betvisa casinoEl Paso Elsewhere Archives – Destructoid - شرط بندی آنلاین کریکت | Jeetbuzz88.com //jbsgame.com/tag/el-paso-elsewhere/ Probably About Video Games Mon, 08 Jul 2024 17:13:42 +0000 en-US hourly 1 //wordpress.org/?v=6.4.5 211000526 betvisa888 betEl Paso Elsewhere Archives – Destructoid - Jeetbuzz88 - live cricket cricket score //jbsgame.com/el-paso-elsewhere-heads-to-ps5-this-fall-and-gets-a-physical-version/?utm_source=rss&utm_medium=rss&utm_campaign=el-paso-elsewhere-heads-to-ps5-this-fall-and-gets-a-physical-version //jbsgame.com/el-paso-elsewhere-heads-to-ps5-this-fall-and-gets-a-physical-version/#respond Mon, 08 Jul 2024 17:13:37 +0000 //jbsgame.com/?p=554356 El Paso, Elsewhere

El Paso, Elsewhere has its sights set on another platform in the not-so-distant future. The next stop for the neo-noir shooter from developer Strange Scaffold is PlayStation 5, which will welcome James Savage with open? arms, and most lik?ely in slow motion, sometime this fall.

In addition to a digital launch, physical plans are in store for the PS5 version of El Paso, Elsewhere. The retail release from Nighthawk Interactive will pack the game with a poster and a download code that grants access to a dig?ital version of the original soundtrack. Check out a trailer for t??he physical version while we wait for a specific date.

//www.youtube.com/watch?v=RL5fq9Gf75U

El Paso, Elsewhere has been available on PC, Xbox One, and Xbox Series X|S since September 26, 2023. The game puts players in the dual-wielding shoes of James Savage, a vampire hunter who has to battle supernatural enemies and the ever-present skeletons in his own closet. It's got a solid throwback aesthetic that further connects it to its key inspirations, namely the Max Payne series. 

The gunplay in El Paso, Elsewhere isn't going to blow everyone away, but its story is something that deserves to be experienced. It's nice that more will be able to do so once Strange Scaffold's dark rumination launches on Sony's console later this year. Beyond that, we still have that film adaptation�which ?is set to have LaKeith Stanfield in the role of James Sa?vage�to look forward to at some point.

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betvisa888 liveEl Paso Elsewhere Archives – Destructoid - Jeetbuzz88 Live Casino - Bangladesh Casino //jbsgame.com/vampire-trauma-tale-el-paso-elsewhere-is-getting-a-film-adaptation/?utm_source=rss&utm_medium=rss&utm_campaign=vampire-trauma-tale-el-paso-elsewhere-is-getting-a-film-adaptation //jbsgame.com/vampire-trauma-tale-el-paso-elsewhere-is-getting-a-film-adaptation/#respond Mon, 22 Apr 2024 17:43:17 +0000 //jbsgame.com/?p=498681 El Paso, Elsewhere header

Strange Scaffold’s 2023 hit El Paso, Elsewhere is the next indie game in line to have it narrative transferred to the big screen. According to Deadline, LaKeith Stanfield is ??being tapped for the role of prot?agonist James Savage. Di Bonaventura Pictures and Colin Stark are set to produce.

El Paso, Elsewhere was one of my favorite games of 2023, and that was almost entirely because of its narrative. While its gameplay was a neo-noir shooter in the style of Max Payne, the story is of a demon hunter trying to stop his abusive vampire ex-girlfriend from ending the world. While the concept may sound otherworldly on the surface, it delves with meticulous d??e??tail into emotional abuse and its effects on the victim.

I’m not at all sure how well that will translate to film as it’s entirely s?et within an abstract, ethereal world hidden beneath a motel. The characters only interact with each other during vignettes where James descends the floors in a hostile elevator. It lends well to the cutscene-level-cutscene flow of a video game, but for a compelling to watch experience, this will need to be extrapolated on. Thankfully, there's a lot of backstory and worldbuilding around the core game.

While the game’s developer, Xalavier Nelson Jr., has acknowledged the movie, it hasn’t yet been?? stated if he will be involved in the creation process.

It’s a weird time we’re living in where game-to-TV adaptations like Castlevania and Fallout are finding praise and niche titles like El Paso, Elsewhere and Iron Lung are being adapted to film. I still prefer playing games to watching absolutely? anything, but I never thought I’d see the day where justice was being done to the medium.

There’s no set timeline for when we might see the El Paso, Elsewhere film.

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betvisa cricketEl Paso Elsewhere Archives – Destructoid - Jeetbuzz88 - live cricket asia cup //jbsgame.com/reviews/review-el-paso-elsewhere/?utm_source=rss&utm_medium=rss&utm_campaign=review-el-paso-elsewhere //jbsgame.com/reviews/review-el-paso-elsewhere/#respond Tue, 26 Sep 2023 14:00:00 +0000 //jbsgame.com/?post_type=eg_reviews&p=408215 El Paso, Elsewhere header

El Paso, Elsewhere isn’t really a game I’d expect from Strange Scaffold. The developer is largely known for their bizarre titles like An Airport for Aliens Currently Run by Dogs and Space Warlord Organ Trading Simulator. They’re games that feel like a big middle finger to the mainstream. I wasn’t expecting to see a game from them that?? pays respect to an old s??tandard.

Yet, El Paso, Elsewhere has been in development for a while. And while its gameplay is rather conventional, there’s?? a lot more here than meets the eye.

