betvisa888 liveNEO: The World Ends with You Archives – Destructoid - jeetbuzzشرط بندی کریکت |Jeetbuzz88.com //jbsgame.com/tag/neo-the-world-ends-with-you/ Probably About Video Games Wed, 19 Oct 2022 18:18:34 +0000 en-US hourly 1 //wordpress.org/?v=6.4.5 211000526 betvisa liveNEO: The World Ends with You Archives – Destructoid - bet365 cricket - Jeetbuzz88 //jbsgame.com/neo-the-world-ends-with-you-steam-pc-launch-release-news/?utm_source=rss&utm_medium=rss&utm_campaign=neo-the-world-ends-with-you-steam-pc-launch-release-news //jbsgame.com/neo-the-world-ends-with-you-steam-pc-launch-release-news/#respond Wed, 19 Oct 2022 23:00:11 +0000 //jbsgame.com/?p=347699 NEO: The World Ends with You Epic Games Store

A surprise drop for a surprising follow-up

NEO: The World Ends With You hits a new platform today. Square Enix surprise-dropped The World Ends With You's follow-up on Steam today, October 19.

Originally released in 2021, NEO: The World Ends With You first hit PlayStation 4 and Nintendo Switch. It later arrived on PC, though only through the Epic Games Store.

This Steam release brings the pin-slamming action onto Steam's platform, for anyone who wants it specifically on that storefront. It's going for $59.99?, though as of this writing it has a 25% launch discount running until October 25.

//www.youtube.com/watch?v=YvZquGt-XDA

Picking this version up will net you the Legendary Threads and Reapers' Game Surv??ival sets, for?? a little boost right out of the gate.

Nothing on the NEO: The World Ends With You Steam page indicates its Steam Deck status yet. It does have full controller?? support though, so that's at least an indicator that it's worth te??sting out.

A new world

NEO is the follow-up to The World Ends With You, a Nintendo DS game that launched in 2007 in Japan and 2008 abroad. The original has since seen several ports and been hailed as one of the DS' better games.

With NEO, Square Enix and h.a.n.d. took on a new tale (with some eventual tie-ins to the old, of course) and it came out alright. Its novel approach to the combat was interesting; new systems often had trouble mimicking the dual-screen battles that made The World Ends With You so unique,  so NEO went for a diffe??rent approach that still tried to captu?re that puck-passing, pin-slamming combat.

Even though NEO has some stiff competition this month for RPGs to play on Steam, it's still worth a look if you've ever been curious. It's a s??tylish, more modern RPG that uses its death game setting pretty well, with an absolutely stellar soundtrack.

NEO: The World Ends With You is available on Steam for PC here.

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Put a pin in it

NEO: The World Ends with You hit PlayStation 4 and Switch earlier this year, and now it seems to have a date for its PC appearance. A Square Enix website posting listed NEO: The World Ends with You as hitting the Epic Games Store on Sept. 28.

The Square Enix website lists a Sept. 28 date for the Epic Games Store, though its link out to an Epic Games Store page, which just went live as well. It's listing for $59.99 and has the same date, Sept. 28, and Square Enix has now confirmed it on social media.

NEO, a follow-up to 2007 DS RPG The World Ends with You, was previously confirmed to be coming to PC via the Epic store sometime this summer. Looks like the pin-smashing adv??enture is getting in righ??t before the swapping of the seasons.

When NEO: The World Ends with You launched back in July for PS4 and Switch, we were pretty into it. "NEO: The World Ends with You is a sequel worth waiting for. It brings together many of the best concepts from the DS original but in a more approachable and accessible experience," CJ wrote about the follow-up.

//www.youtube.com/watch?v=CuJViarRnxg

I'm very curious to see what the keyboard map for this game looks like. It's not exactly the control conundrum that its predecessor was, but NEO still has a unique kind of combat that relies on holding, tapping, and manipulating various button presses to create pin combos with your party. I'm curious as to how? ??that's going to feel on a keyboard layout, as controller might end up being the better option here.

