betvisa888 casinoRune Factory 4 Archives – Destructoid - کرکٹ بیٹ/کرکٹ شرط | Jeetbuzz88.com //jbsgame.com/tag/rune-factory-4/ Probably About Video Games Thu, 16 Jul 2015 04:00:00 +0000 en-US hourly 1 //wordpress.org/?v=6.4.5 211000526 betvisa liveRune Factory 4 Archives – Destructoid - شرط بندی آنلاین کریکت | Jeetbuzz88.com //jbsgame.com/story-of-seasons-is-xseeds-fastest-seller-ever/?utm_source=rss&utm_medium=rss&utm_campaign=story-of-seasons-is-xseeds-fastest-seller-ever //jbsgame.com/story-of-seasons-is-xseeds-fastest-seller-ever/#respond Thu, 16 Jul 2015 04:00:00 +0000 //jbsgame.com/story-of-seasons-is-xseeds-fastest-seller-ever/

More than 100,000 sales since March 31

Story of Seasons has sold more than 100,000 units in North America since its March 31 release, XSEED Games revealed today, trumpetin?g the farming sim as its fasting-selling game thus far.

The announcement follows one made in November 2012, when the publisher called The Last Story (a Mistwalker-developed RPG Nintendo of America passed on)??? its "most successful title to date."

For comparison's sake, XSEED notes Rune Factory 4 has sold 160,000 copies since October 2013.

The studio has plans to follow up these successes by bringing another farming sim to market this winter in Return to PopoloCrois: A Story of Seasons Fairytale, a Nintendo 3DS-exclusive crossover between Yohsuke Tamori's PopoloCrois manga series and Marvelous' Bokujo Monogatari games.

For more on Story of SeasonsBokujo Monogatari, and Harvest Moon check out our full report here.

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Yay!

Rune Factory 4's journey to Eur??ope has been a long and winding road.

At one point, when developer Neverland went bankrupt and closed its doors, it looked like the role-playing game might never release in PAL territories. Luckily, t?hough, this story appears to be moving toward a happy ending.

Today, XSEED and Marvelous Europe announced the long-awaited farming title will finally 'crop up' in Europe and Australia next week. It will be available exclusively via the Nintendo 3DS eShop starting December 11 for £25/&eur??o;30/$50 AUD.

Rune Factory 4 is the latest Bokujo Monogatari spin-off, the publishers note, reminding everyone Story of Seasons is the new Harvest Moon -- not that new thing Natsume is peddling.

In our review, Dale North called Rune Factory 4 "a charming time sink," fusing farming sim and classi?c RPG elements into something players will find to be "an absolute delight."

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XSEED publishing 3DS RPG as a digital-only title

It seems Rune Factory 4's trip across the pond was postponed more so than cancelled, and the role-playing gam??e will be turn??ing up on European shores fairly soon.

Speaking with Siliconera, XSEED vice president Ken Berry confirmed the company plans to publish the title across Europe in the?? near future. It will be a digital-only release in the region.

XSEED was cagey about announcing the localization too soon. Berry said "fans in Europe have ??suffered enough with one c?ancellation already, so we didn’t want to announce anything until the game passed certification."

A different team is handling the programming for the European release, as the original developer Neverland went bankrupt and closed its doors late last year.

Xseed Are?? Trying To Release Rune Factory 4 In Europe Via The Nintendo eShop [Siliconera]

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This is why region locking sucks

As far as we knew, Rune Factory 4 was heading to European shores at some point this year, but as of this week, the localization has been canceled. Marvelous AQL confirms, "while we have made every effort to secure the title’s release for this territory, it is, unfortunately, not p?ossible to?? do so at this time." This follows the news that the developer, Neverland, filed for bankruptcy.

That's disappointing to hear because I actually enjoyed the game quite a bit. It's not perfect, but for those of you who want a little more "action adventure" in your Animal Crossing simulation g??enre, it's pret??ty much everything you could want.

Rune Facto?ry 4 European release cancelled, publisher confirms [VG24/7]

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A charming timesink

Some have compared Rune Factory to Animal Crossing. There are a few similarities between Nintendo's charming world and Natsume's flagship title. For one, they both suck you in and manage to somehow entertain with their seemingly endless supplies of ordinary tasks, including farming and talking to weirdos. But Rune Factory 4 has several aspects that Animal Crossing: New Leaf does not,? including a storyline, action-RPG gameplay, dungeons to explore, and even mates to date and eventually marry.

Look, I love the Animal Crossing franchise, but if you want to get lost in a world, Rune Factory 4 has so much more to offer. 

Rune Factory 4 (3DS)
Developer: Natsume
Publisher: XSEED
Released: October 1, 2013
MSRP: $39.99

You are literally dropped into the world of Rune Factory 4 after falling out of an airship -- ??an accident happens on the way to delivering an important item. The hero's (a boy or girl, your choice) body doesn't suffer, but their memory does. ??No worries, though, as you fall into a pretty nice situation. The town you land in, Selphia, just happens to be protected by one of the four legendary dragons, Ventuswill.

As luck would have it, Ventuswill really likes you and sees something in you, even with your total lack of memory. She mistakes you for royalty that was expected to visit the town. But when that royalty, a prince, does show up, it turns out that he's looking for some time off. The prince lets you act as royalty in his place while you work to get your memory back. Ventuswill gives you a home in her castle, the prince lets you use his name, and your servants are there for anything ?else needed.

