betvisa888 betDayZ Standalone Archives – Destructoid - کرکٹ سکور | Jeetbuzz88.com //jbsgame.com/tag/dayz-standalone/ Probably About Video Games Wed, 14 May 2014 20:15:00 +0000 en-US hourly 1 //wordpress.org/?v=6.4.5 211000526 betvisa888 cricket betDayZ Standalone Archives – Destructoid - آن لائن کرکٹ بیٹنگ | Jeetbuzz88.com //jbsgame.com/dayz-developers-servers-hacked-source-code-possibly-stolen/?utm_source=rss&utm_medium=rss&utm_campaign=dayz-developers-servers-hacked-source-code-possibly-stolen //jbsgame.com/dayz-developers-servers-hacked-source-code-possibly-stolen/#respond Wed, 14 May 2014 20:15:00 +0000 //jbsgame.com/dayz-developers-servers-hacked-source-code-possibly-stolen/

No player info compromised

Rely on Horror spotted a thread on game hac?king forum Unknown Cheats which suggests user DevDomo gained access to developer Bohemia's servers. DevDomo's proof came in the form of some images which are alleged source code files and their method of getting into Bohemia's servers.

Bohemia confirmed it "detected an attack" on some of its servers and that "the precise nature and scope of this attack is currently being extensively investigated." No user data was compromised and development hasn't been affected, but this could result in more user hacks and exploits popping up in DayZ. As if people robbing and killing you legitimately wasn't enough of a?? worry.

detected an attack

Look, I've come to terms with not trusting people in DayZ, but now you're telling me there are jerks doing bad things IRL? This is just too much.

Bohemia?? Interactive’s servers hacked, DayZ ??Source Code possibly stolen [Rely on Horror]

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In under six months!

Terrifying stranger simulator DayZ has now sold over two million copies in under six months of (Early Access) standalone availabili?ty according to lead developer Dean Hall.

It helps when your game mechanics encourage players to do your marketing for you, making all sorts of popular YouTube videos about the emergent experience full of weirdos.

The post DayZ standalo??ne crosses two million sales while still in Early Access appeared first on Destructoid.

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betvisa888DayZ Standalone Archives – Destructoid - Captain, Schedule Of Team //jbsgame.com/dayz-designer-dean-hall-will-leave-bohemia-this-year/?utm_source=rss&utm_medium=rss&utm_campaign=dayz-designer-dean-hall-will-leave-bohemia-this-year //jbsgame.com/dayz-designer-dean-hall-will-leave-bohemia-this-year/#respond Mon, 24 Feb 2014 18:30:00 +0000 //jbsgame.com/dayz-designer-dean-hall-will-leave-bohemia-this-year/

'DayZ's development will continue to move full-steam ahead,' says studio

DayZ designer Dean Hall plans to leave Bohemia Interactive by the end of this year and return home to start his own studio in New Zealand, reports Eurogamer.

"?I have a specific use," he said. "I'm really good at risk-taking and making other people take risks, I've always been good at that in my life ... But eventually, that's the bad person to have. Eventually, you don't want the guy telling you to go over the top and get through. S??o at some point I'll be a disaster for the project, at least in a leadership role."

For a game that's still far away from resembling anything close to complete, Hall's departure might be worrisome. Still, I'm happy we at least got a heads up. "I would extend my involvement here as long as Bohemia wanted -- needed -- me," he explained. "I have to be on the project as long as it's import??ant to. Whether that role is as the leader, whether that role is in a more creative sense... But at a certain point there will be diminishing returns."

As for his next project, Hall wants to make his so-called perfect multiplayer game. Speaking about possible game ideas, he said "A lot of them have similar DNA [to DayZ]."

Dean Hall to leave?? Bohemia and step down a??s leader of DayZ [Eurogamer]

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'So much for the death of PC gaming'

Last we heard, the standalone alpha release of DayZ had passed 800,000 copies sold. It's only been about a week since and the game has reached an important milestone: one million sales. If you were wondering what kind of numbers a title would need to maintain a position at the top of the Steam charts, that's it -- a million purchases in its ??first month. Impressive.

