betvisa casinoClassics Archives – Destructoid - Jeetbuzz88 - 2023 IPL Cricket betting //jbsgame.com/tag/classics/ Probably About Video Games Tue, 15 Oct 2024 10:02:38 +0000 en-US hourly 1 //wordpress.org/?v=6.4.5 211000526 betvisa liveClassics Archives – Destructoid - Jeetbuzz88 Live Login - Bangladesh Casino Owner //jbsgame.com/most-iconic-pinball-machines-of-all-time-pin-arcade-retro/?utm_source=rss&utm_medium=rss&utm_campaign=most-iconic-pinball-machines-of-all-time-pin-arcade-retro //jbsgame.com/most-iconic-pinball-machines-of-all-time-pin-arcade-retro/#respond Mon, 14 Oct 2024 21:00:47 +0000 //jbsgame.com/?p=367148 top 10 pinball iconic lists

Pinball has a visual style all of its own, a tangible reality that most interactive entertainment fails to capture. And while the past few decades have seen the release of hundreds of great-looking, great-sounding, and completely compelling games, some examples stand out in the memory of the pinball community mo??re than o?thers. They might not necessarily be the best games, but they are the embodiment of the pinball age at its most lucrative. Stalwarts of the genre. Masters of design. Icons.

The past few decades have seen the release of hundreds of great-looking, great-sounding, and completely compelling pinball machines. However, some stand out more than others.?? Here are 18 of the most ?iconic pinball machines of all time. Take your Skill Shot.

The most iconic pinball machines of all time you absolutely must play at least once

Below, we've listed what we believe are the 18 most iconic pinball machines of?? all time. While your tastes may vary, these ones stick out to us above all others for the reasons we've described.

20. Super Mario (1992)

super mario best pinball machines of all time
Image via Game and Sport World

Mario helped put arcades on the map in the 1980s, so it only makes sense that Nintendo would strike while the iron was hot when pinball made a massive comeback in the 1990s. The red-capped plumber turns almost any game he's in i?nto an instant classic, and the same holds for this simple but endlessly amusing pinball cabinet.

This cabinet is a?? love letter to Mario fans, right down to reusing many of the original game's sound effects. A spinning Pirahna Plant watches as you try to shoot your balls into the Warp Pipe and tag the Bowser flag in the top-right corner. This game isn't that deep, but its colorful charm more than makes up for that.

19. Dirty Harry (1995)

dirty harry best pinball machines of all time
Image via Classic Playfield Reproductions

Much more than an elusive Clint Eastwood fan collectible, this pinball machine has some quirks that set it apart from anything else you'll have played. Named after Eastwood's iconic character, Dirty Harry boasts some nostalgic elements that transport you back in time while you play. Staring at it brings back memories of hard plastic toy replicas of every movie that hit theatres, the ki?nd of stuff you just can't get these days.

Maybe the best part of the Dirty Harry pinball machine is the moving .44 magnu??m replica that can and will shoot pinballs at targets, the ramp, and the sinkhole. That unique part makes this one of the best pinball machines of all time for us because there aren't many you can point to and say you remember them for such a specific reason.

18. Iron Maiden: Legacy of the Beast (2018)

iron maiden legacy of the beast best pinball games of all time
Image via Pinsound

The fact that Iron Maiden has a pinball machine is no surprise, is it? The band has everything else, from its own brand of beer to skins in Dead by Daylight, so this machine makes a lot of sense. What w??e do find surprisin?g is that his 2018 machine is actually a sequel to one Stern released around 1985.

Iron Maiden: Legacy of the Beast builds upon the band's mobile game of the same name, in which its mascot, Eddie, battles The Beast. The main reason to play is for the stun??ning artwork because the game modes seem to be pretty standard. Of course, they're Iron Maiden's level of standard, which kicks them up a notch.

17. Godzilla (2021)

godzilla pinball machine best pinball machines of all time
Image via GamingLyfe

Stern's 2021 masterpiece, Godzilla Pro Pinball, packs in a meaty storyline worthy of the modern Monarch timeline. Evil aliens ??known as the Xilians have mind-controlled King Ghidorah, Gigan, Megalon, Ebirah, and Titanosaurus and are destroying the world using their immense powers. Players use Godzilla and its allies, Mothra, Rodan, and Anguirus, to fight back against this threat and ultimately annihilate Mechagodzilla.

This one is something special, with the limited edition featu??ring a functionally collapsing skyscraper that will capture three balls and send them through every floor as it crashes down. Multiballs are a bit of a nightmare to keep track of, but they feel thematically accurate here because you're trying to cause as much chaos and destruction as humanly possible in a pinball machine.

As if the iconic?? Godzilla theme wasn't enough, the machine also plays the track, Godzilla, by Blue Oyster Cult just to really ham things up. We can't imagine a better pinball machine for fans of the radioactive lizard and his ensemble cast of misfit monsters.?

16. Cirqus Voltaire (1997)

Cirqus Voltaire best pinball machines of all time
Image via Flickr

Considered one of the last icons of pinball's golden '90s era, Bally/Williams Cirqus Voltaire is one of the most colorful, vibrant, and visually ambitious games of all time, as the player pushes through the various acts of an electric, arthouse circus �Its un??ique aesthetic is reflected in its psychedelic playfield, and bolstered by bright neon lighting, ethereal sound, and fluorescent tubing built into the ramps. CV is also well-remembered for its sinister "Ringmaster", a mischievous head that rises and falls to taunt the player.

15. Black Knight 2000 (1989)

Black Knight best pinball machines of all time
Image via Pinball Revolution

The direct sequel to the more modest 1980 release, Black Knight, pinball veteran Steve Ritchie's Black Knight 2000 supercharged the follow-up with faster gameplay, an electrifying visual design, a totally radical dude 'late-'80s aesthetic, and, most notably of all, a blaring banger of a theme song, written by Brian Schmidt and powerful enough to drown out the sounds of every other machine in the arcade. When someone was playing BK 2000, you knew about it, bub.

"YOU GOT THE POWER! GIVE ME YOUR MONEY!"

A machine that embodies the hedonism and raucous nature of the 1980s, BK 2000 is almost twee when viewed by modern eyes. But, make no mistake about it, no pinball machine was more determined to make you, and everybody else, sit up and take notice. Oh, and it was also hard as nails to boot. An incredible three decades later, the sequel Black Knight: Sword of Rage would follow.

14. Scared Stiff (1996)

scared stiff best pinball machines of all time
Image via Pinterest

Scared Stiff is the second of three pinball machines starring The Mistress of the Dark, Elvira. While we personally prefer 1989's Elvira & the Party Monsters, (and we're sadly yet to play 2019's Elvira's House of Horrors), Scared Stiff is the most commonly found of the three games. Featuring the look and vibe of her iconic TV show, Scared Stiff features comic-book gore, a backglass "Spider Spinner" and plenty of callouts recorded by the great woman herself. Gameplay is a tad on the easy side, but SS is a much-loved machine within the community, and a great bookmark for modern pinball's ?"mid??dle era".

13. Xenon (1980)

xenon best pinball machines of all time
Image via We Are the Mutants

Released in 1980, Xenon is a stunning and truly iconic trendsetter for the decade to come, wonderfully stylized in the fonts, colors, and archit?ecture that would typify the f?ollowing years. Not just in pinball but in all forms of new-wave fashion, music, art, and culture.

Xenon features a future-noir silver/blue color scheme, electronic music, a litany of dazzling lights, and the sultry, beckoning voice of composer/sound designer Suzanna Ciani, who entices the player with flirtatious callouts and �let's just call it what it is �"orgasmic" sound effects. Xenon defined a new era for pinball, which would step away from the bells, chimes, and rootin' tootin' cowboy themes of yore, to be replaced with an era of solid-state sound, sci-fi, ??and sex.

12. Monster Bash (1998)

monster bash  best pinball machines of all time
Image via The Pinball MAchine

One of the most popular machines in the collector's community, Williams' Monster Bash takes the Univer??sal Monsters, (Frankenstein, The Bride, Dracula, The Wolf Man, The Mummy, and The Creature from the Black Lagoon?), and reimagines them as a retired rock band, who are digging themselves out of the grave for a reunion tour. It's up to you to get the band back together and back on stage.

Monster Bash is surprisingly straightforward, gameplay-wise, but is hugely popular due to its cast of characters, fun dot-matrix animations, and amusing playfield features. These include Frankenstein's revolving lab table and a ball-stalking Count Dracula. Some of the music tracks, (but not the great main hook), are a little cheesy to modern ears, but Monster Bash's overall concept is great fun, and the machine sits proudly in many a collec??tion.

Universal should've based Th?e Dark Universe on this.

11. Centaur (1981)

centaur best pinball machines of all time
Image via Pinball Revolution

Arguably the most Heavy Metal pinball machine ever made, Bally's Centaur is in a class of its own where visual design is concerned. Styled almost entirely in black & white, the Centaur playfield is one from which no color will ever escape and is intricately detailed with the dark, comic-book artwork of Paul Faris. Centaur recalls an era of horror comics, Dungeons & Dragons, and the parent-bothering "S??atanic Panic" that would tear throughout the 1980s.

The "half monster-half motorbike creature" is, quite frankly, funny "af" today, but even that staple of metal cheese just adds to the machine's perfect "time capsule" of the dawning 1980s. A well-maintained Centaur stands today as a thing of beauty.

If pinball did drugs, then Centaur is a cabinet of whiskey and coke.

10. The Machine: Bride of Pinbot (1991)

the machine bride of pinbot best pinball machines of all time
Image via Epic Games

While 1986's Pin-Bot is undoubtedly one of the most beloved classics of the pinball era, its 1991 sequel The Machine, (more commonly known as "Bride of Pin-Bot"), is pinball royalty. The Machine has the player attempt to build a robotic waifu for our boy Pin-Bot. The construction is presented as an epic event, and The Bride comes to life with a soothing and flirtatious voice (ala Xenon), as well as a wonderful? sequence where the entire playfield shuts down, The Bride's birth represent??ed by an evocative "heartbeat" light show.

The Machine: Bride of Pin-Bot is perhaps the shallowest of the Pin-Bot trilogy (1997's Jack-Bot eventually followed it), but The Machine's knack for special effects and storytelling made it an i?ncredible smash hit on release, becoming one?? of the first "Must-Play" pinball machines of the '90s renaissance.

9. Medieval Madness (1997)

medieval madness best pinball machines of all time
Image via Classic Playfield Reproductions

Easily the most popular and recognized of pinball's latter-day period, Williams' Medieval Madness is something of a Crown Jewel within the collections of those able to afford it. And it's quite easy to see why, with its intricately detailed playfield, physical models and effects, and galley of hugely satisfying shots. The audio package features amusing callouts, including Monty Python-esque comedy, and a roster of fun all??ies and enemies.

Whether smashing castles, bashing trolls, defeating dragons, or rescuing damsels, Medieval Madness is a fast-playing, hugely gratifying game, and the ideal title to put in front of a newcomer to help them understand why pinball is so compelling. For these and other reasons, Medieval Madness is also one of the most expensive machines on the market, with original '97 models usually trading well into?? ?five figures. No wonder it's considered a rich man's pastime.

