with the original’s 8-bit graphics, but I admit that might be trite and predictable. But between predictable ꦯand just okay, I would have leaned toward the former. But that’s me.

Gimmick! 2 is set✱ to release this year on PC, Switch, PS4♔, PS5, Xbox One, and Xbox Series X|S.


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Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.