If Paul Atreides could shoot lightning from his hands …
Spiders released an appropriately titled “overview trailer” for its upcoming sci-fi action-RPG, Mars: War Logs, which is also appropriately titled: there’s a war, it takes place on Mars, and you’ll be shooting, electrifying, dodging, talking, f🌞lirting, and billy-clubbing your way through it later this summer.
Narrated by Spiders CEO Jehanne Rousseau, the above-embedded trailer gives you a pretty sweeping look at Mars: the premise, the characters, t🃏he outline of the plot. I like when developers do trailers l🍸ike this because it means I don’t have to.
And, just because we haven’t posted it yet, you can also find a more traditional, story-based trailer below. It’s vibrant and colorful and shows the game&rsquo💖;s visuals off at their best.
Whether or not Spiders can cash the checks they’re writing with these trailers remains to🍌 be seen, of course, and a ra🎃ising an eyebrow at the promise of difficult choices and moral ambiguity is a safe bet with the biggest of games. To see BioWare-style ideas distilled into a smaller, more compact downloadable game is quite the prospect.
The last time we covered Mars: War Logs, it was to post a gameplay trailer that ♊focuses on combat. Hidden in that trailer was a short explanation of the sneaking and trap-setting skills which, according to , can be found in the Renegade tree.
Off all the things in the increasingly broad action-RPG genre, I like nothing more than setting up a good ambush. In Dragon Age: Origins, my first step was to always clog up chokepoints with glyphs of paralysis and caltrop traps, and I was pretty disappointed by the way Dragon Age II changed those mechanics. I even liked planting Cain Trip mines all over the place as a Talon Engineer in Mass Effect 3 multiplayer.
My point, I guess, is that if Mars: War Logs makes good on its promise of letting me trick a bunch jackbooted slavers into chasing me into a minefield, I’ll be a happy Martian camper. And, reallဣy, I’ll be doing the whoꦆle planet a favor: more dead enemies means fewer mouths gulping down the planet’s limited water resources.
I’m getting ahead of myself, though: the PC version of Mars: War Logs will be available sometime next month, with PlayStation Network and Xbox Live Arcade ports following suit at an as-yet-undetermined tim🐻e.
Published: Apr 18, 2013 01:45 pm