8. The Simpsons: Pinball Party (2003)

The Simpsons pinball party best pinball machines of all time
Image via Mezel Mods

Are you really surprised that The Simpsons has its own pinball machine? America's most dysfunctional family is infamous in arcade circles for inspiring one of the most addictive beat-em-up machines ever made, but they're also the theme of not one but two colorful, melodious pinball machines. The original The Simpons pinball machine is well-regarded, but The Simpons: Pinball Party is legendary.

Moving parts fill the playfield of this cabinet, and all of them are charming references to the Simpsons' iconic home, including a couch you can load your multi-balls into and a bashable garage door you can use to get to the upper floor. The real selling point here, though, is the shockingly complex rule set. The Simpons: Pinball Party lets you stack up multi-balls and bonus rou??nds like you wouldn't believe, and only an elite few pinball wizards have ever activated the cabinet's Sup?er Duper Mega Extreme Wizard Mode.

If this section gives any as?p?iring pinball enthusiasts any ideas, good luck.

7. Indiana Jones: The Pinball Adventure (1993)

indiana jones the pinball adventure best pinball machines of all time
Image via Zen Studios

In the early '90s Williams' went hard on licensed titles, often to great effect. A great example of this model is 1993's Indiana Jones: The Pinball Adventure. This "widebody" game, (around five inches wider than the standard pinball dimensions), is a celebration of the original Indiana Jones film trilogy, and features characters and modes inspired by Raiders of the Lost Ark, The Temple of Doom, and The Last Crusade.

The playfield features numerous physical effects, including moving idols, a rotating temple gate, a revolver shooter, and a World War biplane. Powerful new DCS sound technology allows for great replications of the famous theme tune, along with voice samples from characters such as Indy, Indy Sr, Marion, Short Round, Willie, and Sallah. Still, today, Indiana Jones: The Pinball Adventure is one of the very best licensed games.

A second Indiana Jon?es game was released b?y Stern in 2008.

6. FunHouse (1990)

funhouse best pinball machines of all time
Image via Wedgehead

FunHouse truly turned heads upon its 1990 release. As pinball entered a transition period from early solid state and alphanumeric titles into a new world of gimmicks, games within games, and bold ideas, FunHouse became instantly iconic thanks to the disembodied head of mechanical carnival barker, Rudy, who taunts the player, offers hints, and even swallows balls! (behave). Fun fact: Rudy is voiced by Ed Boon, who was a Williams employee and would soon co-create the Mortal Kombat franchise.

FunHouse is perhaps the quintessential pinball game. It's fast and fluid, it's lo??ud and colorful, it's compelling and frustrating, and it's one of the final titles that pushed the then-limitations of the market to the brink, right before the launch of a?? bold era of technically superior, highly polished, licensed games.

5. Terminator 2: Judgment Day (1991)

terminator best pinball machines of all time
Image via Wikimedia Commons

One of the most popular games devised by pinball designer Steve Ritchie, (also the original voice of Mortal Kombat's Shao Kahn), Terminator 2: Judgment Day was a part of the then unheard-of billion-dollar marketing drive for James Cameron's sci-fi blockbuster. As a typical Ritchie title, Terminator 2: Judgment Day features high-speed gameplay with a heavy emphasis on complex co??????????????????????????mbo?? shots.

T2 features numerous firsts: It is the first pinball machine to feature a button-activated auto-launcher, it was also the first game designed with a Dot-Matrix Display (DMD), and to feature a built-in mini-game, as players use the shooter to blast approaching T-800s on the DMD. Terminator 2: Judgment Day is far from the best game on this list, but it was very widely distributed among arcade centers, and, as such, is remembered by even the mo?st casual of arcade attendees today.

Terminator 3: Rise of the Machines, also designed by Ritchie, was released by Stern in 2?00??3.

4. Gorgar (1979)

gorgar best pinball machines of all time
Image via Northeast Pinball

While the oldest and arguably most simplistic title of this list, Williams' Gorgar perhaps embodies the identity and culture of pinball more than any of the other games. The storyline sees the player battling the ?titular demon in an apocalyptic showdown, and the playfield is emblazoned in heavy metal iconography, parent-bothering themes, lurid horror-comic artwork, and half-naked humans, all while offering a brutal, quarter-munching challenge.

Gorgar was the first pinball machine to utilize synthesized speech, with a seven-word vocabulary that forms crude sentences. Gorgar eschews music in exchange for a constant pulsing "heartbeat", which adds to the game's unholy appeal. The kind of pinball machine that would likely appear on '80s news broadcasts as "encouraging devil worship", Gorgar's rudimentar?y gameplay only adds to its old-school char?m.

3. Star Trek: The Next Generation (1993)

star trek the next generation best pinball machines of all time

Williams' Star Trek: The Next Generation might have hit the scene during the show's twilight years, but that didn't stop fans from flocking to its huge, stunningly designed cabinet. Another "widebody" title, Star Trek: TNG took an age to come to fruition, with the design team having to almost move the stars themselves in order to score the license from Paramount �reportedly bagged on the insistence that the game's action upholds "The Prime Directive".

ST: TNG is not only a great-looking game, but it is packed with tricky shots, satisfying combos, a Borg Multiball, and a bevy of challenging missions, culminating in a "Final Frontier" endgame. Seven original cast members recorded new dialogue for the sound package, adding to its authenticity. Today, some 30 years later, Star Trek: The Next Generation stands up easily to any modern machine �a testament to its timel??ess design excellence.

2. Twilight Zone (1993)

twilight zone best pinball machines of all time
Image via What's Brewing

Submitted for your approval: One of the best and most iconic pinball machines of the 1990s. Offered a "blank cheque" after his success with The Addams Family, designer Pat Lawlor followed up with this excellent adaptation of another classic of Americana: Rod Serling's The Twilight Zone. The pinball version of the groundbreaking TV series features references to various familiar episodes, including???? "Living Doll", "The Hitchhiker", "The Invaders", and "A Most Unusual Camera".

Twilight Zone sports some of the most difficult gameplay in pinball, which turned away all but the most dedicated of players. Despite this, the game is a classy-looking and highly polished delight, with a cabinet that could be found in arcades across Europe and North America for years. TZ doesn't quite capitalize on its theme as well as it could have, but the cool backglass and its rendition of the famous theme tune should instantly spark nostalgia in any arcade goer? of a certain age.

1. The Addams Family (1992)

addams family best pinball machines of all time
Image via Classic Playfield Reproductions

Tell anybody who was around in the '90s that you're into pinball, and never fail, you'll be met with some variant of "Oh yeah, I remember pinball!.. Yeah... Addams Family!". This is with good cause, as Williams' The Addams Family is officially the best-selling pinball machine of all time, having shifted a staggering 20,270 units since its initial release. TAF is, of course, an adapta??tion of Barry Sonnenfeld's 1991 movie, but nobody could have quite anticipated the game's incredible popularity.

Designed by Pat Lawlor, The Addams Family features a memorable, comic-book playfield with modes based upon various scenes in the movie. These include the secret staircase, the living bear rug, Wednesday's toy train, the family vault, and, most importantly, THHHE MAA-MUSHKAAA! The playfield utilizes hidden magnets to play havoc with physics, while an animatronic Thing emerges from a box to lock balls. As a final touch, Raul Julia and Angelica Houston recorded new dialogue especially for the game, reprising their roles of Gomez and Morticia Addams. 'Tish.

The Addams Family pinball machine was unavoidable �/em> a cornerstone of practically every single arcade, bar, beachfront, bowling alley, and nightclub in town. You can still find them on site today, though often in upsetting states of disrepair. But perhaps the best example of The Addams Family's enduring legacy is that, whether you pe??rsonall??y play pinball or not...

...You already knew that this was going to be number one, right?

Don't get tilted

The past two decades might have seen pinball become something of a niche, rich folk's pastime, powered by a massively inflated collector's market? and the i??ncreasing rarity of machine components, but for those of a certain age, there was, truly, a time where you couldn't enter a public building and not fall over a pinball machine or three. Arcades, bars, clubs, laundries, restaurants, theaters, corner stores, and gyms. If there was a five-foot empty space, then it had a pinball machine plonked on it.

There have been thousands of machines produced since the 1930s, from coin-operated bagatelle tables, through to the delightful electromagnetic (EM) machines of the '50s-'70s, these would give way to the Solid State (SS) machines of the '80s, pinball's golden renaissance in the '90s, and ultimately lead to today, with companies such as Stern and Jersey ??Jack continuing to roll out brand new, exciting, hi-tech games for people who have much more money than should ever be legal.

baywatch top 10 pinball machines lists

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betvisa888Classics Archives – Destructoid - کرکٹ سکور | Jeetbuzz88.com //jbsgame.com/doom-2-is-going-neon-with-this-upcoming-synthwave-inspired-megawad/?utm_source=rss&utm_medium=rss&utm_campaign=doom-2-is-going-neon-with-this-upcoming-synthwave-inspired-megawad //jbsgame.com/doom-2-is-going-neon-with-this-upcoming-synthwave-inspired-megawad/#respond Fri, 11 Oct 2024 12:56:17 +0000 //jbsgame.com/?p=616128 A Doom 2 level but it's in neon, such as a bright, purple floor.

The one thing about the original Doom and Doom 2 was they really liked to emphasize the dreary colors to match the guttural 90s violence. Combine??d with some of the murkier, bloodier hellscape levels, id Software's iconic series is not exactly k??nown for its liberal use of bright colors.

Until now, that is. As you can see, ModDB user DoomMate is currently in the midst of creating a mod for Doom 2 that can only be described as "neon." While it's still a work-in-progress, "Volt Laser" is promising a large selection of custom maps that ??have ??taken cues from a more synthwave/cyberpunk aesthetic.

//www.youtube.com/watch?v=AmWfEZo92iw

This "mega??wad" will contain 35 levels, featuring a city, underground, some outskirts, and more. You can see the progress that's been made in the video above, and I, for one, am looking forward to running around maps that have purple floors and teal buttons.

Deus-Doom? System Doom?

As me?ntioned, "Volt Laser" is still being worked on. Its creator did say they wanted it out by November, but have had to delay releasing the mod due to other commitments. At this time, there's no definite launch day, but it should hopefully be before the end of the year.

However, DoomMate did post recently with some updates from the project, including some more images. I don't know about you, but that skyline in the distance is giving me mad original Deus Ex vibes. Or some other throwback piece of dystopian science fi??ction.

In any case, I'm here for it. Honestly, I'll be surprised if I ever get bored of seeing Doom mods. ??We've all played the games to death and I know I go on about fan-made content a lot, but if I had even an iota of investment and talent as a lot of modders do, you wouldn't be reading this article right now.

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betvisa casinoClassics Archives – Destructoid - jeetbuzz88.com - cricket betting online //jbsgame.com/punching-is-where-its-at-with-this-gunless-doom-2-mod/?utm_source=rss&utm_medium=rss&utm_campaign=punching-is-where-its-at-with-this-gunless-doom-2-mod //jbsgame.com/punching-is-where-its-at-with-this-gunless-doom-2-mod/#respond Wed, 02 Oct 2024 13:53:42 +0000 //jbsgame.com/?p=609828 Doom 2: balls of fire emerge from Doomguy's two fists.

