Resident Evil Village’s Lady Dimitrescu is more than just a fan-art flavor of the month

Put her in a fighting game!

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I don’t think Capcom knew what they had on their hands with Lady Dimitrescu, Resident Evil Village‘s long monster lady. In her debut appearance a few weeks ago, she didn’t try to look conventionally sexy, or even particularly scary. But she didn’t need to. She’s exactly what a big chunk of gaming wants right now, so she became a star overnight.

We don’t yet know if she’s a vampire, a creature based on  (a tall Japanese ghost monster that wears a big hat and stalks children), a bioweapon, or some combination of the three, and we don’t need to know. In fact, that mystery allows us to fill in a lot of the blanks with fan art, making her all the more compelling to artists everywhere. 

In a lot of ways, she’s almost the antitheses of the kind of brooding, macho dudes who starred in nearly every AAA game of the past 20 years (I’m looking at you, Chris Redfield), and she’s also better than them. In fact, she can pick them up like babies then eat them without even working up a sweat.

That’s true of a lot of women from the Resident Evil series, though, and to name just two. What makes Lady Dimitresu different is that she’s motherly and sassy, ready to dom all comers, but in an unabashedly classy way, sporting an old-world charm that’ll make you nostalgic for a time before you were even born. Basically, she’s , except extremely tall and busty. 

Like Bowsette before her, the good lady has become a lightning rod for the imagination of artists everywhere. We’ve collected some of our favorite tributes to Dimitrescu (Dimitrescbutes?) for you here. Funny, scary, strongly suggestive, and everything in between, these fan arts from the likes of Mariel Cartwright, Alex Ahad, and a host of others are sure to raise a few eyebrows. That one pic of her in the style of Marvel Vs. Capcom 2 gave me a particularly s🌄trong case of the vap🐈ors. 

And my own contribution, but it’s just an observation.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes