Mightreya

Gravity Rush-style action game MIGHTREYA looks slick, comes out in 2025

505 Games jumps in as publisher.

MIGHTREYA is a 3D hero action g𓄧ame that comes from Japanese indie developer Wazen, and now it has a publisher 🀅in 505 Games. The anime-style outing is currently lined up for a 2025 launch on Steam. 

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Previously revealed for Steam but without the publishing assistance of 505, MIGHTREYA looks like a fast-paced, fluid actioner with a lot of style. You’ll see plenty of notable inspirations in the trailer, which gives off Gravity Rush vibes in the way protagonist Reya puts a topsy-turvy beatdo𝓀wn on her enemies.&♑nbsp;

Wazen K has clearly been working on this one for a while. has been full of prototype videos showing everything from environments to actions for the past few years. Prior to this, Wazen K worked on the Devil May Cry series and released a similarly speedy action game through NIS Americ🤪a in 2018. 

505 Games bills them as the “sole developer” of MIGHTREYA, but Wazen bounces back and forth between ‘I’ and ‘we’ on social media. I wouldn’t want to discount the work of anyone else who contributed to this one, because it looks really cool. If it is, indeed, being made by one person, hey, that’s cool too! 

Yeah, I’m free, free fallin’

Mightreya
Screenshot via 505 Games

Reya’s aerial battles look like the heart of MIGHTREYA, which frequently pits her against otherworldly beasts of all sizes. The dev promises intuitive controls that make it easy to lock onto targets and chain combos. If you look back through their posts, you can see all the effort that went into making those attacks as fluid as possible. There was clearly a ton of 📖work put into playing around with the action, how lock-on works, and what both feels and looks good in combat. 

505 Games says the footage in the trailer is from “early development,” so it’s unclear just how far we’ll have to wade into 2025 before we can try it for ourselves. Wazen obviously knows their way around action, though, and we could always use a few more high-flying heroines. 


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Joseph Luster
Joseph has been writing about games, anime, and movies for over 20 years and loves thinking about instruction manuals, discovering obscure platformers, and dreaming up a world where he actually has space (and time) for a retro game collection.