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Pokémon Home regularly allows trainers to get their hands on rare Shiny Pokémon. The app's latest update has given users a brief window to add ??a Shiny Keldeo and a Shiny Meltan, two hard-to-get Pokémon, to their collection. However, it isn't handing them out for free.

If you want to get these two Shinies, you'd best be ready to hop back into some old Pokémon games to complete a few of Pokémon Home's Pokédexes. It won't be easy, but catching Shinies never is. Here's how to get Pokémon Home's Shiny Keldeo and Shiny Meltan.

How to get Pokémon Home's Shiny Keldeo

Image via Destructoid

Keldeo, the Colt Pokémon, is the adoptive ward of the Swords of Justice, a trio of Legendary Pokémon introduced in Pokémon: Black and White. As a Mythical Pokémon, Keldeo is usually only catchable during limited-time giveaway events (although there is an obscure way to catch it Pokémon: Sword and Shield's Crown Tundra DLC). This is the first time its Shiny variant has been available,?? making it an irresistible prize for Shiny hunters.

Here's how to get the Shiny Keldeo from Pokémon Home.

  • Download the Nintendo Switch version of Pokémon Home.
  • Complete the Galar, Isle of Armor, and Crown Tundra Pokédexes for Pokémon: Sword and Shield and its Isle of Armor and Crown Tundra DLCs
  • Transfer the required Pokémon from Pokémon: Sword and Shield into Pokémon Home through your Switch to register them on the app's Galar, Isle of Armor, and Crown Tundra Pokédexes.
  • Download the Pokémon Home app on iOS or Android and link your mobile Home account to your Switch Home account.
  • Use the Mystery Gifts feature in your Pokémon Home mobile app to receive your free Pokémon.

How to get Pokémon Home's Shiny Meltan

Image via Destructoid

Meltan, the Lugnut Pokémon, is one of my all-time favorite Pocket Monsters. How can you not love this little guy? Look at his little wheel nut head! Unfortunately, you can only catch Meltan in Pokémon Go, the only game whe?re it can evo?lve into its second form, the roided out Melmetal.

Here's how to get the Shiny Meltan from Pokémon Home.

  • Download the Nintendo Switch version of Pokémon Home.
  • Complete the Kanto Pokédexes for Pokémon: Let's Go Pikachu or Pokémon: Let's Go Pikachu.
  • Transfer the required Pokémon from Pokémon: Let's Go Pikachu or Pokémon: Let's Go Pikachu into Pokémon Home through your Switch to register them on the app's Kanto Pokédex.
  • Download the Pokémon Home app on iOS or Android and link your mobile Home account to your Switch Home account.
  • Use the Mystery Gifts feature in your Pokémon Home mobile app to receive your free Pokémon.

Before making room in your menagerie for Shiny Keldo and Shiny Meltan, don't start thinking you can trick the system. Pokémon Home can tell which game you got the Pokémon you're transferring in from, and it won't count any Pokémon that weren't caught in the games I listed above. There a?re no shortcuts here; if you want these Pocket Monsters, you've got to put in the work and fill in those Pokédexes the old-fashioned way.

The post How to get Pokemon Home’s Shiny Keld??eo and Shiny Meltan appeared first on Destructoid.

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The first promo is at Target

Yesterday due to seemingly misplaced ads at a Target store, there were rumblings of an upcoming brand new "Pokémon Pass" app that wo??uld interact with existing apps/games. Today The Pokemon Company has confirmed directly to Destructoid that ?the ads were real, and that's basically what it does.

As a free download on iOS and Android, the app is mostly tertiary in that it provides digital stickers and wallpapers for your phone, like a companion Pokémon app normally would. But the main gimmick is the chance to earn shiny Pokemon for various games, like for instance, the first Let's Go campaign. Basically starting on May 11 if you head to a Target store (eliminating much of the world from the promo), you can unlock a Shiny Pikachu or Shiny Eevee for Let's Go. Right now, that's it. Shinies truly have overtaken legendaries in some ways in terms of craze factor. You can watch the whole process play out below if you want t?o see how it works.

So that's it? Well, when I first heard about the app I immediately thought that it was created for Detective Pikachu, akin to the promo of a free Pokémon card for the first feature film. They're already hinting at this with a May 11 "10AM to 1PM local time" celebration giveaway a?t Target stores (I'm sure retail employees will love navigating this potential nightmare).