Let's face it, when playing Doom or Doom 2, the only reason to start punching enemies is that you've just picked up the Berserk power-up. Either that or yo?u have a sadistic, unquenchable desire to know how long it takes to down a Cyberdemon with fisticuffs. Hint: it's probably a long time.

Anyway, if you're tired of being given the easy route with weapons, ModDB user Tortilladude has the solution. With "Gunless" install?ed, you can strip away the need for pistols, shotguns, and rocket launchers, as this mod only allows you to use your punches to quash the demons of hell.

Doom 2: a zombie is downed by Doomguy's punching fist as though it's a pistol firing a bullet.
Image via Tortilladude/ModDB.

Making a case that guns in Doom 2 are (and I quote) "for wussies after all," this download replaces all weapon sprites with just the Doomguy's fist??s, which includes numerous v??ariations on the punching animation.

Mano a Imp-o

Now, I haven't had a chance to ??check out the mod myself, but from the images on the download page, it looks like you still get projectiles. It's just they're now coming from your knuckles instead of from the business end of a plasma rifle or something.

In any case, Doomguy will no longer have to worry about lugging around all manner of arsenal. Not when he can mow down the denizens of the underworld with naught b??ut his mitts and a "duke it out" mentality.

Once again, we find ourselves drawn back to the allure of classic Doom. The modding community has kept us coming back for more with some pretty interesting ways of playing id Software's iconic FPS. We may be moving forward, what with Doom: The Dark Ages coming in 2025, but it'll be a cold ?day in hell before people stop playing and tinkering with the OG entries in the series.

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betvisa888 betClassics Archives – Destructoid - Jeetbuzz88 Live Casino - Bangladesh Casino //jbsgame.com/this-doom-mod-has-you-playing-in-a-colorful-world-full-of-bunnies/?utm_source=rss&utm_medium=rss&utm_campaign=this-doom-mod-has-you-playing-in-a-colorful-world-full-of-bunnies //jbsgame.com/this-doom-mod-has-you-playing-in-a-colorful-world-full-of-bunnies/#respond Wed, 11 Sep 2024 14:48:18 +0000 //jbsgame.com/?p=595480 Doom: a very teal looking screen with a guard holding a green gun.

If there's one thing you can say about Doom, it's that it's never boring. Sure, you've clocked the classic games more times than you've eaten soup, but the vanilla experiences are ??just the beginning. Modding is where it's at, yo.

Look, you know how this works. I tell you about a Doom mod and you all go and check it out. This one is not quite like the others, though. It has colors, for starters. Spaceverse: Bunny Maze from ModDB user SmilingFaceMedia of??fers something a little different to?? just a graphics tweak or some modern innovations.

Doom: a teak world that shows bunny-type women and the player pointing a gun at them.
Image via SmilingFaceMedia/ModDB.

It's a rather bright (red: very teal) FPS that has you playing as a "virtual man" who's stuck in a virtual maze, full of habitants known as "Lu??nar Bunnies."? That sounds fun, until it becomes apparent that these humanoid bunnies are out to kill you.

Always with the killing

As the creator says, there's more to Spaceverse than ju?st shooting and surviving. You also have to use ??your intellectual moxie to navigate the maze. Oh dear, thinks I.

The mod has been built for GZDoom, specifically, and does come with a warning. I'll let SmilingFaceMedia fiel??d this one:

Spaceverse: Bunny Maze contains imagery, flashing colours, and other content that may upset some players. If you happen to be epileptic or easily offended, then we discourage you from playing this game�for your own good. Spaceverse: Bunny Maze is also NOT compatible for mobile as it is only intended to play ?on PC.

Probably best to make that message loud and cl?ear.

As we move ever closer to the release of Doom: The Dark Ages �this time a medieval-themed entry in the iconic series �we should never forget where Doomguy came from. Yes, even if he's been turned into a virtual man who ha?s to fight bunny girls.

The post This Doom mod has you ??pl??aying in a colorful world full of bunnies appeared first on Destructoid.

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betvisa888 betClassics Archives – Destructoid - کرکٹ بیٹ/کرکٹ شرط | Jeetbuzz88.com //jbsgame.com/a-sadistic-doom-modder-has-created-an-impossible-mode-for-the-game/?utm_source=rss&utm_medium=rss&utm_campaign=a-sadistic-doom-modder-has-created-an-impossible-mode-for-the-game //jbsgame.com/a-sadistic-doom-modder-has-created-an-impossible-mode-for-the-game/#respond Wed, 28 Aug 2024 15:08:12 +0000 //jbsgame.com/?p=586886 Doom: Doomguy lies on the floor dead as enemies move about in the background.

Doom is just one of those games that feels like it's always been there. Indeed, some of you reading this weren't even born whe??n id Software dropped its now legendary FPS onto our collective faces. It's still hanging around today, and one of those reasons is because people keep modding the OG releases.

Some of these people are figurative monsters, however. If you've played the older Doom games on Nightmare difficulty, you know what a challenge it can be. Well, ModDB user immistyer dec?ided that wasn't enough, so has given us a new "Impossible"?? skill to select.

Doom: the player holds a BGF weapon as enemies attack from down a corridor.
Image via immistyer/ModDB.

One of the key things that makes the original Nightmare mode so hard is the fact that enemies keep respawning, so you can never tru?ly get rid of them. Kind of like flies in?? the summer; they just always seem to be around!

A buzzin' nuisance

However, with this impossible skill level, the ante has been upped by making it so the monster respawn time has been halved. They come back twice as fast this time round. Here's everything immistyer's mod (which is currently available in Early Access) does for the original Doom:

  • Increases monster "Aggressiveness" to 0.95 (ZDoom default is just 0).
  • Makes it so you only get 75% ammo without a backpack, and also so that you only get 1.5x ammo with a backpack.
  • Increases ALL damage by 2x.
  • Increases monster health by 2.5x.
  • Makes it so you only get 0.65% of the armor and health.
  • Makes ALL knockback 2.5x stronger.
  • Replaces all medkits with stimpacks.
  • Enables fast monsters.
  • Disables infighting!!!
  • Makes monsters respawn twice as fast as in Nightmare!!!
  • Sets the spawn preset difficulty to "Hard"

Note that even monster infighting has been disabled. Now all the hellish creatures have no?thing to focus on exc?ept the most efficient way to turn your meaty body into a fine paste.

I haven't tried th?e mod myself, but I bet it's a doozy. I've only ever really dabbled with the game's official Nightmare difficulty a few times over the years, so a setting that labels itself as "Impossible" does not sound like a particularly chill time for me.

Of course, as well as tinkering with the classics, Doom, as a series, keeps moving forward. We already had the 2016 reboot and the equally well-received Eternal. Now we're getting a new one: Doom: The Dark Ages, which takes us back to a mediev??al period. I ??don't particularly care where we go, so long as the killing is brutal and the monsters' insides go well with the décor.

The post A sadistic Doom modder has created an “impossible” mode for the game appeared first on Destructoid.

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betvisa cricketClassics Archives – Destructoid - Jeetbuzz88 - live cricket asia cup //jbsgame.com/looking-back-on-the-nintendo-game-boy-on-its-35th-anniversary/?utm_source=rss&utm_medium=rss&utm_campaign=looking-back-on-the-nintendo-game-boy-on-its-35th-anniversary //jbsgame.com/looking-back-on-the-nintendo-game-boy-on-its-35th-anniversary/#respond Sat, 10 Aug 2024 16:00:00 +0000 //jbsgame.com/?p=570495 A Nintendo Game Boy on a white background with party confetti falling down.

On July 31, 1989, Nintendo released the Game Boy to the US, a gray brick of a handheld console that would go on to dominate t??he market for years to come.

Sadly for us in the UK, we had to wait more than a year to get one ourselves??. On the plus side, it did drop just two days before my 7th birthday. Oh, what a joyous occasion that was! Thanks, parental units!

Although Game Boy itself has long departed as both hardware and a line entirely, the mark it left on the gaming sphere is long an?d deep. In fact, it's less of a mark and more of a geological fault line that shatters everything in its wake, leaving millions to recoil from its impact.

//twitter.com/NintendoAmerica/status/1818678036792815780

The Game Boy and Game Boy Color have sold more than 118 million units worldwide combined, right up until they were discontinued in 2003. Even though that figure combines sales data for the original gray model and its 1998 color version (while the Color is technically the Game Boy's successor, Nintendo has always treated it more like what we would call a mid-gen refresh today), it still makes the Game Boy the fourth-best selling console of all tim??e.

A young boy's obsession

It's tough to look back across the decades without some sense of nostalgia. The Nintendo Game Boy was a ??phenomenal success at a time when gaming as an industry was still finding its feet. But we'd had consoles in our home for some time now, such as the Atari 7800, SEGA Genesis, and Nintendo'?s NES. We were accustomed to playing games from our sofas and beds or sitting cross-legged on god-awful shag carpets. We were ready to move on.

And move on we did. While mobile gaming wasn't a completely new idea, the Game Boy revolutionized the concept of digital play on the go, despite its hardware limitations. In many ways, because of said limitations. It may have had a tiny screen capable of only displaying shades of green at resolutions no bigger than 160 x 144 pixels, but what it did have was Tetris.

A gray Tetris cartridge for the Game Boy on a dark background.
Image via tetris.com

Its roster of games was probably what set it apart from potential competitors. Remember, Nintendo was already flying high on the success of its home console, so the name carried weight. We knew of Super Mario, so when he got his own title on the Game Boy, that was a surefire hit. It's also worth remembering that the handheld was the springboard for Pokémon adaptations. We all know how that story goes.

Sadly, I never got into the whole Pokémon craze. But I did have some stonking games, like the aforementioned Super Mario Land, Tetris (which came bundled with the console itself), Batman: Return of the Joker, Mortal Kombat 2, and maybe some others.

Over its lifetime, the Game Boy amassed over a thousand titles, around 765 of which were on the original gray model. Obviously, my collection was?? bar??ely a speck compared to the sheer amount of games that were available at the time.

Some that I sadly missed out on �but are deemed classics on the console �include Kirby's Pinball Land, Dr. Mario, a series of Mega Man titles, Harvest Moon, The Legend of Zelda: Link's Awakening, Wario Land, and even some Final Fantasy games. Well, the Final Fantasy Legend games, at least.

Many may look at the Game Boy as a kind of conduit simply for Tetris, but the small example I've listed above lists some of the best-known names in gaming, proving that the Nintendo handheld was capable of making a huge impact on a growing industry. I sadly never had the Game Boy Color or Game Boy Advance �or any other variation on the OG �so I missed out on even more potential ??classics.

Nokia who?

The Game Boy was not exactly a portable powerhouse of hardware supremacy. It didn't even have its own backlight, so good luck playing in the dark. However, Nintendo was able to make the most of what it had. This also meant the machine was not as sizeable, weighty, or pric?ey as some of the alternatives. While the Game Boy cost around $90 ??when it was released, the SEGA Game Gear was a pretty hefty $150 when it was released a year later.

The reduced hardware also meant Nintendo's device flexed a boast-worthy battery life. According to the Nintendo website itself, the original could last up to 30 hours on four AA batteries. That's 30 hours of playtime, as well, not just it being idle. Sega's Game Gear? devoured battery in compa??rison. Even the Steam Deck's rechargeable battery can't touch the Game Boy.

