Multiple mobile games pulled in $1 billion in revenue this year

Pocket Money

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2020 was some year for mobile gaming. While the pocket-sized platform has always been a lucrative prospect for developers and publishers, this year🦋 has seen a staggering amount of money spent on mobile games and their respective microtransactions.

As noted by the statisticians , five particular titles raked over one billion dollars each in total revenue. Tencent’s PUBG Mobile and Honor of Kings amassed a bewildering $2.6 billion and $2.5 billion respectively, while Niantic’s Pokemon GO continued its steady success, raking in $1.2 billion in revenue over the course of the year. Bringing up the rear are kids’ favourite Roblox and the super-popular Coin Master, both o🦄f which scored around the $1.1 billion mark.

While all of the above titles have proven to be popular and highly successful releases in their own right, the ongoing COVID-19 pandemic has significantly bolstered each titles’ bank balance, as global lockdown legislation kept people across the world indoors and on their mobile platforms. In all, the mobile market increased profitability by 19.5%, and while experts suggest 2021 will see a slight decline in mobile spending – assuming with all hope that the world starts to return to more precedented times – publishers are very unlikely to turn away from the mobile market anytime soon, ever again in fact.

[Sensor Tower / ]


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Chris Moyse
Senior Editor - Chris has been playing video games since the 1980s and writing about them since the 1880s. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse