Image via Bethesda

Pre-release Starfield main menu critique goes beyond ridiculous

Some have taken their pre-release Starfield critique a bit too far, it would seem.

Bethesda’s Starfield is one of the most hotly anticipated titles of 2023, which is a heck of an achievement for a year that’s already played host to heavy hitters like Hogwarts LegacyResident Evil 4, and Diablo 4, to list a few. It’s easy to see the appeal, too, as by Todd Howard himself. It’s a given, of course, that not everyone will find themselves enjoying what appears to be a classic Bethesda Game Studios RPG, but some may have taken their biases a tad too far.

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In fact, some early critique coming from a particular game developer has drawn the ire of Bethesda Game Studios’ own Head of Publishing, Pete Hines. Certainly, there’s room for critique in every project – especially one as large and substantial as Starfield appears to be. Whether the critique that’s now being directed at the game is valid or not, however, is a wholly different matter.

Judging Starfield by its Main Menu

Mark Kern of Firefall infamy has taken to Twitter/X to argue about the “physiognomy” of Starfield‘s main menu screen, claiming that its simplicity betrays “hasty shipping deadlines.” Rather pointedly, Kern feels that Starfield is a game that’s been made by a “passionate team overworked, or a team that didn’t care.” Before making these claims, Kern said that a given game’s start screen is, in fact, extremely telling of how much pride a dev team has taken in its work, and that it’s something that’s “often done at the very end of [a game’s] development.”

It is telling, perhaps, that Kern decided specifically to reference when bringing his claims to light: a pseudo-scientific theory claiming that a person’s character or personality could accurately be assessed from the appearance of their face.

Bethesda’s Pete Hines did not mince any words.

Basing critique on the aesthetics of a game’s main menu is an interesting choice of argument, though, and it is certainly worth pointing out that Bethesda’s behavior implies the opposite of what Kern is saying. , specifically, giving them weeks’ worth of access.


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Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.