A burnt Game Boy sits in a glass case in a museum.
Image via Atlas Obscura

It was also a sturdy mother. I can't tell you how many years I had my Game Boy, but I almost certainly dropped it on the floor, and it kept on ticking. While it's popular to meme the Nokia 3310's alleged indestructible nature, the Nintendo Game Boy was proving its worth as a machine built to last long before Nokia. One Game Boy, which was previously on display at Nintendo New York, literally survived an explosion during Operation Desert Storm. The fact that it's ??said to still work feels like an alien concept in an era of planned obsolescence.

Of course, that hardiness wa??s never really a selling point, mind. We were too young to truly appreciate the structural integrity of technology. But to have a portable gaming console that can last for a day and a bit �even through constant use �and survive global conflict sort of puts the Game Boy on a pedestal of gaming greatness that I'm proud to have experienced.

The memory remains

Yes, that is a rather obscure Metallica reference. However, what I wanted to talk about was the cultural significance of the Game Boy. You mean I haven't been doing that already? Well, yes, but I think there is another aspec?t that's worthy of mention.

Although we've ??moved on somewhat over the years, video games can still be seen as a masculine hobby. Many strides have been taken, and glass ceilings have been broken, but it often feels like there's still a discrepancy when it comes to attitudes. When gaming started becoming a global phenomenon, girls didn't get much of a look-in.

Super Mario Land: a screenshot from the Game Boy game, showing Mario about to jump over a large block.
Screenshot via Destructoid.

When the SEGA Genesis came out, it very much aimed to appeal to young boys, with promises of action, sports, and—inexplicably—the ability to emasculate school bullies. But the Game Boy had a broader appeal. In 1995, an article in the Gainesville Sun ??that looked at gender disparity in gaming quoted Nintendo of America as saying that girls accounted for 46% of those who were playing its handheld device.?? That's compared to 29% for its own NES console.

The fact that near?ly half the Game Boy players were female was newsworthy even then. Nintend?o was a company that was leading the charge in moving away from gaming being largely a boyish pursuit.

For me, the Game Boy was the perfect console. I know that just sounds like rose-colored glasses, but I was genuinely obsessed with mine. Despite not having that many games ?for it, I racked up hours and hours on that thing. I shudder at the thought of how much my parents had to spend on batteries (sorry, Mum).

//twitter.com/Shadowsean/status/1818679977568575661

I remember the Game Boy-shaped carry case I had for it, as well as the monstrous attachment that added a magnifying glass and light (sort of like this one, only somehow bigger). I remember running down to the arcades with my console in hand, looking for my sister so I could excitedly tell her that I'd completed Super Mario Land for the first time.

I'm not going to berate the current generation by insisting that 'we had it better in those days.' All forms of nostalgia are just desires. Desires for youth. Desires for innocence. Desires for shell suits (maybe). Or perhaps just desire to hear the Game Boy's iconic DING one more time and know that the only thing you had to worry about was which TMNT figure to ask for for Christmas.

I'm glad that I was around to experience the Game Boy, even if knowledge of its age and the fact that it was discontinued more than 20 years ago makes me feel old. But then, everything makes me feel old. I got excited the other day when our new clothes air dryer arrived (it's black!), and I no longer recognize most artists and actors who appear on Sunday morning cooking shows. Oh yeah, I watch cooking shows now. That old.

The post Looking ??back on the Nintendo Game Boy on its 35th anniversary appeared first on Destructoid.

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betvisa888 casinoClassics Archives – Destructoid - jeetbuzz88.com - cricket betting online //jbsgame.com/this-quake-speedrun-shows-the-insane-work-that-goes-into-breaking-records/?utm_source=rss&utm_medium=rss&utm_campaign=this-quake-speedrun-shows-the-insane-work-that-goes-into-breaking-records //jbsgame.com/this-quake-speedrun-shows-the-insane-work-that-goes-into-breaking-records/#respond Tue, 02 Jul 2024 14:49:56 +0000 //jbsgame.com/?p=550191 Quake: lots of players jumping over a gap in E1M1.

Since time immemorial (well, 1996), Quake has been a lot of people's go-to when it comes to speedrunning. Already a pret?ty nippy FPS, id Software's iconic shooter continues to draw in new players who are looking to break world records. And another one has just been beate??n.

Over on the aptly titled YouTube channel, Quake Speedruns E?xplained, we are treated to details about a record that's stood for nearly four years. As of May 2024, user Kisimov has achieved an eye-watering time of 22:582 seconds on the?? game's first (in a way) map, E1M1.

//youtu.be/RqRtxlng2co

Over the course of 17 minutes, we get a breakdown of what it took to achieve this target, which beats the previous world record by about half a second. Kisimov completed the level on Nightmare?? difficulty, rendering the time they got ever more impressive.

What the Quake?!

Although E1M1 is one of the shortest maps in the game, particularly as it's an early one, many speedrunne?rs have been spending decades ??trying to nail down the route with perfect precision. As you'll see in the video, there's a lot that can get in the way.

For a start, playing on Nightmare difficulty means there are more en?emies who can deal m?ore damage with greater accuracy. Add onto that the unpredictability of their movements and you have a recipe for a frustratingly difficult record-breaking attempt.

Indeed, we get to see just a small example of the tens o?f thousands of attempt??s it took Kisimov to get to the end slipgate in just 22 seconds. Grunts being in the wrong place, hitscans dealing enough damage to kill the player, or even the geometry of the map itself all contribute to restart after restart.

It's not just the sheer tenacity in moving from point A to point B in as quick a time as possible. Along with Doom, the original Quake is pretty much the poster child for how de?dicated speedrunners can be. Many commit years of their lives to fi??ne-tuning every frame, making attempts as near to perfect as they can.

This latest record �which has been officially acknowledged by Speedruns.com ??�may not seem like much, but when the QSE host delves into the minutiae of these 22 seconds, it becomes apparent tha?t speedrunning is serious business.

Just seeing all the failed attempts alone �some of which take place in the first room �is enough to put a lot of people off. I don't know if I ever could get into it myself, especially given that the video analysis seems confident that no one will ever beat Kisimov's?? E1M1 run. Though we've heard a line like that before.

The post This Quake speedrun shows t?he? insane work that goes into breaking records appeared first on Destructoid.

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betvisa888 liveClassics Archives – Destructoid - Jeetbuzz88 Live Casino - Bangladesh Casino //jbsgame.com/tdoom-2-mod-adds-iconic-toasty-line-from-mortal-kombat/?utm_source=rss&utm_medium=rss&utm_campaign=tdoom-2-mod-adds-iconic-toasty-line-from-mortal-kombat //jbsgame.com/tdoom-2-mod-adds-iconic-toasty-line-from-mortal-kombat/#respond Tue, 12 Mar 2024 16:19:01 +0000 //jbsgame.com/?p=476501 Doom 2: Dan Forden in the corner as Doom monster gets exploded from a rocket.

Nothing fills my blackened heart with gaming joy more than seeing relics of the past remain steadfast in this modern era. In this case, I've found a mod for Doom 2 that scratches that nostalgic itch with its implementation of a classic Mortal Kombat voice line.

In "Toasty! for Doom," ModDB user MilHouse.wad has brought the iconic announcement to id Software's legendary shooter. While playing the game, it's possible to have sound programmer Dan Forden announce his famous "To?asty!" line while battling hell demons. Certainly a fitting comb??ination.

Doom 2: Dan Forden in the corner as a Doom monster gets exploded from a rocket.
Image via MilHouse.wad/ModDB.

This is an obvious nod to the original Mortal Kombat game released in 1992, in which Forden's avatar would appear in the corner of the scre??en at certain points during a b??out. It was glorious.

"Excellent!"

Ac?cording to MilHouse.wad, in or?der to get him to utter his famous "Toasty!" line, you'll need to gib an enemy. So basically, just run around with a rocket launcher or the Berserk power up. Will the novelty wear off? Only time will tell.

We're unlikely to see the end of Doom and Doom 2 modding any time soon. And why would we want that? If people stopped tinkering with these FPS classics, we'd never get to see all the beautiful things people can do with the formula, such as make the game run on a toothbrush.

The original games rema??in an absolute triumph, paving the way for the first-person shooter genre. I realize some people are sick of hearing that, but now you know how your parents feel when they try to tell you how important the Beatles were.

The post This Doom 2 mod adds the iconic “Toasty!” line from Mortal Kombat appeared first on Destructoid.

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betvisa888 casinoClassics Archives – Destructoid - Jeetbuzz88 - live cricket t20 2022 //jbsgame.com/sink-your-teeth-into-a-port-of-doom-playing-on-a-smart-toothbrush/?utm_source=rss&utm_medium=rss&utm_campaign=sink-your-teeth-into-a-port-of-doom-playing-on-a-smart-toothbrush //jbsgame.com/sink-your-teeth-into-a-port-of-doom-playing-on-a-smart-toothbrush/#respond Mon, 04 Mar 2024 15:59:57 +0000 //jbsgame.com/?p=472422 Doom: the Doom Slayer holding a large toothbrush as demons reach out for him.

Benjamin Franklin once said that "nothing is certain except death and taxes." Had he been alive today, he almost certainly would have said, "oh, and the other certainty is people will keep modding Doom until the end of time." Quite the forward thinker. Anyway, here's id Software's iconic FPS running on a toothbru?sh.

Just a few days ago, Twitter user atc1441 (thanks, Rock Paper Shotgun) uploaded a brief clip showing Doom running on a s??mart toothbrush. On the tiny screen of the Planck Mini, you can ju??st about make the game out. The modder even goes as far as showing it being controlled by a mouse.

//twitter.com/atc1441/status/1762969015197053110

In a second tweet, we see they eventually managed to get it to run full-screen rather than in?? a small window. Now we can see the thing much clearer.

Fight demons...and tooth decay

According to atc1441 �who says their biggest passion is to "custom firmware on as many?? devices as possible" (no way)?? �the toothbrush itself, "contains an ESP32-C3 with 4MB Flash."

Using some additional downloads and a "miniwad" of Doom, they were able to compress the game down to the 4MB required for the flash. Hey presto: Doom on a toothbrush!

I don't think I'll ever get bored of the ways people can modify id's influential shooter, either tinkering with the original or getting it to run on all manner of devices. Just have a look: Doom on a robotic lawnmower, in an audio spectrogram, on a pair of earrings!

One day we're going to reach the singularity and someone will boast how they got Doom to run inside Doom. Oh, wait.

The post Sink your teeth into a port of D??oom playing on a smart toothbrush appeared first on Destructoid.

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betvisa888 casinoClassics Archives – Destructoid - jeetbuzz88.com - cricket betting online //jbsgame.com/classic-fps-unreal-gets-the-nvidia-rtx-remix-treatment/?utm_source=rss&utm_medium=rss&utm_campaign=classic-fps-unreal-gets-the-nvidia-rtx-remix-treatment //jbsgame.com/classic-fps-unreal-gets-the-nvidia-rtx-remix-treatment/#respond Wed, 28 Feb 2024 16:15:54 +0000 //jbsgame.com/?p=469732 Unreal: an RTX Remix version of the game showing a better lit, but still gloomy, room.