El Paso, Elsewhere Dive
Screenshot by Destructoid

El Paso, Elsewhere (PC [Reviewed], Xbox One)
Developer:
Strange Scaffold
Publisher: Strange Scaffold
Released: September 26, 2023
MSRP:
TBA

El Paso, Elsewhere is the story of pill-addict James Savage trying to stop his ex-girl??friend from destroying the world. His ex, you see, is the biggest vampire of them all, Draculae. She’s holed herself up in a nowhere motel and has commenced the ritual to brin??g about the end of the world. Typical cry for attention.

In order to stop her, James dives into the void that stretches beneath the motel. Carried downwards by a rickety old elevator, he has to rescue the hostages being held on each floor for sacrifice. To clear each floor, you have to save everyone and then find your way back to t??he elevator. While you’re at it, do some sick slow-motion dives.

It’s no secret that El Paso, Elsewhere borrows a lot from Max Payne, billing itself as a "spiritual successor." The first one, I mean. It’s been a while since I last played its inspiration, but the controls were immediately familiar to me. Likewise, James monologues to himself. After playing Lies of P, I’m sensitive to a game that is too starkly similar to its inspiration, but even though El Paso, Elsewhere feels very similar, it’s not Max Payne. I don’t just mean because James fights monsters instead of armed thugs, but rather there’s something deeper. It struggles beneath the surface like a knot made of centipe??des.

//youtu.be/hbdOlMClkZ4?feature=shared

One way trip

I like the Max Payne games, but I wouldn’t say I’m a fan. I remember playing Max Payne 3 and laughing about how he’d perform all these spectacular feats of murder while monologuing about how miserable he is. “The guns rattled in my hands, sending out hot mercy to the thugs that surrounded me. Freedom from this Hellhole of a world. A rocket whizzed by my head, exploding behind me like fireworks, celebrating my fall into madness. The blast threw me forward. Good. I wasn’t sure I had the strength to continue on my own.�/p>

James Savage is somewhat similar, but I feel much more of a kinship with him. Like him, pills and sardonic humor are the only things that keep me going. He has what Max Payne lacks: self-awareness ben?eath the melancho??ly. He’s burdened by something other than a paint-by-numbers death in the family. He can kick ass, and he knows it, but he’s just so done with this shit. As the story progresses, you can start feeling the panic clawing at his mind.

Don’t get me wrong, the Max Payne games were a fun time, and Max was an excellent character for 2001, but it was a rather shallow take on neo-noir. This is something that El Paso, Elsewhere seems to poke fun at through a series of radio shows called Pill Cop that y?ou can find scattered throughout the game. They don’t seem to try to land on the nose, but they do have a fun time with the colorful, analogy-stuffed monologues that ??people are sometimes tricked into thinking are the only ingredient to noir.

El Paso, Elsewhere
Screenshot by Destructoid

So I can stake, and stake, and STAKE

The gameplay holds up less well. To put it simply, slow-motion murder is a lot more fun with armed thugs than it is with monsters. A lot of the time, I wondered what?? the slow-motion dives were even for. There are only a couple of monsters that actually hurl projectiles at you. Most of the time, you’re not dodging bullets, you’re just throwing yourself through the air to get some space. Then you hit the ground and lose momentum, and if you haven’t killed your aggressor, it’s going to start stomping on you.

The abstract environments are enjoyable, for the most part. Throwing together a bunch of different set pieces pulled from the memories of the characters results in cool scenes, like sarcophagi on conveyor belts in a slaughterhouse. On the other hand, unlike with the characters, El Paso, Elsewhere doesn’t give you a lot you can relate to. Ancient tombs, castles, graveyards; considering the life that the characters have, something a little more grounded probably would have complimented them better. At the very least, James gives good context to the surroundings?? through comments he makes.

There’s also a lack of verticality in the environments. They’re all rather flat, and while part of this is due to the ceiling-less design that helps guide you to the pillars of light surr?ounding hostages, it’s probably not worth it. There are no i??nteresting set pieces for gunfights.

It just feels a bit bland. And long. The 40-something levels drag on, and I felt like I was just pushing through to spend more time with James in the elevator. Considering that the game feels as though it started with replicating the Max Payne gameplay and built the story around ??that, this makes things feel a bit uneven.

El Paso, Elsewhere combat
Screenshot by Destructoid

Good boy

So, if the main draw here is the narrative, why the Max Payne gunplay against monsters? I think I have an answer for that. Killing monsters is something every human understands. Monsters are bad. They want to hurt us so we can kill them without feeling bad. Our a?b?users, though?

It’s hard to understand why someone we love �and who often loves us back �will try and hurt us. Even if we have some inkling,?? we’ll try to justify it. Maybe it’s our fau??lt. It’s not like they mean to hurt us. Sometimes, it’s the abused who later becomes the abuser.

El Paso, Elsewhere does a terrific job of depicting this. Maybe the abuse comes from a supernatural source, som??eone wit?h power beyond comprehension, but Draculae wields it in a very human way. But more importantly, James takes it and accepts it in a very human way. James comments a few times that she never laid a hand on him, and the abuse was purely emotional.

When the two finally get around to speaking, James talks like someone who has spent a lot of time in their own head, hashing it out in endless hypothetical arguments. He knows what happened, and now he has to face it. He has to explain i?t to the perpetrator.

I can kill mo?nsters, sure. ??That’s easy. Having to confront an abusive ex? Nah.

The actual gameplay of El Paso, Elsewhere didn’t really impress me. It’s an interesting twist on Max Payne, but it falls short in a lot of ways. Its story, though? Hoo, gosh. I’m going to be chewing on ??this for? a while.

[This review is based on a retail build of the game provided by the publisher.]

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