How to get Golden Anvils in HoloCure Save the Fans

How to Get Golden Anvils in HoloCure – Save the Fans!

Maximize two Weapons that form a Collab

While regular Anvils are used in HoloCure to upgrade your Weapons and Items as well as enhance and enchant them, you’ll eventually need Golden Anvils. Here is how to get Golden Anvils in HoloCure – Save the Fans! and what they are used for.

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How to get Golden Anvils to Spawn
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How to get Golden Anvils to Spawn

To get Golden Anvils in HoloCure, you need to have at least two Max Level Weapons that can be combined together to create a Collab. If that parameter is met, each Anvil that drops has a chance of spawning as a Golden Anvil. Anvils by default have a 1/1301 chance of be🦩ing dropped each time you defeat an enemy, which can be increased by using the Credit Card Item.

When the Anvil drops, the chance for it to be a Golden Anvil is based on how ꦇmany minutes you have stayed alive in the current stage. The exact formula is:

Golden Anvil Chance = (1 + (MinutesওAlive/20)) / 100.

This means that if you have been alive for 10 minutes, you will have a 1.5% chance for it to spawn as a Golden Anvil. This means the closer you get to the end of the stage, the higher the chance that you will get a Golden Anvil to spawn. It’s important to note that only one Golden Anvil can be active at once.

What Golden Anvils do in HoloCure

Golden Anvils are the only way you can create Collabs and later Super Collabs. These are specialized collaboration items that act as enh🐷anced weapons with special effects. Once you have two compatible weapons at the Max Level of 7, you can interact with a Golden Anvil and craft the Collab item version.

Collab Items are more important Super Collabs are the strongest weapons in the game and are often necessary to complete entire rounds of higher stages. A good strategy is to know which Collab and Super Collab you’re going to go for from the start so you can make sure to grab the appropriate Weapons as you level up.


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Steven Mills
Staff Writer - Steven has been writing in some capacity for over a decade now. He has a passion for story focused RPG's like the Final Fantasy franchise and ARPG's like Diablo and Path of Exile. But really, he's willing to try anything.