New details, full intro revealed for Final Fantasy XIV: Heavensward

 This article is over 9 ye♐ars old and may contain outdated information

New jobs will start at level 30

Recommended Videos

Square Enix recently had a blowout of information for Final Fantasy XIV‘s Heavensward expansion. For starte𓂃rs, the game will launch on June 23 (June 19 for ear♔ly access), as we previously knew. But at some point later, post-launch, the Alexander raid will open, followed by a Savage mode, a new currency, and a new PVP area.

New loot systems are in, to help raid parties who want more options for quicker rolling on trash loot. You’ll also be able to go into instances with less people if you choose (for a challenge), and Heavensward will debut eight more dungeons at launch. New currencies include the 𒀰Allegan Tomestomes of Law (no weekly cap), and Allegan Tomestones꧑ of Esoterics (weekly cap).

The biggest change I’m seeing is that each class will have their own unique Limit Break action, and the Machinist, Astrologian, and Dark Knight jobs will all start at level 30 — plan your Coerthas FATE grinding parties now! Finally, existing jobs will have new quests from levels 50 to 60, and the main story of Heavensward is expected to be “roughly 50 hours at launch.”

This all sounds great! I think the first thing I’m going to do is finish the storyline with my Paladin (easy queues), and then tackle the Dark Knight for even more fast tank queues.

[YouTube]


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
More Stories To Read
Author
Image of Chris Carter
Chris Carter
Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!