I wasn't wrong when I said that the release of Nvidia's RTX Remix toolkit would see retro games be given a bit of a spin shine. In this latest example, a modder has taken the original Unreal and injected it with some path tracing and o?ther visual tweaks.

The below video was spotted by DSO Gaming, and shows the 1998 Epic Games release has been given a bit of boost using RTX technolog?y. We see the first level of the cl?assic FPS, as the player shows off the much brighter and bolder colored lighting. Pew pew, indeed.

//youtu.be/BQRouRaacYU

It should be noted that this is a work in progress, and it's still being tinkered with. As a result, you can see a couple of graphical glitches, particularly in the new "shiny" gun. The game was loaded into the Unreal Tournament engine.

This is what first-person shooters used to be like, kids

It would be forgivable for someone unfamiliar with the game to not be able to see what exactly has changed. Fortunately, in response to someone on Twitter, the person behind the mod, Jacob Freeman, uploaded two side-by-side screenshots, which show Unreal with RTX on and off.

It is possible to see a difference, even if it looks like they've just turned the brightness up a bit. As I ??said, this is still being worked on, so no doubt ??we'll see further progress and improvements.

For those who weren't around back then, Unreal was praised for its jump in FPS visuals, utilizing Epic's new engine that was named after the game. However, it would soon be left behind when Half-Life came out just a few months later. Valve's maiden release essentially stole the spotlight with its genre-shifting development techniques and storytelling methods. Unreal didn't stand much of a chance.

The post Classic FPS Unreal gets the Nvidia?? RTX Remix treatmen?t appeared first on Destructoid.

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betvisa888 betClassics Archives – Destructoid - BBL 2022-23 Sydney Sixers Squad //jbsgame.com/literally-mow-down-demons-as-doom-comes-to-this-robotic-lawnmower/?utm_source=rss&utm_medium=rss&utm_campaign=literally-mow-down-demons-as-doom-comes-to-this-robotic-lawnmower //jbsgame.com/literally-mow-down-demons-as-doom-comes-to-this-robotic-lawnmower/#respond Mon, 26 Feb 2024 15:27:00 +0000 //jbsgame.com/?p=468478 A hand controlling Doom on a robotic lawnmower screen.

If you thought the days of porting Doom onto every possible device known to humanity were over, t??hink again. Now, get ready to slay demons while also maintaining a neat yar??d. You may be a lover of violent FPS games, but you're also a responsible adult now.

If you happen to have an Automower NERA from Husqvarna, know that an update for the firmware is coming soon which will allow you to play classic Doom. Just to clarify, it won't tur??n your garden into the realms of?? hell. Rather, you'll be able to control it on the robotic lawnmower's screen.

//youtu.be/lp3X4IL4_UA

There's even a pretty badass trailer for it. According to the Husqvarna website, once the update is live, the game will be playable "using the robotic lawnmower’s onboard display and controls." You'll navigate with the control knob, while the START button will allow you to run for?ward.

Some caveats to consider

If you're into the horticultural lifestyle and fancy some Doom to go with that, this is obviously a pretty nifty update. Of c?ourse, you don't need me to tell you t??hat you'll actually have to have one of these Automowers to begin with (which I hear aren't exactly cheap).

The update itself will begin rolling (ha!) out on April 9. However, it's for a limited time only, as it's only going to be available until September 9. If you do have one of these mowers, you can register for the software here.

One other thing to consider i?s that it's not being made available to all countries. According to the web??site, it'll be rolling out to the following markets:

United Kingdom, Ireland, Malta, Switzerland, Australia, New Zealand, Italy, Spain, Portugal, South Africa, Bosnia and Herzegovina, Bulgaria, Croatia, Czech Republic, Estonia, Greece, Hungary, Latvia, L??ithuania, Montenegro, Poland, Romania, Slovakia, Turkey, Mold??ova, Republic of Serbia, Germany, Austria, Slovenia, France, Belgium, Netherlands, Sweden, Norway, Denmark, Finland, Iceland

Sadly, no U.S. update, apparently.

The post Lite??rally mow down demons as Doom comes to this robotic lawnmower appeared first on Destructoid.

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betvisa888 casinoClassics Archives – Destructoid - Jeetbuzz88 - live cricket cricket score //jbsgame.com/xenomorphs-in-classic-doom-dont-mind-if-i-do/?utm_source=rss&utm_medium=rss&utm_campaign=xenomorphs-in-classic-doom-dont-mind-if-i-do //jbsgame.com/xenomorphs-in-classic-doom-dont-mind-if-i-do/#respond Fri, 16 Feb 2024 15:55:50 +0000 //jbsgame.com/?p=463993 Doom 2: an outside area with xenomorphs running around and eggs in water.

As influential as the original Doom games are, it'd be interesting to know how much they'd stand the ravages of time were it not for modding and unusual ports. It set the building blocks for the FPS genre back in the day, but the fact that people continue to tweak the origin?al formula shows just how much of an impact the series has had these past 30 years.

Sometimes mods will even incorporate other horror franchises. Take this one that mixed Doom with Friday The 13th. Inspired. Now, here's one for us Alien lovers, in which the? iconic Xenomorph creatures have made their way into id Software's classic shooters.

Doom 2 monsters walking around with an Aliens Xenomorph on the roof.
Image via SlegInfantryman/ModDB.

Brought to us by ModDB user SlegInfantryman, "Xenomorph Infestation" is an upcoming mod for both Doom and its sequel featuring a "fully functioning Xenomorph hive that will grow organically featuring the whole life cycle." We can see how the images bring the t?wo ideas together.

Now we just need Ripley fighting imps

At the moment, the mod is in alph??a stage, with no finalized release date yet. SlegInfantryman has said it's more for testing at this point, but it's available to download as a demo.

Here's what they have to say about it in response to a co?mment on the mod page:

This is the alpha version which I was mainly using to test and make sure the Xeno?morphs functioned correctly in infesting maps. If you run the Xenomorph infestation.pk3 alongside one of the other pk3 files included, you can watch them take over a map.

In any case, it's a bit of fun to see them running around like excitable kittens in the world of Doom. There seems to be quite a few of these mods alre?ady, which suggests the two franchises?? are just natural bed fellows.

The post Xenomorphs in classic Doom? Don’t mind if I do. appeared first on Destructoid.

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betvisa888 betClassics Archives – Destructoid - کرکٹ سکور | Jeetbuzz88.com //jbsgame.com/doom-is-now-playable-on-an-audio-spectrogram-because-why-not/?utm_source=rss&utm_medium=rss&utm_campaign=doom-is-now-playable-on-an-audio-spectrogram-because-why-not //jbsgame.com/doom-is-now-playable-on-an-audio-spectrogram-because-why-not/#respond Mon, 12 Feb 2024 13:56:35 +0000 //jbsgame.com/?p=461965 A spectrogram showing the Doom cover split into three.

Oh, Doom. Is there any method by which you can't be ported? Evidently not, it seems. The latest in a near-endless attempt to get id Software's iconic FPS up and running on just about everything on the planet is one that will be music to you??r ears. Or not, as is t?he case.

Over on Reddit, user wojtek-graj has made Doom completely playable...in audio. That is to say, they've managed to get it to run in a spectrogram, which is a visual representation of sound frequencies. Actually, I'll let them give you th??e lowdown:

The game is displayed by generating an audio signal that can be viewed as a spectrogram, while input is taken from the microph?one, with specific frequencies being m?apped to specific keys.

//www.reddit.com/r/itrunsdoom/comments/1aop9xc/doom_is_playable_over_audio/

They've also made the source code available on GitHub, as well as instructions on how to play it. So if you find playing the classic way a bit too pass?é, this is at least one alt?ernative.

It will never end

There simply isn't time in the known universe to go through all the different devices that can now run a 30-year-old shooter. Suffice it to say, it's brought out a lot of creativity in people over the years. Here, someone has been wanting to get Doom to run on E. coli cells.

With the reboot coming out in 2016 and Eternal launching in 2020, the legendary? id series has truly made a comeback.

Not that it ever really went anywhere. Sure, things looked a little uncertain with Doom 3's approach to more survival horror, but seeing the OG running on a spectrogram means �if nothing else �fans sure aren't bored with Doom yet.

The post Doom is now playable ??on an audio spectrogram, be?cause why not? appeared first on Destructoid.

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betvisa888Classics Archives – Destructoid - Jeetbuzz88 - cricket live streaming 2022 //jbsgame.com/daggerfall-unity-creator-making-retro-elder-scrolls-esque-game/?utm_source=rss&utm_medium=rss&utm_campaign=daggerfall-unity-creator-making-retro-elder-scrolls-esque-game //jbsgame.com/daggerfall-unity-creator-making-retro-elder-scrolls-esque-game/#respond Thu, 08 Feb 2024 15:30:20 +0000 //jbsgame.com/?p=460623 Daggerfall: the inside of a large castle with royalty sat at the top of stone steps.

If you've played Daggerfall Unity, you'll know it's the best way to experience The Elder Scrolls 2 in the modern gaming climate. Now, with the full thing havin??g recently launched, the creator of the project is looking to make their own game.

In a recent interview with DualShockers, developer Gavin Clayton said he's now working on his own idea, which will be styled after Daggerfall. He has this to say about the project:

I do genuinely love that old style of game. The thing I’m building is in the same vein. You’re talking big world, complex systems, mod support, that’s all of the stuff I want to explore, and I want to take that experience of Daggerfall Unity and put it in the new game.

Essentially, Clayton wants to realize his dream?? of making a game from scratch, something he's dreamed ?of since he was a kid.

With some D&D influence in there, perhaps

While there are no details about what this game will actually be, he's been open to answering a few questions on Twitter/X.

For example, when asked whether he was going to be using Unity, Clayton said he's ??building his own engine, or, more accurately, he's "revived an engine I spent some years on."

As for?? any kind of lore or narrative, the pr??oject is still in the early stages, but when asked, the response was that the "world and main story have their roots in a D&D 2ED campaign I created and ran for friends in the 90s."

Daggerfall Unity has been an enormous task for anyone to complete, especially as it was a full remake using a different engine. It's almost certainly reinvigorated interest in Bethesda's classic RPG, and I would personally recommend anyone interested in retro Elder Scrolls games to check it out.

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betvisa liveClassics Archives – Destructoid - Jeetbuzz88 - 2023 IPL live cricket //jbsgame.com/aspyr-outlines-what-to-expect-in-upcoming-tomb-raider-remasters/?utm_source=rss&utm_medium=rss&utm_campaign=aspyr-outlines-what-to-expect-in-upcoming-tomb-raider-remasters //jbsgame.com/aspyr-outlines-what-to-expect-in-upcoming-tomb-raider-remasters/#respond Wed, 17 Jan 2024 13:43:07 +0000 //jbsgame.com/?p=450746 Tomb Raider: the original Lara Croft on the left and the remastered version on the right.

Along with a recent RTX Remix, the classic Tomb Raider games are abou?t to come back in a pretty big way. Aspyr has been hard at work remastering the original three entrie??s in the iconic series, and we've been given a bit of a breakdown of what's to come.

A recent post on the PlayStation Blog gives us a few details on the upcoming Tomb Raider remasters, which are set to release on February 14 (ooh, la la). Going way back to 1998 when the studio helped launch the second game on Mac, Aspyr is more than familiar with Lara's adventu??res.