It's good that more people will have a chance to check out this odd, stylish, and heartfelt RPG, though. Neo: The World Ends with You hits the Epic Games Store on Sept. 28, 2021.

The post NEO: The World End??s with You is coming to Epic next we??ek appeared first on Destructoid.

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betvisa liveNEO: The World Ends with You Archives – Destructoid - jeetbuzzشرط بندی کریکت |Jeetbuzz88.com //jbsgame.com/reviews/neo-the-world-ends-with-you-review/?utm_source=rss&utm_medium=rss&utm_campaign=neo-the-world-ends-with-you-review //jbsgame.com/reviews/neo-the-world-ends-with-you-review/#respond Sat, 31 Jul 2021 15:00:01 +0000 //jbsgame.com/?post_type=eg_reviews&p=276208 NEO The World Ends with You Review

Galaxy brain, activate!

How do you follow up a game like The World Ends with You? It seems like a Herculean task given everything it accomplished. The game brought together Japanese cultu?re, street art, and dual-screen technology in a truly profound way. It was complicated, yes, but in that complication existed ludonarrative consistency with a perfect marriage of story arc, gameplay, and system capabilities. To create a sequel that’s able to match or better this predecessor would almost be a fool's errand.

NEO: The World Ends with You doesn’t really set out to improve?? on what’s come before it, though I imagine many will say it is better than the first game by virtue of how straightforward the controls are this time around. Rather than creating a distinct console experience, which you really can’t do with a multi-platform title, it settles for a more homogenized one. The end result is a game that is far more approachable in every facet than its predecessor. But that approachability comes at the cost of the origin??al’s singularity.

NEO The World Ends with You review

NEO: The World Ends with You (PC, PS4, Switch [reviewed])
Developer: Square-Enix, h.a.n.d.
Publisher: Square-Enix
Released: July 27, 2021
MSRP: $59.99

Beating NEO: The World Ends with You is about more than just winning the Reapers' Game. It's about understanding the true potential of yourself and your friends and why it is we form attachments to the people and places ar??ound us. The opening moments paint a familiar scene of Reapers' Pin?s and anarchy on the streets of Shibuya. Protagonists Rindo and Fret are pulled into a game of life and after-death and are basically left to fend for themselves against the Noise with little instruction from the Reapers in charge. The duo is quickly joined by Minamimoto, who returns from the first title, and Nagi, a newcomer who's obsessed with the mobile game Elegant Strategy, or "EleStra".

This is the?? first of many changes from the DS original. This version of the Reapers' Game?? uses teams rather than pairs, and you’re no longer playing against the game itself but rather the other teams who are all vying for the top of the scoreboard at the end of the week. Win, and they can leave the game for good. Lose, and they get erased. Fall somewhere between first and last place, and they're doomed to play the game for another week.

When I interviewed the leads behind NEO: The World Ends with You several weeks ago, they told me the game is named the way it is because it’s a new story that doesn’t rely on knowledge of the events and characters of the first game. And that is true…for about half the narrative. Eventually, characters and story elements from the first title, as well as The World Ends with You: Final Remix’s A New Day scenario, leak into the plot. The story and world as a whole are far easier to parse than last time with exposition doesn’t overload players with too much at once. But those returning from any version of the first game will be bet?ter situated to understand the actions and motivations for some of the late-game turns of event.

The developers definitely tried to recapture the spirit of the original by tying story progression to character growth and gameplay. Rindo, Fret, and Nagi each have a unique power they can use to get a leg up in-game. Rindo can turn back time, Fret can make people remember something they forgot, and Nagi can dive into people's minds to fight the Noise inhabiting them. R??epeated use of their powers push forward their character arcs, but because there is very little gamep??????????????????????????lay input tied to those powers, it really doesn’t have the same effect as Neku Sakuraba trying to bond with his new teammate while players try to understand the sudden change to button inputs for the partner character.

