Jetpack Joyride board game in final hours of Kickstarter

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Rub your head on the ceiling in plastic and cardboard

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It’s difficult to believe it’s been seven years since Halfbrick’s fantastic runner originally released, but there it is. Time flies. I’m getting so old.

It’s also maybe a little difficult to fathom that a bite-sized phone game that has come and gone years ago is now getting the board game treatment. But that’s exactly what’s happening, because the (the board game) surpassed its goal the day it launched. Here we are now with fewer than six hours left in the campaign, so I figured I’d let you all know in case you’re interested in getting in before it closes.

It’s especially interesting to see a video game focused on action and reflexes translated to a format more often associated with careful planning and taking turns. Of course, this game eschews those conventions, going for a real-time free-for-all sort of design. It also transfers over some of the bits that made the original game so replayable: rotating challenges that ask you to do more than just get to the end.

Jetpack Joyride (the board game) is set to release next year.


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Darren Nakamura
Darren is a scientist during the day. He has been a jbsgame.community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.