//youtu.be/Gm5TlIxTUHw

This modern take on the classic installments will be brimming with the usual. We'll get up-to-date controls that "take inspiration from the Legend, Anniversary, and Underworld era." However, the studio will also be keeping ?the original tank controls for that dose of retro authentic??ity.

If looks could kill

Of course, it wouldn't be a remaster without some fresh visuals that don't veer too much from the source material. The post goes on to say that Aspyr has swapped out the 2D sprites for 3?D models, as well as implemented real-time lighting effects, polished environments and character models, and more.

And because this is a modern game (or at least a modern interpretation), Tomb Raider Remastered will also come bundled with a photo mode. And much like the tank control??s??, you can switch between the newer and classic visuals, if that's your bag.

It's impressive that the series is still going after almost 30 years. If you are interested in raiding some tombs from a byg??one era, the remasters will be co?ming to current and previous-gen consoles, as well as PCs.

The post Aspyr outline??s what ??to expect in upcoming Tomb Raider remasters appeared first on Destructoid.

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betvisa liveClassics Archives – Destructoid - Jeetbuzz88 - live cricket match //jbsgame.com/this-modding-tool-aims-to-bring-the-original-deus-ex-to-unreal-engine-5/?utm_source=rss&utm_medium=rss&utm_campaign=this-modding-tool-aims-to-bring-the-original-deus-ex-to-unreal-engine-5 //jbsgame.com/this-modding-tool-aims-to-bring-the-original-deus-ex-to-unreal-engine-5/#respond Mon, 08 Jan 2024 18:49:31 +0000 //jbsgame.com/?p=447240 Deus Ex: the inside of a lab, showing a scientist with their back to the camera.

Those who were around when the original Deus Ex released will no doubt have an appreciation for this pretty innovative RPG. While we're still not 100% sure whether a new game is in development? or not, the??re's something interesting happening with the OG.

As spotted by PCGamer, a modder is taking the 2000 Deus Ex title and putting it through an Unreal Engine 5 filter. That is to say, the quarter of a century old game is being given a bit of a?? boost, and it's all possible thanks to a toolkit called DXU??24.

//youtu.be/7RCNGq8Q3s4

The software is a fan-made project that aims to convert older releases (in this case, games that run on Unreal Engine 1) into ones that run through UE5. The above video shows how far things have come, with the modder expecting to implement VR into Deus Ex as well.

A sort of new lease on life

It should be pointed out that this is not an unofficial remake or remaster of the game. The DXU24 Patreon page describes the toolkit thus:

The general idea is?? the original game is booted as it normally would be, and through my software, communicates with another running instance of Unreal Engine 5. Through t??????????????????????????his communication link the games state, assets, everything, is communicated to Unreal Engine 5 and reinterpreted as a modern game asset, all at runtime.

So it'll still be the original Deus Ex, but with some modern features, such as advanced lighting and upscaled AI. The fact that it's being filtered (I know it's more complicated than that) through Unreal Engine 5 is what makes t?his special.

The developer says they expect the software to work on any game that was built on UE1. Here's a recent video of it rendering a fly-through of Unreal Gold. It may even run other classics, such as Unreal Tournament or possibly Thief.

As for when DXU24 will be out, the creator is anticipating a mid-2024 release. The project has been in d??evelopment for some time now, so they're hoping to launch it as soon as they can.

The post This modding t??oo?l aims to bring the original Deus Ex to Unreal Engine 5 appeared first on Destructoid.

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betvisa loginClassics Archives – Destructoid - Jeetbuzz88 - live cricket match india pakistan //jbsgame.com/this-resident-evil-2-fan-remake-turns-the-classic-into-an-fps/?utm_source=rss&utm_medium=rss&utm_campaign=this-resident-evil-2-fan-remake-turns-the-classic-into-an-fps //jbsgame.com/this-resident-evil-2-fan-remake-turns-the-classic-into-an-fps/#respond Fri, 15 Dec 2023 16:53:59 +0000 //jbsgame.com/?p=440847 Resident Evil 2: Leon in first-person view, holding a pistol while he's stood in the gun shop.

Resident Evil 4 being nominated for several categories at The Game Awards 2023 shows that remakes are still very much in vogue. It seems evident that we should never forget the classics. And that's exactly what this one modder is doing with the original RE2.

Perhaps in an attempt to blend modern Resident Evil with the retro installments, Itch.io user PerroAutonomo has been remaking the second game in the series. Only, they aren't updating the visuals or the cheesy dialogue. No. They're sticking with how the original 1998 rele??ase looked, but have made it into a first-person shooter.

//www.youtube.com/watch?v=hIZxD63hR90

The above video from the YouTube channel Residence of Evil does a half hour playthrough of the demo. As for when the full thing will be released, PerroAutonomo's page says they may not finish it, and the current build "has many errors" (translated by Google).

Complete with fully remade cut scenes

The footage shows how authentic this unofficial remake is. It endeavors to keep the visual style of Resident Evil 2 but chooses a different perspective. We get to see a lot of the game from new angles never seen before, and even though it's a fan pr??oject, it's still impressive to see.

As Capcom marches forward with its iconic survival horror series, we welcome whatever's on the horizon. With more Resident Evil remakes ?being confirmed, everyone's goin??g to be wondering which one's going to get the remake treatment next.

We may well get to see a fresh take on one of the spin-offs, such as Code Veronica or Umbrella Chronicles. Or maybe RE5 wi??ll get another crack at not being a disappoin??tment. Time will tell on that front.

The post This Resident Evil 2 fan rema???ke turns the classic into an FPS appeared first on Destructoid.

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betvisa cricketClassics Archives – Destructoid - آن لائن کرکٹ بیٹنگ | Jeetbuzz88.com //jbsgame.com/doom-meets-camp-crystal-lake-in-friday-13th-mod/?utm_source=rss&utm_medium=rss&utm_campaign=doom-meets-camp-crystal-lake-in-friday-13th-mod //jbsgame.com/doom-meets-camp-crystal-lake-in-friday-13th-mod/#respond Wed, 13 Dec 2023 16:11:14 +0000 //jbsgame.com/?p=439755 Doom: a pixelated Jason Voorhees approaches Doomguy at Camp Crystal Lake.

The original Doom recently celebrated its 30th anniversary, making me feel quite old. As well as bei?ng an early blueprint for the FPS genre, id Software's iconic shooter is also a popular modding playground. Sometimes, these mods harken back to even older gaming days.

Modders Gokuma and Kontra Kommando have crafted a love letter to an absolute classic '80s slasher film. Specifically, they've turned Doom into Friday the 13th. More specifically still, they've ba??sed it on the NES adaptation, turning the 1989 side-scrolling game into a first-person shooter.

Doom: Doomguy on a boat at Camp Crystal Lake.
Image via Team Retro-FPS/ModDB.

Set in Camp Crystal Lake �as you would expect �the mod brings back Jason Voorhees to "slaughter all those that would dare to step foot" into the camp. It's up to Doomguy to stop him, presumably. Currently, there's no full release date, but you can download the current beta from ModDB to try it out.

Life before Doom

It's interesting to see this kind of mod. While it could have been just set in the Friday the 13th universe in any respect, the creators chose to breathe new life (resurrect, if you will) into a game that's even older than Doom.

A lot has certainly changed over the decades for the plucky FPS. Thirty years is a long time in any form of media?, but to see id Software's legendary 1993 release keep coming back for more is a strong testament to just how important the game has been to t??he industry.

There are so many Doom mods out there, some of which change up the formula immensely, not to mention the countless ways of porting the game. There's not really anything else like it in the video game world, so ?hats off to the studio for bringing it to us.

The post Doom meets Camp Crystal Lake in this Frid??ay the ??13th mod appeared first on Destructoid.

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betvisa liveClassics Archives – Destructoid - کرکٹ بیٹ/کرکٹ شرط | Jeetbuzz88.com //jbsgame.com/phd-student-doom-running-on-cells-video/?utm_source=rss&utm_medium=rss&utm_campaign=phd-student-doom-running-on-cells-video //jbsgame.com/phd-student-doom-running-on-cells-video/#respond Tue, 12 Dec 2023 17:42:20 +0000 //jbsgame.com/?p=439054 The Doom logo with a chalkboard behind it that's covered in formulas and equations.

Well, it's been about a hundredth of a femtosecond, let's see what people are trying to port Doom onto now. Oh my, would you look at tha??t!?? It appears as though it's possible to get id Software's iconic FPS to "run" on cells.

In a meeting of technology and biology, PhD student Lauren "Ren" Ramlan at MIT (as shared by Reddit user AnNdPh) has figured out a way to use E. coli cells to sort of run Doom. Now, I'm not scientifically minded, so I don't fully understand how they do it??.

//www.youtube.com/watch?v=8DnoOOgYxck

In a nutshell: what they've be??en able to do is tweak or modify the cells to �for want of a better term �turn them into monitor pixels. This has then allowed them to display the game in a very rudimentary way.

I hope you have half a millennium to spare

While this means the E. coli cells are technically displaying the game rather than actually running it, it's still impressive to see Doom being ported in this way.

Ren also notes that the game is only able to run at one frame every 8.33 hours. Using this figure, they estimate it would take around 600 years to complete it in its entirety. Even the likes of Skyrim can't compete with that kind of longevity.

With the original Doom recently celebrating its 30th anniversary, the legacy of the iconic shooter continues unabated. One can't help wonder where the FPS genre would be without the 1993 release, but one's thing for sure, no one's running Call of Duty on E. coli cells.

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betvisa888 cricket betClassics Archives – Destructoid - Jeetbuzz88 Live Login - Bangladesh Casino Owner //jbsgame.com/for-dooms-30th-anniversary-the-two-johns-reflect-on-its-development/?utm_source=rss&utm_medium=rss&utm_campaign=for-dooms-30th-anniversary-the-two-johns-reflect-on-its-development //jbsgame.com/for-dooms-30th-anniversary-the-two-johns-reflect-on-its-development/#respond Mon, 11 Dec 2023 16:02:53 +0000 //jbsgame.com/?p=438577 An old photo of id Software showing a young John Carmack and John Romero.

Upon its release, Doom established itself as a blueprint for the then-new first-person shooter genre. Going on to become one of the most iconic PC games in all existence, id ??Software's FPS retains its legacy as it turns 30 years old.

To celebrate the occasion, John Carmack and John Romero �both of whom played a pivotal role in the game's development �reflect on their time spent working on Doom. As you ?can imagine, it holds a lot of fond memories for the pair, who some have described as gaming's ?equivalent of Lennon and McCartney.

//twitter.com/romero/status/1733969723551863196

During one section of the Twitch video (which was moderated by writer David L Craddock), Carmack acknowledged that the original Doom was pretty influential in getting people in the '90s interested in PC networking. Encouraging fans to understand about upgrading hardware, some have?? even gone on to become professi?onals in network engineering, the pair say.

How times have changed

Having just released SIGIL II �a free WAD file for Doom �Romero is aware of how the game is changing all the time, thanks to a dedicated community. A few months back, he played through the MyHouse WAD, a custom story built by a fan that generated a lot of attention due to its House of Leaves-style narrative.

