Mashina teaser header
Image via Talha and Jack Co

Judero developer’s handcrafted follow-up, Mashina, digs into Kickstarter tomorrow

Dig up.

Judero developers Talha and Jack Co have announced that (not live yet) for Mashina will start tomorrow, January 22, 2025. Along with the announcement is a new trailer, as well as the estimated release date of J🌳une, 2025.

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The Kickstarter is intended to raise funds to finish the last stretch of development, as it seems Mashina is well on the way, judging by the trailer. The campaign is aiming to raise £12000. The game was announced with a teaser this past December, but the Kickstarter and gameplay trailer pa🌊int a much clꦅearer picture.

//youtu.be/wVokmAGNdys?feature=shared

You play as the titular character who has a penchant for digging. They’re stranded on an island with a handful of locals that you’ll get int﷽imately familiar with. Digging allows you to gather resources, as well as things to decorate the island and gift to the other characters. Beyond just directly getting your hands dirty, you can also construct machines to help with your work. Looks cozy.

Like Judero, all of the assets in Machina🤡 are hand-sculpted. Apparently, if you pledge £500, you’ll get one of the handmade robots. I had the chance to interview one of the developers, Jack King-Spooner, for the Destructoid Changelog Newsletter’s monthly special this month. He tells me that clay getting stuck under fingernails. As to what his strategy is. “To prevent under-nail clay ꦺI use a collection of ornate porcelain thimbles.” Incredible. I only ask the tough questions.

I also reviewed Judero back in September. It’s fantastic. I don’t exactly get it, but I can dig those vibes. There’s nothing out there quite like it, and it’s something you have to experience. I think I can grok Mashina a little better, barring any massive curveballꦏs that might be thrown.

The Kickstarter for Mashina starts tomorrow, January 22, 2025. It’s release is✱ planned for PC sometimes i🍬n June 2025.


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Zoey Handley
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Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.