Not only that, but I don’t believe the writers for NEO make the most out of the world they c?reated. There are several story elements here that are under-explored, such as the relationship between Shibuya Reapers and the Shinjuku Reapers who now control the city. Some questions I had received throw-away explanations, and there are a few crucial points of the plot that new players will be asked to just go along with.

The story may not have everything I would have wanted, but what is here is quite good,?? and the narrative as a whole is booste?d by some strong new characters. I have a feeling Shoka, the raven-haired Reaper you meet at the beginning of the game, will end up as a fan favorite.

NEO The World Ends with You Screenshot

And then there is the city of Shibuya, a character in itself that is just as lively, vibrant, and crucial to the story as any of the heroes who do battle with their little pin powers. In the first game, Shibuya had a striking but flat design, with a city that felt like it was split into small, isolated locations rather than one interconnected metropolis. The addition of the third dimension in NEO’s Shibuya loses some of its more esoteric designs but creates one unified city that is far easier? to navigate ?than before.

Even if the more avant-garde art of The World Ends with You is gone, NEO’s recreation of the city continues the original’s bold approach to interpreting and expressing Shibuya’s iconic districts. Using fixed camera angles, the developers have created a city that stretches and kneels to Rindo as he moves about the busy streets of the ‘buya. It’s a magnificent effect, forming districts that can feel open and welcoming or overbearing and oppressive. And smartly, it’s not overused, otherwise walking through Shibuya might feel like you’re in Who Framed Roger Rabbit’s Toontown.

The decision to keep camera controls away from the player is not without its drawbacks, however. In combat, your view of the action can be sometimes be obfuscated by numerous large enemies and extensive particle effects from your attacks. The camera AI does a decent-enough job for most of the game, keeping players focused on the enemy of their choice with its sometimes-reliable auto-targeting system. But in later chapters, I often struggled to see what was going on because of its positioning and the sheer mass of the creatures I was battling. At its worst, the camera in combat reminds me of my struggles to see the action in the original Kingdom Hearts.

NEO The World Ends with You screenshot

Later chapters a??lso see an increase in the number of frame rate drops during combat. On the Switch, these drops were only for a moment no matter if I was playing in docked or handheld mode. However, depending on their timing, the drops did sometimes work against me in my efforts to dodge enemy attacks. A brief drop in the frame rate could completely throw off my timing, and dodging attacks is crucial in late-game encounters where enemies dole out massive amounts of damage in a single blow.

Thankfully, I was able to work my way through these troubles with smart gameplay and a clever combination of the pins you unlock during your adventure. Pins dictate which type of attack each member of your team can perform. You can assign a single pin to each character, and each pin carries with it a designated button input. Button-mashing melee attacks will use either the X or Y buttons while charging attacks and sustained attacks will be assigned to one of the four shoulder buttons. Experimenting with these pins, leveling them up, and evolving them into new, more powerful attacks is a real blast. The action RPG gameplay in NEO is electric and some of the best I've experienced in years, but it can also be downright frustrating if you go into battle with a bad combination of pins. Each pin has a short reboot period after its power has been exhausted in battle, s??o the?? idea is to create a combination of pins that can always have you attacking.

Doing that gets a bit more complicated the further you get into the game. Your team will grow, and with it, you may find yourself having to hold your controller differently than you’re used to. Having attacks assigned to all four shoulder buttons forced me to bring both my middle fingers into the action whe??????????????????????????re they usually rest on the back of my controller. Holding the controller like this reminded me of a day years ago when my brother was driving me in his car and I looked down in horror to see him using both feet to drive rather than just one. Sure, it gets the job done, but it just? looks and feels unnatural.

Unfortunately, that unnatural feeling makes NEO almost unplayable for me in handheld mode. Don’t get me wrong, the game looks outstanding on the small Switch screen. The ??colors and art direction absolutely pop on it, and I can just imagine how sleek it’ll look on the OLED model. It’s the Joy-Con that are the problem here, as the controllers are too slim for me to comfortably hold in a manner where I can tactfully use all four shoulder buttons at once.