The Pokémon Company also teases more uses for the app, noting that "it will continue to offer more digital rewards at participating retail stores." While it initially seemed cool, now it looks like the powers that be are controlling the typical distribution events you see at ??Best Buy and Game Stop stores. It makes sense, but it's another step on top of the sometimes inconvenient process. In a ??perfect world I just want all of these to be in-home events, but money calls.

The post Pokemon Pass app is out now, separate ?from Pokemon Go appeared first on Destructoid.

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Crack open a Mystery Box with the boys

Niantic is giving Pokémon Go players a proper chance to catch the shiny variant of Meltan, one of the series' newest and most huggable critters. It's only a slightly different shade and the tail is just blue instead of red, but still! Shiny! The promo event runs? from today through Monday, March 4, 2019.

Shiny Meltan in Pokemon Go and Let's Go

Players can catch Meltan using the Mystery Box item that's awarded for linking Pokémon Go with Pokémon: Let's Go, Pikachu and Let's Go, Eevee on Nintendo Switch. That's the same now as it's been in the past. But while this event is running, there's also a chan??ce for shiny Meltan to appear, and players can use the Mystery Box every three days instead of dealing with the normal seven-day wait.

I'm missing Meltan, its beefy evolution Melmetal, and a couple other rare Pokémon in Let's Go, Pikachu. Considering I did all my trading with rando?m strangers and there's no online communication (you just scroll through your box until they read your mind or quit), I feel okay leaving my Pokédex incomplete.

Secure a Shiny Meltan in Pokémon GO [Pokémon]

The post Pokemon Go has unleashed shiny Meltan appeared first on Destructoid.

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It's $10 too

So Pokemon Let's Go is a lot better than some people thought it would be, combining some new sensibilities with old school flair. One of?? the biggest nostalgia hits is the soundtrack, whi??ch combs through a decades-long history with songs like the Pallet Town theme.

You can relive th??e glory (and modern) days fairly easily too with the new soundtrack that just dropped on iTunes. It combines both games into one release, offering up 122 songs and sound effects (some of which are sub 30 seconds) for $10. Individual city and town songs are in, as are classics like the Poke? Flute tune and new ones like the Go Park theme.

Having listened through it (and experienced it in-game) I can say that it's pretty much an easy buy. Even things like the seconds-long "level up" noise would make great text tones and they really didn't leave much out: there's even a Jessie and Jame??s t?heme.

Pokemon Let's Go [iTunes]

The post The 112 track Pokemon Let’s Go soundtrack has a lot of bangers appeared first on Destructoid.

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A story about a boy and his Lickitung would make for a riveting tale!

In today's episode of Impulse, I sat down once again with Sam Mui from Infinite Backlog to discuss our brief thoughts on Pokémon Let's Go and what features we'd love to see carry over to the next mainline game. But, obviously, the GO approach of catching Pokémon in Let's Go hasn't exactly been a popular i?nclusion to the game.

I love grinding and battling wild Pokémon just as much as the next person, but I also love being able to see Pokémon within the world itself while running around in the grass. Just being able to pick and choose which wild Pokémon to battle would be a huge improvement to the formula itself. However, Pokémon Let's Go also has a number of other surprising features and smaller details that completely caught me off guard.

For example, I love the small details on some of the battle animations. Seeing the crosses appear on Slowpoke's eyes when damaged (now in HD) never gets old for me. I genuinely think if the next mainline Pokémon game captures the same aesthetic style of Let's Go, while?? still incorporating the competitiv?e aspects from previous games, it would be another definitive reason to own a Switch.

The post Today on Impulse, we discuss the features we want from Let’s Go in the next mainline Pokemon appeared first on Destructoid.

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I wanna be...

Prettttty much everyone knows the words, or at least some of the lyrics, to the original Pokemon anime theme song. It's embedded in your brain and in the mind o?f singer ??Jason Paige, who re-appears from time to time to cover the tune yet again.

Nintendo and Game Freak are doing the exact same thing, but this time they're using the opportunity to pepper some nostalgia into the Pokemon Let's Go marketing campaign. In honor of the two Switch Pokemon title?s that just came out there's a new video availa?ble of footage from the game mixed with the aforementioned show intro.