Designer Dean Hall, who broke the news, said "The best part about DayZ's success, for me, is that I can now make all the games I've always wanted but that everyone said was too niche. (??After this is done, of course.) And, really, that's the dream right there.

How has your experience with DayZ been so far? I've decided to hold off, having opted to play Rust which, as it turns out, is for the best -- I don't think I co?uld handle play??ing both at the same time. Not while both titles are in such early states.

The post Surprising no one, DayZ reaches one million sales appeared first on Destructoid.

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Congratulations to the Yellow Jacket Man

The new crop of open-world titles, like Day Z, give interesting insight into the people who play games. Take this roving gang ?of players as an example, who have encountered two people wearing the same color jacket and determine that they should fight to th??e death for the privilege of being allowed to continue to wear it. Here they are, playing a game in which exerting power over others violently seems to be the primary method of advancement, and instead use that power to create amusement.

It's still cruel, yet it seems altogether generous at the same time. Out of the three people held at gunpoint, only one is killed and it's done through adherence to a few defined rules. The gang even awards an additional prize to the winner, as if not killing and looting them weren't enough. It's the very definition of emergent play, a game borne of circumstances and opportunity rather than predetermination. Pretty ?funny too.

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'Can I come with you?'

You don't always have to be a giant dick towards other players in DayZ. I mean it's still pretty dickish to rob someone, but at least it was a nic?e robbery?.

(Via Reddit)

And here's a nice counter.

The post How to politely rob someone in DayZ appeared first on Destructoid.

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Not too shambly

For what seemed like ages, DayZ existed only as a mod for ArmA II. Then, finally last month, DayZ saw a standalone release in alpha form via Early Access. It made more than $5 million in its first day. Clearly, people want massively multiplaye??r zombie surv?ival games.

DayZ continued its sales dominance, holding the top spot during most of the recent Steam Winter Sale, despite not being discounted throughout the event. In a development blog post, it was revealed that the title has sold more than 400,000 copies to date, and there were more than 40,000 players on servers at one time. That makes for a lot of opportunities to be a dick or just plain creepy to random strangers.

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betvisa888 casinoDayZ Standalone Archives – Destructoid - براہ راست کرکٹ | Jeetbuzz88.com //jbsgame.com/dayz-devs-show-off-server-side-zombies-in-this-update/?utm_source=rss&utm_medium=rss&utm_campaign=dayz-devs-show-off-server-side-zombies-in-this-update //jbsgame.com/dayz-devs-show-off-server-side-zombies-in-this-update/#respond Mon, 11 Mar 2013 22:00:00 +0000 //jbsgame.com/dayz-devs-show-off-server-side-zombies-in-this-update/

A multitude of features in the works

Dean "Rocket" Hall and the rest of the folks at Bohemia Interactive have been pretty busy working on the standalone version of DayZ and this new developer video helps shed some light on what they have been polishing. Improvements to player health, inventory, and zombie pathfinding have been made, as well as implementing zombie spwaning from the server-side. A full breakdown of the features discussed in the video can be found? on the develo?per's blog.

It has been said before but, it is still really impressive to see a mod take off with such force on the power of its community. It is also good to see that other developers who are trying to hop on the zombie-survivalist bandwagon, looking to just make a quick buck, get knocked down quickly due to their own greed blinding them to their larger issues. The DayZ standalone should be releasing sometime th??is Apr?il 2013, pending any sort of global infectious catastrophe.

The post DayZ devs show off server?-side Zombies in this update appeared first on Destructoid.

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Video dev blog demonstrates gameplay

A new video of the DayZ standalone game has been posted today, courtesy of a developer blog you can check out here. The video shows off the basics o?f the new clothing options, loot spawn mechanics, new areas, and the develo?pers' great sense of humor and accents.

DayZ looks to be shaping into the game that most of us wanted the mod to be. I'm really happy that the game is progressing and looking good, so I don't have to play the buggy mod or the terrible War Z.

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