Modern Warfare 3 and Warzone received ♔a minor update tꦗhat addresses weapon balancing, bug fixes.
In the aftermath of weapon balancing from Season 3, the devs came back for more in this minor update. For MW3, the SVA 545 had it’s maximum damage range increased by 40%, and there is a chance it overtakes the MCW, after it got nerfed in the seasonal update. It’s unclear if the pros plan to make any drastic changes with the current weapon pool for Call of Duty League matches, but this could be the AR change they have been waiting for. Let’s jump into everything else that changed with this update.
MW3 April 9 update patch notes
Here⛦ are the full April 9 ꦆupdate patch notes for MW3.
Weapon, Perk, Equipment, and Killstreaks Balancing
- » Assault Rifles «
- SVA 545
- Increased maximum damage range from 31.8m to 44.5m (+40%).
- Increased near-medium damage range from 44.5m to 51.8m (+17%).
- Increased medium damage range from 51.8m to 61m (+18%).
- » Submachine Guns «
- FJX Horus
- Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.
- » Light Machine Guns «
- TAQ Evolvere
- Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.
- » Sniper Rifles «
- MORS
- Hurricane 9 Variable Optic
- Removed the ability to equip this incompatible Attachment.
- Photonic Charge Barrel
- Improved consistency of penetration damage through enemy Operators.
- Hurricane 9 Variable Optic
- Ninja Vest (Vest)
- While equipped with Reinforced Boots, players now gain the effects of Running Sneakers.
- Compression Carrier (Vest)
- Kills with a Launcher will now immediately trigger health regeneration.
- EMD Grenade (Tactical)
- Changed the tracker removal keybind to Interact on keyboard input devices.
- Improved prioritization when multiple actions are available for the tracker removal keybind.
- Tracker removal time is now aligned with the HUD progress bar.
- Scatter Mine (Tactical)
- Enemy stun effects are now correctly applied in Hardcode Modes.
- C4 (Lethal)
- Detonation can no longer occur until stuck to a surface for 500ms.
- Guardian-SC
- Ledge Hanging after equipping the Guardian-SC will no longer cause the player to become unable to fire their Weapon.
- Remote Turret
- Attempting to deploy while swimming will no longer cause the player to become unable to fire their Weapon.
Bug Fixes
- Armory Unlock Challenges will now display a splash upon completion.
- Operators will no longer appear to have two Riot Shields equipped in the Lobby.
- Removing certain Conversion Kits is now properly reflected in the Gunsmith.
- Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
- Corrected positioning of the FJX Horus in the Gunsmith.
- Calling Card and Emblem rewards from Weapon Mastery completion are now displayed properly in the After-Action Report.
- Removing a Weapon Sticker in the Gunsmith will no longer cause the placement indicators to disappear.
- Revised Pros/Cons labels for multiple Attachments to better reflect their true properties.
Gameplay
- Improved deprioritization of spawn locations while any Killstreak is active and nearby
- Ripper Light Stock for the FJX Horus will no longer appear locked and without unlock requirements.
- Improved tracking of one-shot kills for the What’s Your Sign? Camo for the MORS.
- Shipment: Added additional spawn points to improve the probabality of a quality spawn selection in Team Deathmatch, Domination, and Hardpoint Modes.
- Tanked: Enemy nameplates are no longer visible through the walls of the Tunnel.
Warzone April 9 update patch notes
Here are the full April 9 update patch notes for Warzone.
Gameplay
༒Rebirth Island: Ground Vehicles have been enabled on Rebiꦦrth Island
Weapons
- FJX Horus: Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.
- TAQ Evolvere: Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.
- MORS: Removed the ability to equip the Hurricane 9 Variable Optic.
Bug Fixes
- Fixed an issue preventing tactical and lethal equipment from auto picking up.
- Fixed an issue preventing players from shooting their weapon while ledge hanging after picking up the Gaurdian-SC killstreak.
- Fixed an issue preventing the red outline on the border of the minimap to display when under the effects of an enemy’s Advanced UAV.
- Fixed an issue preventing one shot protection from functioning in Ranked Play: Resurgence.
- Fixed an issue causing too many and UAV Towers to spawn in Ranked Play: Resurgence.
- Fixed an issue that prevented players from equipping unlocked items in the Rank Overview within the Rank Rewards Menu.
Published: Apr 9, 2024 01:06 pm