Red Barrels is shaking up the Outlast formula for its next game

This article is over 6 years olꦓd and ꦏmay contain outdated information

Expect a ‘departure’ set within the Outlast universe

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Where should Outlast go from here? The run-like-hell-and-hide horror series has become a relatively known entity at this point, with more than 15 million sales to date. Outlast 2 felt like the next logical step as a bigger-b🦹udget follow-up, but should Red Barrels stay on that trajectory?

Last year, the studio said it would probably make an Outlast 3 “at some point.” But before that day comes, it’s working on “a distinct experience set in the Outlast universe,” one that “won’t be a sequel to Outlast or Outlast 2.” There was some uncertainty about whether or not the idea would work.

Speaking to , Red Barrels co-founder Philippe Morin reiterated that the team’s next game is planned to be a “departure” from Outlast as we know it but still set within its universe.

“If you’d told me a year ago that the project we’re currently working on was going to be our next thing, I would have said, ‘Nah, I don’t think so.’ It’s an internal struggle. On the one side you have to stay motivated as a developer, but at the same time we have to think about stuff as company owners.”

Continuing, Morin said “That’s why it took us several months to find the sweet-spot between doing something that’s going to please the fans, and something that we’re driven by personally.”

Without knowing the nitty-gritty, I think a side-step away from the current Outlast formula is the right move. Try somethingಌ new and different to scare people whi🐓le you still have their attention.

[GamesIndustry.biz]


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Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.