Cheap tactics aside the trailer, which seems to be a launch clip of sorts for the pair of games, does a decent job of actually showing you what's up. Battle, exploration and side mission footage is clearly depicted alongside of light glimpses at the interactivity with Pokemon Go.

The post Nintendo jabs at your nost??algia tendon with a remade Pokemon anime intro appeared first on Destructoid.

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Catch 'em all again

I don't remember exactly what compelled me to rush out and buy Pokémon Red before the craze began, but I vividly recall the day I went to To??ys"R"Us after sch??ool and picked it up. I got to Mt. Moon in one sitting and promptly turned off the game, forgetting to save: what a first day!

From there I'd go o??n to collect all 151, hosting all sorts of local trainer parties as the resident link cable owner and Pokémon Master. It's one of my most-played games of all time and it's the main reason why I'm always willing to give new entries a shake.

Pokémon Let's Go isn't for everyone, but from the perspective of someone who only recently became a parent, this is going to ?be a perfect entry point for some.

Pokemon Let's Go Pikachu & Eevee review

Pokémon: Let's Go Eevee & Pikachu (Switch)
Developer: Game Freak
Publisher: Nintendo
Released: November 16, 2018
MSRP: $59.99 (game), $49.99 (Poké Ball Plus), $99.99 (Poké Ball Plus and game bundle)

Let's Go serves a bridge between the more casual Pokémon Go and the mainline series. Remember how Pokémon Yellow sort of retrofitted the anime? Go (not to be confused with the mobile Go) ??is like a super-charged version of that. I'm talking Team Rocket with Jesse/James/Meowth shenanigans, the whole nine yards.

That's awesome in theory, but this dynamic duo is going to really confuse some long-term fans. It is basically an alternate generation-one journey, complete with small geographic and narrative twists. Let's Go is also a bit of an odd duck as far as its control schemes go. As I espoused in our Super Mario Party review, I've come to really admire Nintendo for increasing our options in the Wii U and Switch eras compared to the forced waggle of the Wii, but not every game adheres to that standard. Let's Go&??nbsp;completely removes Pro Controller support in favor of adding a new object into the mix: the Poké Ball Plus.

Now I sorely missed the Pro Controller (it's one of the best remotes on the market right now), but I did have access to the one-handed device for this review and it grew on me (here's a closeup). That tiny little bit where the Poké Ball button is? That's an analog stick that presses in for menu confirmations and world exploration. The top button (??which is kind of hidden on the re?d part of the ball) opens the menu. Given that Pokémon games are RPGs with a heavy emphasis on turn-based combat, it makes sense why it would work. I?? went on to play roughly half the game with it, finishing the rest in portable mode and with the Joy-Con.

So there are three aspects of the Poké Ball Plus: the aforementioned controller option, the chance to place creatures in the ball and walk around with them (Pokéwalker anyone?), and Pokémon Go connectivity. Although I wasn't able to extensively test the latter out as it wasn't readily available for some time, the walking aspect is a cute little extra and tapping the ball to cue a Poké voiceover is a nice touch. Just know that the little thing is a whopping $50 and is basically only applicable to Let's Go, so maybe don't get too excited. I sincerely felt the hit of not using the Pro Controller, and if you do opt for a Joy-Con, only one is supported -- and only in the upright position. Now if this was Bayonetta I'm sure people would be angry to no end, but again, it's Pokémon: I can make do. ??It also comes with a level-one Mew if that gets you going.

Digging a little deeper, I'll get the "big nope" out of the way (I can hear the figurative right-clicks already!): open-world battles don't exist as they're just capture encounters, not unlike those you'd find in Pokémon Go. I get that it's not going to appeal to people who wanted a full 3D generation-one remake, but there's an upside. Taking the focus off of wild battles seems trivial but it cuts out the grinding, a mentality you slowly adapt to while playing Let's Go. I lament that there are fewer chances to try out my Pok&eac??ute;mon in the wild (and that the strategy of whittling down their health for a greater capture chance is now reduced to chucking berries), but it's a give and take.

That streamlined approach gives way to universally positive improvements. Pokémon are kept in a convenient bag without the need to go to boxes to swap party members. Really good Pokémon like Beedrill (a straight-up Beedrill, fully evolved) can be caught very early on. That's great! I kn??ow a ton of people are going to espouse the virtues of leveling up Pokémon from level one to 100 and how you should "earn" evolutions, but this is not that kind of game.

