The Rust February 2024 update version 1.88 is here, and it’s called Bags to Riches. This update adds a handful of items long desired by players including Backpacks, a Metal Detector, a Shovel, and more. It also adds new visual models on player remains, allowing you to tell from a glance if the bag has already been opened by someone else. Here is the full Rust February 2024 Update 1.88 Patch Notes and🦩 every🦋thing the Bags to Riches update brings.
Full Rust February 2024 1.88 Patch Notes
Here are the for the February 2024 1.88 update of Rust.
Features
- Added Metal detector item
- Added Small Backpack
- Added Large Backpack
- Added Shovel (Currently not useable, for future implementation)
- Added white variation of Lunar New Year lantern for more neutral ambient lighting connoisseurs
- Added option to show death marker on compass (can be disabled in UI settings)
- Added an indicator to guns on the Belt Bar when burst mode is toggled on and off
- Added Server.industrialTransferStrictTimeLimits to more accurately control Industrial performance on busier servers
- Legacy Shelter can now be limited by server owners (default of 1) set by ‘server.max_shelters’. Map marker is now displayed if kept at the default
- Added option to have map button as toggle instead of hold
Improvements
- Reduce server side entity counts by selectively spawning Planner entities
- Add a tooltip on the hostile indicator in the inventory
- Improved behaviour of doors and gates when hitting vehicles while animating
- Passing ‘teleport2marker’ a -1 argument will now teleport to the last placed marker
- Improved client performance when excessive amounts of Laser Lights are deployed
- Improved client performance when the player is getting shot
- Improved client performance in the Main Menu
- Improved server Industrial performance on some complex Conveyor setups
- Refreshed visuals on loot barrels and some background props
- Ladder hatches can be repaired without ladders
- Convar to disable the fade in the death screen ‘server.skipDeathScreenFade’
- Legacy Shelters are now easier to place
- Doors, hatches and embrasures can now be rotated while being deployed using R
- Warning popup when logging out in a safe zone
- Increased all plants ripe stage duration from 4h to 14h
- Launch site monument static SAM sites will no longer shoot down MLRS rockets
- Eoka more likely to shoot after every failed strike
- Reduced memory footprint for textures, shaders and meshes
- Improved texture quality
- Weapon Racks can now hold Instruments
- Updated rocket launcher handling sounds
Fixes
- Fixed locker displaying incorrect specular values when using workshop skins. Community Skin-makers can now include their own specular maps when submitting workshop locker skins.
- Fixed incorrect repair costs for Auto Turrets
- Fixed team markers being mis-aligned while using Night-Vision Goggles.
- Fixed player clothing sometimes not updating properly when scrubbing in a demo file
- Fixed Bar Doors sometimes loading in the incorrect orientation
- Fixed being able to deploy other entities onto a specific Rustige egg
- Entities reskinned with the Spraycan will no longer lose their OwnerId for admin purposes
- Fixed ‘teleport2marker’ command not working when assigned to a key
- Fixed incorrect behaviour when a Water Pump was connected to a barrel via a Combiner/Splitter
- Fixed Smart Switch not calculating passthrough properly when Turn On/Off inputs are changed
- Fixed Chainsaw continuing to consume fuel if a player disconnects while it’s in use
- Fixed the Skinning Knife not producing player heads when the server has server side ragdolls disabled
- Possibly fixed an exception some players were receiving when attempting to assign a player to a Wanted Poster
- Fixed server-side ragdolls flickering briefly invisible when entering and leaving parenting triggers
- Fixed rare bug where a door can’t be picked up until a lock is placed and removed from it
- Fixed player being incorrectly dismounted from rowboat
- Fixed animals camping the Legacy Shelter
- Fixed NRE whilst reloading and swapping weapons
- Ensured all neon signs now stack to 5
- Fixed unpowered turrets turning on their attachments
- Fixed Legacy Shelter grass displacement not working properly on certain terrains
- Fixed third person speargun being offset when held, and when holstered
- Fixed missing bottom on the Storage monitor
- Fixed boneknife & vampire stake disappearing from view when cancelling a throw animation (viewmodel)
- Fixed locomotives being able to get stuck on railings in the train tunnels on certain seeds
- Fixed Scientists sometimes dying to Cacti
- Fixed EAC backend auth issue kicks
- Fixed M4 shotgun playing the incorrect gunshot sound with a muzzle break attached
Known Issues: Cameras / Entities at Oilrigs resulting in error messages or nullref error kicks when a player interacts – We have identified the cause and fixes are currently undergoing testing.
That is the full Rust February 2024 Update 1.88 Patch Notes for the Bags to Riches u💛pdate which is now live.
Published: Feb 1, 2024 01:36 pm