Atari 400 Mini
Image via Retro Games Ltd.

Review: THE400 Mini

Slightly.

I’m young enough that my firs༺t home computer was a standardize🦩d “Wintel” machine that ran Windows 3.1 and DOS. The early ‘80s home computer market is strange and mysterious territory to me, and these days, it’s a lot more difficult to get into them than consoles of the era.

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It was only a few years ago that I got my hands on an Atari 600XL that was modified for more RAM and an Atari XEGS – a consolized Atari 8-Bit computer. But getting software for the things is hell. Retro game stores don’t often carry the games, and🐼 between cassette, floppy disk, and🦋 cartridge, it’s a rather difficult and expensive landscape.

So Retro Games’ THE400 Mini is an enticing concept for me. It gives a rather in-depth taste of the platform without having to hunt down cartridges and d෴isks. However, while it’s friendly on the surface, it carries some of the original platforms’ un-intuitiveness.

Yoomp on THE400 Mini
Screenshot by Destructoid

On the surface, THE400 Mini is a plug-and-play version of the Atari 400 home computer, originally released in 1979. It includes 25 built-in games ꦐfrom across Atari’s 8-bit computer hardware. It also comes packaged ♏with a modified version of Atari’s CX30 controller called THECXSTICK. The controller appears to be the classic one-button Atari staple, but has hidden buttons around the directional ring, one concealed on the corner, and two more at the top. This is to not only allow you to navigate the menus, but also allow games that didn’t just use a single button to function.

The UI is similar t♌o Nintendo’s efforts on the NES and SNES Mini consoles. It’s a carousel, with a save function that has you drop your save state into a slot at the bottom of the screen. However, this is where things get a little more complicated.

Unlike consoles, home computers didn’t have standardized controls. As I mentioned, not every game used a single button. Often, they weren’t made with a single joystick in🦋 mind and required keyboard input. So, games might not tell you, “Press A to continue.” Instead, changing settings on a game might be bound to a key on the keyboard, and it won’t tell you which. So, Retro Games could only do their best, and before you boot into a game, it’s best to read the controls where they wrote out what button is bound to a function. And then you memorize that, which☂ isn’t a massively tall order since the games are typically simple.

Some of them, anyway. There are quite a few games in the mix that desperately need to be partnered with their instruction manual, but that’s not built into THE400 Mini. However, the quick-start manual gives a link t♌o💝 the instruction manual, which gives a link to the individual game manuals. That works, and I’m not sure what a better solution would be aside from maybe a hefty physical guide covering everything. Like mapping controls, it’s kind of just the nature of the beast.

THE400 Mini along with Atari XEGS and Atari 600XL
Image by Destructoid

THE400 Mi𒆙ni’s unwieldiness will probably serve as an unwanted learning curve to anyone w👍ho just wants a taste of the games on the system. Anyone willing to put a modicum of effort into learning its eccentricities won’t have a problem.

However, if you want to get more complicated, THE400 Mini has some functions for the enthusiast. It will play just about any game from the 8-bit compಌuter line-up, including 5,200 games. The box says that you need to legally obtain them, so I guess if you don’t want to break its trust, you can either dump your disks and cassettes o💫r just play homebrew titles.

It’s done very intuitively. You simply need a USB drive, load on your various disk, cassette, or cartridge images, then plug it into the port on the back. The carousel will get an option for your USB device, which you can then browse the f𒁃iles and folders of. THE400 Mini then tries its best to map the controls, but since every game is different, it doesn’t always get it right.

Thankfully, you can map controls. It’s extremely fiddly since you need to map keys to specific buttons, but that’s not the hardware’s fault. If you can’t map the controllers to THECXSTICK, THE400 Mini works fine with a lot of USB controllers. I hate the CX30, so I plugged in my arcade stick and everything was gravy. You can also plug in a USB keyboard (the keyboard on the device is just for show) if you want to play something that requires one, such as Zork. Most keyboards, anyway. It do⛦esn’t like my 8BitDo Retro Mechanical Keyboard, whether it’s through the 2.4g dongle or USB. I couldn’t tell you why, but the other keyboards I tested were fine.

Speak🐻ing of keyboards, plugging a USB drive into THE400 Mini loads it up with Atari BASIC, meaning you can write your own programs. I haven’t done it yet, but one of these days, I’m going to find a dusty old tutorial to run through.

The400 Mini Controls
Screenshot by Destructoid

If you’re not into tinkering, THE400 Mini is packed with some of the Atari 8-Bit computer line-up’s best games. While there are the obligatory Asteroids and Centipede, it also has Jeff Minters’ Hover Bovver and the incredible 2007 homebrew title, Yoomp. While it doesn’t come with Ultima, Rescue on Fractalus, or Karateka, it’s not just a bunch of arcade ports. There’s a really goo𓆉d variety, and if you looked up a particular person’s “Best of the Atari 8-Bit” list, you’d probably find a few of these games on it.

The question that often gets asked about machines such as this is along the lines of “Why not just build a RetroPie,” and there isn’t a really great answer to that. Aesthetics would be the primary one. Not having to build a RetroPie might be another. It’s not FPGA-powered, so there isn’t necessarily a hardware advantage.

For me, I like focused devices. I like my dedicated boxes, they give me clarity. Fresh from the package, THE400 Mini comes with enough potential for tinkering that I’m quite happy with it. It’s made me reassess getting THEC64 Mini (Commodore 64) or THEA500 Mini (Amiga). If you’re interested or nostalgic and you don’t mind a bit of a learning curve♈, you might feel the same way. Just make sure to꧑ bring your curiosity.


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Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.