Pokemon Let's Go Pikachu & Eevee review

Mechanical talk aside I think everyone is going to fall in love with Let's Go's aesthetics. Kanto is a delightful Arcadia and has never looked this good. Watching the camera pan over the quiet hamlet of Pallet Town gets the nostalgia endorphins going, yes, but Let's Go's sleek visuals sell all of those familiar locations. Game Freak also nails the scale of each Pokém??on to make it feel more like the anime: seeing a gigantic Onix tower over his foes is something else. The same thing goes for random environmental cuteness like napping Meowths. It all adds flavor to the world. Its sense of scale is its biggest strength. Gym battles more accurately mirror the anime with their grand halls, and random trainers (even throw?aways) are more emotive.

As far as the big picture is concerned there is some wasted potential. No Pokémon Bank connectivity at launch, or possibly ever, is a bummer; especially when Game Freak and Nintendo are collectively asking you to catch the same Pokémon that have been around for ages (you can nab Alolan forms through Pokémon Go but that??'s not a big enough incentive). The ability to play it solely in the Switch's portable mode is fantastic (thus not betraying the original "pocket monster" mantra), but you can't help but think that some basic features we've come to expect from the series were held b?ack in favor of a more explosive entrance for the next mainline entry.

I can't believe it took Game Freak over 20 years to give us an RPG-oriented console Pokémon game, but with the ever-changing mobile landscape and the success of the Switch, the opportunity finally presented itself. No, Let's Go is not the main??line entry that E?V/IV min-maxers hoped for, but that's still on the way. If you happen to miss this return to Kanto, that's perfectly fine, but I was mostly delighted to go back.

Pokemon: Let's Go Eevee - 7.5/10

Pokemon: Let's Go Pikachu - 7.5/10

[This review is based on a retail build of the game and the Poké Ball Plus, provided by the publisher.]

The post Review: Pokemon Let’s Go Pikachu & Eevee appeared first on Destructoid.

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'Most Nintendo Switch Games' do

When we first got details about Nintendo's upcoming "Switch Online" service, one of the? promises was cloud saving for "most Nintendo Switch games". While it may have been naive to assume that Nintendo was just being cheeky, I honestly didn't think the company would put limitations on which games users could backup data for. Turns out I'm just an idiot, though, as Nintendo has now finally confirmed that not every game will allow for cloud saves.

Earlier this morning, a user on ResetEra noticed that the official website for Splatoon 2's Starter Edition noted, "This game does not support Save Data Cloud backup". Going further, Ars Technica did a search for that exact phrasing with a limit to Nintendo.com and pulled up a number of other gam??es with the same description.

According to that?? search, the following games will not support cloud save backu?p:

  • Pokemon Let's Go Pikachu
  • Pokemon Let's Go Eevee
  • Dark Souls Remastered
  • FIFA 19

After running the story earlier today, Nintendo of America issued a statement to Ars Technica. In that statement, Nintendo explained, "In certain games, this feature would make it possible to, for example, regain items that had been traded to other players, or revert to a higher online multiplayer ranking that had been lost." With specific regards to Splatoon 2, Nintendo sai??d the fea??????????????????????????ture is absent, "to ensure that Save Data Cloud backups cannot be used to unfairly affect online multiplayer rankings."

What makes this truly ridiculous is that the original Wii gave users the ability to back-up their data. You could copy most everything to an SD Card in case of needing to do a system format. Wh?ile some games didn't natively allow it, the Wii was cracked open so fast that even those weren't immune. With Switch hacking being so prevalent, Nintendo putting odd restrictions on its paid service is just going to push people to jailbreak their consoles.

I know we won't be able to reverse the decision, but I'm just in awe of how narrow sighted this really is. If it wasn't enough that Nintendo's online infrastructure is still lacking, now we have to deal with yet another limitation. There better be something really special i?n store for S??witch's online service, because it sounds just a bit worse now.

Nintendo's promised cloud saves on Switch?? won't work for every game [Updated] [Ars Technica]

The post T?urns out not every game will supp??ort cloud saves on Switch appeared first on Destructoid.

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