Of course, both Johns have seen how the industry has changed over the last three decades. While advances in AI are making it possible to have smarter enemies in games, Carmack doesn't believe it's always for the best. He said he much preferred to have the player be the focus, and intelligent enemies that have independence would not have worked in Doom.

He also laments the loss of game manuals. With how deep some releases are in terms of their lore and mechanics, it's surprising that manuals aren't still a thing. Romero even mentions Ultima 5, which has more than one.

A lot may have changed, but the legacy of Doom is unwavering. The series is still going pretty strong, but the OG releases from the '90s will always be praised due to their influence. Here's t??o ano?ther 30 years of demon slaying!

The post For Doom’s 30th anniversary, the two Johns reflect on its development appeared first on Destructoid.

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betvisa888 cricket betClassics Archives – Destructoid - jeetbuzzشرط بندی کریکت |Jeetbuzz88.com //jbsgame.com/iconic-stealth-game-thief-unofficial-expansion-pack/?utm_source=rss&utm_medium=rss&utm_campaign=iconic-stealth-game-thief-unofficial-expansion-pack //jbsgame.com/iconic-stealth-game-thief-unofficial-expansion-pack/#respond Mon, 04 Dec 2023 20:02:08 +0000 //jbsgame.com/?p=435555 Thief: the inside of a gloomy church, featuring stained-glass windows.

The Thief series has sadly been blackjacked to death,? but diehard fans will always remember the original releases. Hailed as classics in the early days of the stealth genre, one person has decided that the first game needed some new content.

As spotted by Eurogamer, user skacky �also known as Feuillade Industries �has released The Black Parade, an unofficial expansion for Thief Gold. A trailer swoops us through some ??of the add-on's moody setting?? and familiar gameplay.

//youtu.be/z0gGqkbZQc0

Spending seven years in development, there's a lot of content to keep you busy if you're after some old-school Thief? goodness. Here's a list? of what you'll find in the download:

  • 10 huge, open-ended and meticulously crafted missions with varied themes packed with content.
  • A brand new protagonist thrown into a dark, intricately woven story of crime and conspiracies.
  • 4 new tools happily supplied by the undermarket, at a price.
  • Many tweaks to the AI to make the game a bit more challenging but still fair.
  • A brand new "banter" system where AIs greet each other during their rounds and nightly life.
  • 28 voiced characters totaling roughly 1,800 new lines of dialogue.
  • 30 minutes of gorgeous hand-drawn briefings and cutscenes.
  • Brand new AI motions making the denizens of The City look more alive.
  • Full English subtitles.

Not playing Garrett, though

With a new story comes a new character. The creator describes The Black Parade thus (and no?? mention of My Chemical Romance??, either):

In The Black Parade you play the character of Hume, a hardened criminal who was sent into exile as a punishment for his crimes. The year is 833, you are now back in The City, a sprawli??ng metropolis of soot-caked brick, greasy fumes and noisy machine??ry, with many a sinister conspiracy whispered behind closed doors. Lost and without a penny to your name, you are back to your life of thievery and must find your old associate Dahlquist. Shadows and silence are your allies. Light is your enemy. Stealth and cunning are your tools. And the riches of others are yours for the taking.

It should be noted that the add-on is for Thief Gold, which was the expanded version of the original game released in the late 1990s. It is, of ?co??urse, completely free to play as well.

It's been many-a-year since we had a Thief title. The last one, the 2014 attempt at a reboot, was something of ?a let-down. At least w?ith Feuillade Industries' expansion, we get to revisit the iconic stealth game.

The post Iconic?? stealth game Thief gets an unofficial expansion pack appeared first on Destructoid.

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betvisa loginClassics Archives – Destructoid - Jeetbuzz88 - cricket live streaming 2022 //jbsgame.com/you-can-now-play-classic-doomon-some-earrings/?utm_source=rss&utm_medium=rss&utm_campaign=you-can-now-play-classic-doomon-some-earrings //jbsgame.com/you-can-now-play-classic-doomon-some-earrings/#respond Sat, 25 Nov 2023 17:30:00 +0000 //jbsgame.com/?p=432261 The Doom logo with a tiny Game Boy-style device in the center.

There will almost certainly never be an end to the sheer number of things Doom can be ported to, but earrings are a new one. We've already reached the point where Doom was running inside Doom in some weird Inception-style melding (??is that a dated reference?). Now, someone has managed to combine the iconic FPS with fashion.

Streamer, "self-taught dev," and Twitter user Alina has poste??d a short clip of herself wearing a pair of Game Boy-inspired earrings. Only these earrings can be seen playing a dinky version of id Software's classic shooter, Doom.

//twitter.com/alinalikescozy/status/1727131608342483239

This came about not long after Alina posted a tweet about how said earrings can actually be programmed to play Tetris on them. Soon after, user @zKassaiAudio set things in motion by predicting that someone would run Doom on the earrings, which is exactly what happened.

Can I get a pair?

Looking at some additional Twitter/X posts, Alina says she's using the Thumby keychain. This is a t??iny gaming device from a company? called TinyCircuits, which has been designed after the Nintendo Game Boy.

Given that the Thumby is programmable, it's feasible for anyone with coding skills to put a micro version of Doom on there. As for the earrings, they'll need to be bought separately. I??t might seem like a gimmick, but it'll give you something to play when your ph?one's out of signal.

As for the game itself, well, Doom officially turns 30 years old next month. That??'s longer than some people reading this have been a?live. It begs the question of how id (and the fans) will be celebrating its legacy. Doom fashion accessories seem like a good start.

The post You can now play classic Doom…on some earrings appeared first on Destructoid.

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betvisa loginClassics Archives – Destructoid - Jeetbuzz88 - cricket live streaming 2022 //jbsgame.com/a-half-life-bug-that-went-unchecked-for-a-quarter-of-a-century-finally-gets-fixed/?utm_source=rss&utm_medium=rss&utm_campaign=a-half-life-bug-that-went-unchecked-for-a-quarter-of-a-century-finally-gets-fixed //jbsgame.com/a-half-life-bug-that-went-unchecked-for-a-quarter-of-a-century-finally-gets-fixed/#respond Sat, 25 Nov 2023 15:20:24 +0000 //jbsgame.com/?p=432286 Half-Life: the tentacle monster rising up during the Blast Pit chapter.

For the 25th anniversary of Half-Life, Valve not only released a documentary about the iconic FPS, but also sent out a pretty significant update to celebrate. While the Half-Life patch brought with it some ?bug fixes, there was one that it didn't manage to iron out. Until now, that is.

In a short clip uploaded to Twitter/X by user @VinciusMedeiro6, another update that rolled out recently has fixed an issue with the Blast Pit chapter of the game. Anyone who's familiar with Half-Life?? will be familiar with this section, and the bug in question concerns an unlucky scientist.

//twitter.com/VinciusMedeiro6/status/1727493498054611004

When Gordon Freeman steps into a control room, a giant, tentacled monster crashes through a window and grabs a panicked, lab coat-wearing NPC. Unfortunately, perhaps due to limitations at the time, the boffin is dragged off by the monster, but the off animatio??n makes it seem like he's floating in midair.

Argh! A flying scientist!

This little immersion-breaking hiccup has been part and parcel of Half-Life for the past 25 yea?rs. Even the big anniversary? update didn't fix it. But now, it seems Valve saw fit to finally give this small (but wholly iconic) cutscene some additional care.

You can see the result in the clip posted above. For a comparison, @VinciusMedeiro6 also uploaded the original. This way, you can really see the difference th??is little tweak has made to what must have been a terrifying ordeal for the bespectacled scientist.

Since turning a quarter of a century old, Half-Life has enjoyed something of a resurgence, reaching its highest-ever player peak, even without fixing this bug. It sort of cements just how significant the relea??se was (and still is), b??oth in the FPS genre and in gaming in general.

The post A Half-Life bug that went unchecked for a quarter of a century ??finally gets fixed appeared first on Destructoid.

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betvisa888 casinoClassics Archives – Destructoid - Jeetbuzz88 - live cricket t20 2022 //jbsgame.com/wolfenstein-3d-mod-turns-the-game-into-a-literal-text-adventure/?utm_source=rss&utm_medium=rss&utm_campaign=wolfenstein-3d-mod-turns-the-game-into-a-literal-text-adventure //jbsgame.com/wolfenstein-3d-mod-turns-the-game-into-a-literal-text-adventure/#respond Wed, 22 Nov 2023 14:45:01 +0000 //jbsgame.com/?p=431555 Wolfenstein 3D: all textures replaced with text, such as brick wall, first aid, and machine gun.

Doom always takes the crown, but that doesn't detract from Wolfenstein 3D's influence as a key part of FPS history. The series is still going to this day (maybe not as strong in some cases), and people are continui?n?g to modify the OG 1992 release.

For example, "Blazkowicz's Text Adventure 3D" is a different take on Wolfenstine 3D. Created by user TryHardWolfers, it essentially turns the game into a text adventure. By that, I don't mean it converts the shooter into prose, dialogue, and reams of exposition. R?ather, what it does is replace every single texture with a word.

Wolfenstein 3D: all textures replaced with text, such as brick wall, lamp, and machine gun.
Image via TryHardWolfers/ModDB.

Walls are simply described as "BRICK WALLS," hanging lights are dubbed "LAMPS," and the machine gun you carry...well, you get the idea. There's even a screenshot showing that the picture of Adolf Hitler has been changed into words. You can download the mod from ModDB.

It's a wordy one

As TryHardWolfers says, this "text tale is filled to the brim with well-worded action and tense text map design." It's almost as if we've come full circle, taking the immediacy and imm??ersion of a 3D rendered environment and broken it down into a text adventure of ye olden days.

With Wolfenstein 3 said to be in development, there's seemingly no stopping B.J. Blazkowicz and his Nazi-killing antics. With the first game in the series releasing all the way back in 19?81 (developed by Muse Softwar??e, 11 years before id's 3D take on it), battling against the Third Reich is evidently something that just doesn't go out of style.

The post Wolfenstein 3D mod turns the ??game ??into a literal text adventure appeared first on Destructoid.

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betvisa888 casinoClassics Archives – Destructoid - Jeetbuzz88 Live Casino - Bangladesh Casino //jbsgame.com/half-life-highest-player-count-on-25-birthday/?utm_source=rss&utm_medium=rss&utm_campaign=half-life-highest-player-count-on-25-birthday //jbsgame.com/half-life-highest-player-count-on-25-birthday/#respond Mon, 20 Nov 2023 16:09:41 +0000 //jbsgame.com/?p=430498 Half-Life: the Black Mesa lab explodes with green lights.

November 19 was officially the 25th anniversary of Half-Life, one of the most influential FPS games ever made. Two and a half decades! It's hard to imagine, a??nd it's even harder to imagi??ne it's still going strong, as evidenced by recent statistics.

Spurred by this milestone birthday, Half-Life has received an influx of players, with SteamDB reporting the game's highest player count on record. Over the last 24 hours, 33,471 players have jumped back into the world of Black Mesa,? the most it's eve??r achieved, according to the history.

Screenshot from SteamDB showing Half-Life's player count on Steam.
Screenshot via Destructoid.

Going back as far as possible, the graph shows that, aside from a few spikes here and there, the game has retained a fairly steady flow of players. Until recently, of course. At the time of writing, nearly 19,000 people are playing right now. That's more than Starfield.