You can avoid this, of course, by choosing your pins carefully and developing attack strategies that don’t rely on more than two shoulder buttons at the same time. You can also make sure you’re doing as many side quests as you can during your adventure to expand your social network. As you help people throughout the game, you’ll unlock new skills and abilities, including one that lets you equip two pins with the same input. You’ll also unlock combo boosts that help you quickly increase your Groove Meter. Building up your Groove Meter through coordinated hits gives you acc??ess to Mashups and Ki?ller Remix attacks. The game builds these up as some sort of devastating strike against your opponent, but in practice, they can feel kind of wimpy and are undoubtedly the least visually stimulating aspect of the game.

Disappointing as those attacks may be to look at, everything else in NEO is a visual treat. The food art is on point, character fashion is ultra-trendy, Noise design–both new and old–shows a lot of imagination, and the few animated cutscenes are plenty sleek. This lavish style extends to the soundtrack, which features new tracks and remixes from the first game. The music in NEO is pure aud?ial delight, though it can sometimes clash with the more heavily dramatic story scenes. Sick beats just sound out of place when somebody is mourning the death of a friend.

NEO: The World Ends with You is a ??sequel worth waiting for. It brings? together many of the best concepts from the DS original but in a more approachable and accessible experience. It may lack the lightning-in-a-bottle genius of its predecessor, but the 40+ hours I spent exploring Shibuya showed me this world doesn’t have to be complicated to be worthwhile.

[This review is based on a retail build of the game provided by the publisher.]

The post Review: NEO: The World Ends with You appeared first on Destructoid.

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Who's the zeptogram that approved these?

After many years of stringing fans along with re-releases and re-re-releases, we are just one day away from finally getting a sequel to The World Ends with You. Reviews for the game dropped this morning and I found it to be a great follow-up to the DS original with smart characters, impeccable design, and gameplay that is as dazzling as it is approachable. It's a wonderful game, but there is one teensy aspect of NEO: The World Ends with You that has been grating the nerves over the past week or so. And it has to do with some really tired gay stereotypes.

In the original TWEWY, players controlled Neku Sakuraba as he teamed up with different partners over three weeks of the Reapers' Game. In NEO, partners are out and teams are in. You play as the Wicked Twisters, one of five teams trying to score the most po??ints to win the game. There is a heavy emphasis on competition with the other teams in a new turf-war mode called Scramble Slam where you'll actually face off with goons from those other squads. There is a Deep Rivers Society, which is a team of water fetishists; the Purehearts, a team of enlightened players; the Ruinbringers, who cause trouble wherever they go; and the Variabeauties, a team of wispy gay men.

NEO The World Ends with You gay stereotype

Well, they're not all men. The team's leader is Kanon, a hard-to-read woman who plays a significant role in the narrative. She's actually a pretty good character. It's the grunts? behind her that are the problem. Her squad is full of slim, fashionable men the developers or localizers or somebody in charge decided to make into gay stereotypes. Some of this can be seen in the brief snippets of dialogue they get throughout the game, such as the scene pictured above or when they continuously refer to Kanon as "kween." That's an eye-roller for sure, but it's when they actually speak that it starts to get on my nerves.

During my initial playthrough of the gam?e, the Variabeauties had three crystal clear lines of dialogue they repeated during battle: "Work, Honey," "How Rude," and "Let's Go, Girls." And yes, those lines are delivered in the most stereotypical fashion imaginable, like gay characters in some shitty Seth MacFarlane series. When trying to isolate the audio for this piece, I found three?? more lines that were overshadowed by the music and sound effects: "I Came to Slay," "It's Party Time," and "You Ready For This?" Admittedly, the delivery of these lines doesn't carry the same effeminate tone (though sometimes they do!), but they only became clearly audible and identifiable once I removed all other sounds from the game.

//www.youtube.com/watch?v=17nVmcAOAIY

It's bad enough having to sit through that in one battle, but you have to fight these motherf??uckers several times throughout the game, subjectin?g players to repeated sessions of the type of dialogue you'd get if the only place you've ever seen gay men is on the Bravo Network.

