Speedrun through Super Mario World without finishing the first level

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Faster than a speeding bullet

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After watching a great deal of the week long Awesome Games Done Quickly charity livestream, I’ve gained a new appreciation for the ingenuity and thought process of speed runners. Still, it’s crazy how many new tricks are being discovered for decades old games. The latest discovery comes for 1991’s Super Mario World, in where you can set ꦓoff a glitch that triggers the end cutscene, by hitting aဣ series of very specific requirements on the first level.

A game that’s months older than me and we’re still shaving seconds off of completion times. Amazing.


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