We’ve got the tools, we’ve got the talent
A group of plucky modders have taken to expanding the 1990 Genesis/Mega Drive version of Ghostbusters to correct a longstanding problem with the game: Winston Zeddemore wasn’t in it. The Ghostbusters: Special Edition hack adds thဣe fou❀rth ‘buster. Beyond that, it also implements a slate of other improvements.
Developed in , Ghostbusters on Genesis/Mega Drive is a pretty unique title. It was released after Ghostbusters 2, but it is neither based on that title nor does it pull from The Real Ghostbusters cartoon series. Instead, it presents a different kind of sequel to the original game. It’s a side-scroller where you delve into various locations to purge them of ghosts. While this commits the sin of having a Ghostbusters game 💜where you just blast away ghosts, there are sequences where you trap boss enemi💛es.
The weird thing about this title, however, is that it had the likeness of Dan Aykroyd, Harold Ramis, and Bill Murray, but comple🧸tely omitted Ernie Hudson’s Winston Zeddemore. I’m not sure why. He was left out of a lot of promotional media at the time and even some of the other video game adaptations of the franchise. Actually, I have a pretty solid hunch as to why Winston was often left out.
Not worth 11.5 a year
Beyond restoring the full crew, Ghostbusters: Special Edition also includes the ability to change the color of your flight suit and a “Nightmare” difficulty mode. also made this really awesome Meg🎃a Drive clamshel💖l cover to go with it.
I’m not a huge fan of the Genesis/Mega Drive Ghostbusters game. It was kind of… weird. I also preferred New Ghostbusters II on the NES. That game already included Winston (and Rick Moranis as Louis Tully) out of the box. Still, Ghostbusters: Special Edition is a tempting ཧoffer. I should probably have an Everdrive so I can play thꦆese homebrew projects on the original hardware.
You can find the Ghostbusters: Special Edition paಌtch The lꦛink includes credits for the team involved in the mod.
Published: May 2, 2023 10:41 am