Outside of battle, the mincing tone returns in a few soundbites like "I?cky Twisters" and "Grrr." Of course, none of the other teams get stereotypical voices in this ??manner. They just grunt, wheeze, laugh, and spout generic lines you stop thinking about the moment the fight is over. I would have much preferred that over this hackneyed shit.

Had the developers instead tied these effeminate traits to one specific character rather than painting a whole swath of faceless men as a bunch of Marys...it still would have been offensive because it's using antiquated gay cliches as unnecessary comedic relief in a world where no other objectionable representation exists. But at least it would have been a character rather than these outdated caricatures. Actually, you know what, scratch that idea. Putting all those traits into a single character might very well have ended up with NEO getting its own version of Angel and Julian from Persona 5.

NEO The World Ends with You gay stereotype

I know some might argue stereotypes like these come from a very real place because there are, in fact, gay men in the real world who talk like this. And I know that's true. I've dated plenty of guys who make Cole Escola look like Dwayne Johnson. But those were real people. These are a bunch of cookie-cutter randos who've been pinned with the same problematic personalities the entertainment industry has been falling back on for decades. And it's particularly irksome given the strides game developers have made to be better at representation in games, whether it's putting LGBTQ+ characters at the forefront of the experience like with The Last of Us Part II or removing outdated and offensive content when re-releasing classic titles like with the Yakuza 3 remaster.

Look, I recognize this is a very minor aspect of what is otherwise a great game and it in no way affects my ability to enjoy what Square Enix and h.a.n.d. put together here. But that's actually what bothers me the most about it. It's so minor that it's unnecessary, and if it's unnecessary, I have to question why the decision was made to include it at? all. Because it doesn't make for a better experience or further define the world of Shibuya. It's just there, like this fruity piece of shit on an otherwise delicious cake.

Honestly, I'm just left asking why. Why was this included? Why did they decide this would be appropriate? Why did they think this is something NEO: The World Ends with You needed? And why did a company that spent the entire month of June pimping out its Pride mascot on social media fail to understand how the gay audience it claims to care about might have an issue with being depicted like an extra in the movie Boat Trip?

The post NEO: The World Ends with You is hip, tr?endy, and saddled with some tired gay stereot??ypes appeared first on Destructoid.

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City of Lights

We are still a couple of months out from the launch of long-time-coming JRPG sequel NEO: The World Ends with You. To whet the?? appetite of fans while they wait, publisher Square Enix has released the super stylistic and charismatic opening to the metropolitan adve?nture.

WARNING: The following sequence contains flashing imagery.

Arriving almost 15 years after its predecessor, NEO: The World Ends with You will see a new gang of hip young thangs trap?ped in the strange parallel universe known as The UG — an alternate take on Tokyo's cosmopolitan Shibuya district. Led by protagonist Rindo, a group of eclectic and fashionable strangers must band together to take? on the mysterious and deadly challenge known as the "Reapers' Game" if they ever hope to return to reality.

Developed by a team comprised of TWEWY veterans including celebrated designers Tetsuya Noumra, Gen Kobayashi, Miki Yamashita, as well as series composer Takeharu Ishimoto, (all of whom have reunited with Square Enix especially to work on this project. Packed with unmistakable style, compelling new characters, and an exciting new adventure, NEO: The World Ends with You is shaping up to be ?a sequel well worth the wait.

NEO: The World Ends with You launches on PS4 and Nintendo Switch July 27, with a PC port to follow on Epic Games Store later this summer. Be sure to check out CJ Andriessen's interview with the dev team.

The post Check out the super stylish opening to NEO: T??he World Ends?? with You appeared first on Destructoid.

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A brief chat with the creators of the highly anticipated sequel

It was one of the biggest surprise announcements of 2020. After more than a decade of fans pleading and Square Enix teasing, we learned last summer a sequel to The World Ends with You was in development. For thos??e like myself, it was a moment to rejoice. Long had we waited, and even with rereleases of the original title on new hardware with new content, the further away we moved from the debut of the original title, the ??less confident I became that we'd ever return to Shibuya and the Reaper's Game.