That's a lot of resonance cascades

It's no secret why Half-Life is experiencing a boon right now. To go with the 25th anniversary, Valve released a new update for the game, as well as a special documentary about the development of this absolute classic.

As such, it's on a lot of people's minds right now, and understandably so. Featuring one of the most iconic openings in an FPS, Half-Life raised the bar for? what was? possible in video game technology and storytelling.

If you've never played it before, now's your chance, as it's currently free on Steam. We might take a lot of its elements for granted these days but, take it from an aging gamer, this s??tuff was re??volutionary at the time.

The post Half-Li??fe reaches its highest ever player peak on its 25th birthday appeared first on Destructoid.

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betvisa888Classics Archives – Destructoid - آن لائن کرکٹ بیٹنگ | Jeetbuzz88.com //jbsgame.com/keeperfx-is-a-fan-project-thats-keeping-dungeon-keeper-alive/?utm_source=rss&utm_medium=rss&utm_campaign=keeperfx-is-a-fan-project-thats-keeping-dungeon-keeper-alive //jbsgame.com/keeperfx-is-a-fan-project-thats-keeping-dungeon-keeper-alive/#respond Wed, 15 Nov 2023 14:56:40 +0000 //jbsgame.com/?p=428451 KeeperFX: a screenshot from Dungeon Keeper showing a first-person perspective.

I'm becoming increasingly aware that a lot of my articles are about retro or classic games. Well, I am monstrously old, after all. And on that note, if you want a more modern version of the beloved 90s RTS game Dungeon Keeper, look no further.

KeeperFX is a fan project that aims to keep Bullfrog's legendary strategy game alive and well. The website ??says the aim is to "preserve and expand upon the original," while bringing with it i?mprovements to the visuals and new features.

Dungeon Keeper: an above view of some of the rooms in the dungeon.
Image via KeeperFX.

It does require an official copy of Dungeon Keeper in order to play the FX version �either through a disc (remember those?) or a downloaded copy of the Gold Edition �but th??e fan project itself is free.

Here's a quick list of what you'll find in KeeperFX:

  • Windows 7/10/11 support
  • Higher screen resolutions
  • Modernized controls
  • Many bugfixes [sic]
  • Additional campaigns and maps
  • New level script commands
  • New creatures, textures and sprites
  • Multiplayer
  • And much more!

In short, it retains the general loo?k and feel o??f the ol' D-to-the-K, but with some modern overhauls.

Some of you may already be aware of KeeperFX as it's technically been around since 2008. However, the latest download represents build 1.0.0, aka the "first full version." According to the site, "all original Dungeon Keeper code has been rewritten" and ??it's a fully open-source standalone gam??e.

For those with nostalgia on the brain, this sounds like a neat way to experience a gaming relic of the past. And let's be honest, we haven't had much luck from the series since that awful, awful, Dungeon Keeper mobile game.

The post KeeperFX is a fan project that’s keeping Dungeon Keeper alive appeared first on Destructoid.

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betvisa888 cricket betClassics Archives – Destructoid - کرکٹ بیٹ/کرکٹ شرط | Jeetbuzz88.com //jbsgame.com/half-life-gets-update-ahead-of-25-anniversary/?utm_source=rss&utm_medium=rss&utm_campaign=half-life-gets-update-ahead-of-25-anniversary //jbsgame.com/half-life-gets-update-ahead-of-25-anniversary/#respond Wed, 08 Nov 2023 18:13:41 +0000 //jbsgame.com/?p=425705 Half-Life: Gordon Freeman about to be attacked by two Vortigaunts.

There was a time when Valve could do no wrong, releasing hit game after hit game. While better known these days as the developer behind Steam, Gabe Newell and his crew got their start with the iconic Half-Life. Now, an update has been?? sighted, and the timing is qu??ite suspicious.

According to SteamDB (as spotted by PCGamesN), the original Half-Life underwent a few changes days ago. Specifically, Valve added several depots, including one for Linux and macOS, as well as for some language?s, such as Spanish, German, and Korean.

SteamDB screenshot showing a list of new depots being added to Half-Life.
Screenshot via Destructoid

There's also a "buildid" that's been added, which could be in reference to a new build of the game itself. Clicking on each depot reveals a list of files, but the majority of people probably won't be able to ascertain what a lot of it means (myself included). It's been years since the game's last update,?? but considering its age, there's probably not much to do.

No, it's probably not Half-Life 3

Given that Half-Life is approaching its 25th anniversary, there's a possibilit??y that Valve is getting? ready to release an update for its maiden game. What that entails, we can't say at this stage.

We know that an RTX version of Half-Life 2 is in the works, so maybe the OG is getting similar treatment. Given its legendary status, the 1998 (November 19, to be s?pecific) release has left quite the impact on the FPS genre, shaking? things up a bit with its world building and environmental storytelling.

Hard?? to imagine that it's been around for nearly a quarter of a century. But it's definitely nice to see that it's still getting a lot of love and attention.

The post Half-Life gets m??ysterious update ahead?? of its 25th anniversary appeared first on Destructoid.

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betvisa888 betClassics Archives – Destructoid - Jeetbuzz88 - live cricket t20 2022 //jbsgame.com/grim-fandango-turns-25-so-heres-a-vinyl-release-of-the-soundtrack/?utm_source=rss&utm_medium=rss&utm_campaign=grim-fandango-turns-25-so-heres-a-vinyl-release-of-the-soundtrack //jbsgame.com/grim-fandango-turns-25-so-heres-a-vinyl-release-of-the-soundtrack/#respond Tue, 31 Oct 2023 14:13:47 +0000 //jbsgame.com/?p=422247 Photo of the Grim Fandango soundtrack vinyl featuring the numerous sleeve covers.

Hey, gamers! Wanna feel old? What if I told you that the classic LucasArts title Grim Fandango just turned 25? Time is indeed marching on unabated. However, to offer some small co?mfort, you can now get the game's soundtrack on LP.

As spotted by TechRadar, the good people at iam8bit have launched a vintage black vinyl that features the remastered orchestral soundtrack to Grim Fandango. Not?? only that,?? but it comes with a "diecut cover" that has the many faces of one Manny Calavera.

//youtu.be/uCnMAEix4W0

While the soundtrack was released a few years ago for the game's 20th anniversary, this represents a chance to own it on a neat-looking vinyl set. It's? currently priced at $42.99.

Perhaps one of Schafer's finest works (commence disagreements)

Released October 30, 1998, Grim Fandango is something of a relic of a bygone (and almost certainly missed) era of PC gaming. The story concerns the aforementioned Manny, a tr??avel agent working for the Department of Death, selling luxury packag??es to souls as they make their way to the afterlife.

In typical 90s LucasArts fashion, the point-and-click narrative of the game ??was notorious for its convoluted, sometimes illogical puzzles. It was a simper time though, and any frustrations were quickly offset by the story's sharp writing, courtesy of Tim Schafer.

It's not too late to play Grim Fandango for those who missed out. A remastered version was released in 2015, which maintains its original look but adds some modern tweaks. To sweeten the deal a bit, you can get the game for a massive 75% off through Steam or GOG until November 6.

The post Grim Fandango turns 25 so here’s a vinyl release of the soundtrack appeared first on Destructoid.

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betvisa888 liveClassics Archives – Destructoid - شرط بندی آنلاین کریکت | Jeetbuzz88.com //jbsgame.com/classic-n64-perfect-dark-gets-unofficial-pc-port/?utm_source=rss&utm_medium=rss&utm_campaign=classic-n64-perfect-dark-gets-unofficial-pc-port //jbsgame.com/classic-n64-perfect-dark-gets-unofficial-pc-port/#respond Mon, 30 Oct 2023 14:46:14 +0000 //jbsgame.com/?p=421635 Perfect Dark logo with Joanna Dark's face next to it.

Rare's Perfect Dark is a spiritual successor to GoldenEye 007, one of the most influential shooters o??f the Nintendo 64 era. If you've never played the original capers of special agent Joanna Dark, you can now ??check it out on PC.

Although it's an unofficial port, GitHub user fgsfds has made Perfect Dark play??able on PC, which not only brings the classic 2000 game back from the dead, but adds extra features. For example, mouselook, widescreen support, FOV, and more have been implemented.

Perfect Dark: Joanna Dark hides from an patrolling guard.
Image via Nintendo Life.

The download page notes the game is "in a mostly functional state." Indeed, a report from DSO Gaming says the port does have some bugs, "but not any game-breaking issues." The only thing y??ou may need to consider is tha??t it's only available on 32-bit operating systems.

When Rare games weren't so rare

Perfect Dark represents a grander time for developer Rare. Hot off the immense success of GoldenEye on the N64?, the relatively small British studio was the darlings of a b??ygone Nintendo era.

The team is responsible for some of the most memorable games of the 90s. Setting standards with the release of Donkey Kong Country on the SNES, Rare consistently knocked it out of the park for years to come. Just ask anyone who remembers Banjo-Kazooie, Conker's Bad Fur Day, or Killer Instinct.

As for Perfect Dark itself, the series has struggled to make much impact in more modern times. While there is a reboot in development, conflic??ts mean we ??might not see it for a good few years.

The post Classic N64 ga??me Perfec?t Dark gets an unofficial PC port appeared first on Destructoid.

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betvisa888 betClassics Archives – Destructoid - Jeetbuzz88 - 2023 IPL Cricket betting //jbsgame.com/doom-2-but-sound-effectsreplaced-with-half-life-mod/?utm_source=rss&utm_medium=rss&utm_campaign=doom-2-but-sound-effectsreplaced-with-half-life-mod //jbsgame.com/doom-2-but-sound-effectsreplaced-with-half-life-mod/#respond Wed, 18 Oct 2023 14:49:48 +0000 //jbsgame.com/?p=417348 Doom 2: the player being scratched by an Imp.

It could well be argued that without the original Doom, there wouldn't be much of an FPS golden age, and that includes games like Half-Life. So, ??imagine my surprise when it turns out that someone has managed to take the aforementioned titles and package them under one r??oof. Kind of.

If you've always wanted to know what Doom 2 would be like with Half-Life's sound effects, then ModDB user DASniperIC (thanks, PCGamesN) has just the thing for you.

//youtu.be/xcXlhFMRznk

If you want an idea of what it sounds like when the enemies of one game cry out like injured scientists in the other, the footage gives you a taste. Not only does the mod replace the enemy howls and roars with things like Black Mesa scientists, but all?? the weapons now sound like they come from Valve's IP, too.

Imps as headcrab zombies...what a world!

As DASniperIC says, it's entirely possible someone else has tackled the concept already. However, this version is simply their take on a Doom/Half-Life crossover.

It's one of a gazillion ways that these legendary shooters continue to get the modding treatment and thus remain in the gaming limelight. Classic Doom is certainly no stranger to mods, having spent the better part of three dec??ades receiving tweaks and custom opt??ions from its community.

As for Half-Life, well, that's still getting a lot of love these days, even more so the sequel. In any case, modding legendary FPS games shows no signs of slowing down. Maybe someone will combine Doom with another game from a bygone era, like Blood. Oh, wait. That's totally a thing.

The post Here’s Doom 2 but all the sound effects have been replaced with Half-Life’s appeared first on Destructoid.

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