Splodey Header Keyart
Image via Mad Mushroom

Splodey is an explosive die-and-retry speedrun game available today

Ker-boom!

As part of the OTK Game Expo, Mad Mushroom Splodey, a die-and-retry game in the vein of Celeste and Super Meat Boy. Developed by Send It Stud𒊎ios, the twist here is that there is no jump button. Also, you can buy and play it right now for PC.

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This sounds like a sidescrolling die-and-retry game based around Quake-like rocket jumping. As I mentioned, there’s no jump button, but you use potion-based explosives to destroy the environment around you an꧑d propel yourself through the air. In the trailer, it shows off the system of using a directional arrow to aim your potion and positioning it in a way that will send the protagonist in the direction you want. It’s hard to fully glean the feel from just video, but it seems like something that would get better with practice.

There isn’t much information provided about the plot, but Splodey features 100 stages split across four ಌworlds. There’s also a 25-level bonus world and a further 16 secret levels. I suppose the secret is their location (found through exploration) and not the fact that they exist. Because I just told you.

There’s also a speedrun challenge for Splodey starting today and running until June 18th. It requires you to upload or stream footage🐟 of your feats usi𝓀ng the tag #SplodeyChallenge.

I have to tell you; as much as the trailer makes Splodey look like a capable and well-executed take on the genre, I just don’t enjoy die-and-retry games. And that even goes for beloved titles like Celeste and VVVVVV. There are a few, such as Hotline Miami, that appeal to me despite their subꦜ-genre, but for the most pa🐷rt, they don’t do much for me.

If it does something for you, maybe check it out. Splodey is available today f💞or PC at the price of $12.99 ($9.75 after a launch-week discount.)


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Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.