Turns out, I wasn't the only one doubting it could happen. Last Monday, I sat down over Zoom with the creative team behind NEO: The World Ends with You to d??iscuss the game, its characters, its story, and how, after 14 years, we were finally getting one of gaming's most requested sequels.

NEO: The World Ends with You

"I personally felt that I wasn't sure whether this game was ever going to be finished," Tetsuya Nomura, noted belt aficionado and creative producer for NEO: The World Ends with You,  explained. "There had been discussions that popped up about movi?ng forward with this title, but then, somewhere down the line, it got scrapped. And it was pretty much a continuation of that from there. We'd bring up an idea and then it would be scrapped."

The st?arting and stopping of ideas for the title wasn't the only thing standing in thi??s game's way. There were also commitments to other titles that took precedent over a sequel to a niche Nintendo DS game.

"Throughout the years, I was busy with the Kingdom Hearts franchise," Tatsuya Kando, director of the original The World Ends with You, said, "??but this was a title that was always somewher?e in my head; something I always thought about."

It should be no wonder that TWEWY managed to keep itself burrowed in the minds of the development team as they work on the Kingdom Hearts series. Both franchises share some common DNA with work on the original The World Ends with You beginning as development on Kingdom Hearts: Chain of Memories reached the home stretch and Kingdom Hearts II continued along swimmingly. Jupiter, the developer behind Chain of Memories, was brought in to assist with development on the title, further linking the two series. Oh, and then there was Neku and company's appearance in Kingdom Hearts: Dream Drop Distance on the Nintendo 3DS.

NEO: The World Ends with You

Despite not having the sales and worldwide recognition of Kingdom HeartsThe World Ends with You clearly made an impact with somebody at Square Enix as members of the NEO: TWEWY team were able to revisit the title over the years. In 2012, it was ported to mobile devices as The World Ends with You: Solo Remix. In 2018, the game made the jump to Switch with The World Ends with You: Final Remix. Both rereleases were co-directed by Hiroyuki Itou, who returns on NEO as the game's sole director. Also back from Final Remix is Tomohiko Hirano, who once again serves in the producer role. All four men worked on the original The World Ends with You, and despite their eager desire to return to the series, Hirano said they needed more than just the ?will to do it to make it a reality.

"There were, of course, player's voices and a demand for it," he explained, "but the content of this game is a little different and a little bit out there. We needed to secure an environment where we could focus on this game, ??so that's why it took a little bit of time for us to deliver it to you."

One of the many great things about The World Ends with You back when it released on the Nintendo DS is how fresh it felt. It was new, hip, and vibrant. Nothing about it seemed dated. It was forward-thinking almost to a fault. With NEO, the team wanted to retain that feeling, to create something that could only be made right here, right now. This sequel isn't filled with long-gestating ide??as. Rather, it's reflective of where we are in gaming today. Had it come seven years ago, it might have been a music game, as Kando jokingly suggested.

While its ideas are in the now, parts of its story will still be tied for the original. There are many loose narrative threads from The World Ends with You and Final Remix particularly that need to be tied up. If you played the Switch release, you've no doubt experienced the post-game addition known as "A New Day." While I will avoid spoilers here, it does introduce new characters and set up some of the stakes we'll see in the upcoming title. NEO does follow three years after where "A New Day" left off, but those who missed out on Final Remix won't be left in the dark.

NEO: The World Ends with You

"We deliberately did not name this game as The World Ends with You 2," explained Kando. "We went with NEO: The World Ends with You. So you can essentially think of this as a completely different game. We have new protagonists in Rindo, Fret, and Nagi. They're not aware of what's going on, and that is essentially going to be the same perspective as new players who'll be starting with this title. So in that?? sense, it shouldn't be an issue for new players to enjoy the Reapers' Game. That said, for players who have played ?the original, they'll have a better understanding and a more in-depth view of the game."

