Destructoid 2024 GOTY Best Remake Silent Hill 2
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Konami is making another game with Bloober, the studio behind Silent Hill 2

Back to that special place, or somewhere else?

After the remake of Silent Hill 2 proved one of the best and most lucrative endeavors in the history of boܫth Konami and Bloober Team, the two companies have just announced the renewal of their commitment and a joint new project.

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“Our collaboration with KONAMI has been incredibly fruitful, and the success of SILENT HILL 2 speaks for itself. By sharing knowledge and experience, we have been able to create high-quality production together. Of course, we can’t reveal too many details at this time, but we are confident that fans will be just as excited about our collaboration as we are. We can’t wait to share something truly special with players when the time is right.”

This just goes to show how fast tables can turn and how a little bit of support can do wonders. Back when Konami announced that the Silent Hill 2 remake would be headed by Bloober, fans panicked not because of how scary it looked, but because nobody trusted Bloober to helm such a project. Bloober had been in the psychological horror game for a while, but none of the studio’s games ever really hit the mark on either the psychological or the horror fronts. Then, Bloober owned up to its past mishaps and honestly asked players to give the team a chance. The result was one of the most memorable games in recent memory.

Maybe because they finally hit the mark with the remake, or simply because the team had wanted to move on for a while, Bloober announced the desire to move away from the psychological horror genre. It has since announced Cronos: The New Dawn, which looks fantastic.

We still don’t know what Bloober + Konami are up to other than that it’ll be based on one of Konami’s existing IP. I don’t know if all the money and praise will pull Bloober back to remake another Silent Hill title for Konami, do their own take on Silent Hill, or, if they’ll perhaps get to remake something else, something involving, say a lot of solid gears made of metal. In any case, and I never thought I’d be saying this: I’m looking forward to it.


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Image of Tiago Manuel
Tiago Manuel
Tiago is a freelancer who used to write about video games, cults, and video game cults. He now writes for Destructoid in an attempt to find himself on the winning side when the robot uprising comes.