Returning players may recognize more faces than those joining the series with this sequel, but there are still elements that'll be new to them. Most notably, the changes to the Reapers' Game itself. In the original, Neku and a partner fought together against the Noise and the whims of the Reapers to make it out of the game alive. In NEO, ?players will control a team of four as they fight not only th?e Noise but other teams as well. 

"As you saw in the last trailer, you have the Wicked Twisters, which is the protagoni??st team," Kando said, "and they're going to be participating with other teams in the Reapers' Game. There are going to be multiple teams that fight against each other, and you'll be able to see the interactions with the other teams, their members, and, of course, the Reapers; and all those different interactions with all of these people is going to be the pillar of the game's storyline."

Given the complexity of the original title, there is really no telling where the story will go in NEO. Whatever road it takes, it's undoubtedly going to reach its destination in style. Some of the flamboyant artistry may be lost in the transition from 2D to 3D, but NEO's rendition of Shibuya is still dramat??ic and visually dynamic.

That extends to the characters as well, with Nomura back on boa?rd to create the heroes and villains of this adventure. Like in the last game, they are exceptionally well-dressed and accessorized. Not only do their designs make them prime candidates for the next 10 years of fan art, but they help convey their individual identity, such as Rindo and his mask.

NEO: The World Ends with You

"When we look back at the original game, we had Neku with his headphones," Nomura said, "and that was kind of his iconic element; that was him shutting out the world around him. When designing this new character, I wanted to create a sort of iconic element similar to Neku. I was looking around the younger generation, and even before the pandemic hit, I noticed that masks were kind of a t?rend among the younger people i?n Japan. It felt like people were using their masks to hide their faces and that left an impression on me. When we look at Rindo, he isn't as reclusive as Neku. He doesn't shut out the world, but he's also not the type of person who's just going to talk with other people. So his mask kind of serves as a sign of his personality as well."

I can confirm that, despite what we've seen thus far in the trailers, Rindo will wear his mask properly at least once in the game. Just don't?? expect to see him hiding his? face all that much.

Thirty minutes was far too little time to ask everything I wanted to ask about the game, but I think I'll be fine waiting to have those unasked questions answered until I finally play the game for myself. NEO: The World Ends with You launches on July 27, 2021, for Switch? and PS4. It will release on PC via ??the Epic Games Store at a later date.

The post There’s a reason NEO: The World Ends with You isn’t called The World End with You 2 appeared first on Destructoid.

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The Reapers' Game returns

Square Enix has dropped a double helping of exciting news regarding NEO: The World Ends with You. Not only has the publisher announced via its press hub that the uber-cool JRPG sequel is launching July 27 on PS4 and Nintendo Switch, but Squeeeenix also revealed the existence of a PC port, which is scheduled to?? launch later this summer via Epic Games Store.

NEO: The World Ends with You is the long-awaited sequel to its dimension-jumping predecessor, which launched on Nintendo DS way back in 2007. The new title will see a new gang of over-stylized youths trapped in an alternate Shibuya - The UG - where the y?oungsters are thrust together before being forced to take on another round of the notorious "Reapers' Game."

Led by the affable Rindo, our new gang o??f heroes includes the studious Nagi, the happy-go-lucky Fret, veteran game-player Shiba, and the mysterious and somewhat familiar Minamimoto. But there's no time for introductions, as this party of strangers must learn to work together if they are to battle the psychic, demonic force known as "The Noise," defeat the Reapers' Game, and return to some semblance of reality.

It's been a very long wait for TWEWY fans, but NEO is already shaping up to be a worthy sequel. The inimitable slick style of designers Tetsuya Noumra, Gen Kobayashi, and Miki Yamashita is already in full effect, while series composer Takeharu Ishimoto will be returning to the fold, (despite having left Square Enix) to score this new trip into The UG. Summer feels a long, long way away. Until then, you can check out screens, portraits, and tunes over on the official website.

NEO: The World Ends with You launches July 27 [Gematsu]

The post NEO: The World En??ds with You launches July 27 on PS4 and Switch, is also headed to PC appeared first on Destructoid.

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