Wow, I need to fall out of an airship some time!

Those that have played games from Natsume's other top franchise, Harvest Moon, will instantly feel familiar with a lot of Rune Factory 4's early gameplay. Players are immediately introduced to the garden behind their castle home, where they'll plant and tend to crops, selling them for profit. And later on, capturing monsters as pets to keep in your farm is not unlike ranching. Natsume's oddly adorable farming simulation gameplay is fully intact here in RF4, ?and is engrossing enough to feel l?ike a game on its own.

But then there's a whole other side to Rune Factory 4 with its action-RPG gameplay. Fans of games like Secret of Mana will likely enjoy the fast, accessible swordplay. It's a no-frills slash-and-run type of affair. A magic/skill system lets you pick any two acquired skills -- anything from fireballs to super uppercuts -- to be assigned to face buttons, letting you use them as long as you have points available. From battles players will earn gold and gather items to build up their equipment. Victo??ries bring more skills and power to play with -- pretty standard action-RPG systems, really.  

This battle system is light and? enjoyable, matching perfectly with the other aspects of the game. It's far from complex, but this goes a long way towards keeping things fun. My advice? Don't think too hard about it. Just jump in, sword a-swinging. I've put d??ozens of hours into exploring maps and dungeons, and have yet to tire of taking down baddies. Dungeon bosses are a nice challenge, though they can be a bit tough/cheap when you have the difficulty on its highest setting. 

Dying comes with a high penalty. If you're done in, you'll awake in a doctor's office, slammed with a bill that feels unnecessarily high. On the hard setting I've lost my e?ntire for?tune countless times!

It's also more than happy to tell you about your progress -- I've seen so many level and skill-up notifications in the past week that they started to go to my?? head.

A quest giver gradually introduces players to the almost countless number of other gameplay diversions in Rune Factory 4. Through these simple quests, players will learn the basics of skills like cooking, fishing, and flower growing. Later, crafting and chemistry come into play for more advanced skill exploration. The brilliance here is?? that all of these aspects intertwine. For example, you could take up fishing to try to capture the biggest pike or squid for recognition, and then maybe take the squid back to the kitchen to make squid sashimi. The pike could be sold, or entere??d in a fishing contest. It's up to you -- there's no right or wrong. 

And let's not forget our princely (or princess-ly, for female characters) duties as the prince's stand-in. Players will use acquired royalty poi??nts to do things like upgrade the town's shops, or add buildings to their farms. The main goal is to increase tourism in Selphia, so working up enough points to host town events, like cook-offs and festivals, is advised, and keeps things lively around town.

Even with all of this, there's one more gameplay aspect that, at least for me, eventually overshadowed the rest: relatio??nships and dating. I think that if you boil all of the varied gameplay aspects down, what you're left with is flirting with townsfolk. It starts as small talk, which hopefully leads to dates (they call them adventures), relationships, and even marriage. Every townsperson has a gauge that you'll work to level up through your choice of actions. The girl I'm into (I'll never tell!) likes fresh fruit, so I bring her apples when I come across them. The one you fancy may like to beat up monsters, so you should do that together. It's on you to learn what the apple of your eye likes. Again, there's no right or wrong -- you'll have to figure out how to lay on the a??ppropriate type of charm on your own.

Players will likely fall into a sort of daily grind with all of these things to tend to. My daily rotation had me tending t?o my garden in the morning, meeting townsfolk and running quests in the afternoon, venturing out into dungeons in the?? evening, and offering wares for sale in the evening, all before hitting the sack to do it again the next game day.

Somehow, story segments seem to magically weave their way into your daily grind, which has their tale unfolding in a very natural way. Often, I wa??s surprised by story progression segments, totally unaware that I flagged them. It's not the deepest story, but it's certainly fitting for the game's world, as well as interesting enough to keep me tuned in.

But, depending on your tastes, that story may not be enough to keep you going. The issue some may have with Rune Factory 4 i?s that it offers next to nothing in the way of guidance. There's nothing there to tell you how to play or what to do next, let alone the deeper aspects of the crafting or combat systems. You're own your own; it seems that they're hoping you'll find something you enjoy doing.

Unfortunately, those that don't find something to enjoy aren't going to feel fulfilled by running around trying to find it. If you're the type that needs to have some kind of idea of what's going to happen next, you may find RF4 frustrating with its very loose structure. On the other hand, if you're perfectly content in carrying out the day-to-day chores that the game has you doing, you'll be fine. I think fans of Animal Crossing will be more than pleased.

I can't tell you how many times I completely lost track of time while playing Rune Factory 4. I'd get hung up on one particular thing, like, hunting down an ingredient for a dish I wanted to prepare, and then I??'d look up and see that it was 2:30 a.m. 

Learning all of the game's various systems is a bit of work, but once I had them down, I could get directly to doing what I wanted to do most: win my girl's heart. There's rarely a dull moment with t??he lively townspeople and countless quests. It sounds like a lot to handle, but you are free to do what you enjoy, skipping anything you don't find fun. That's what I enjoyed most about this game. 

Rune Factory 4 isn't the deepest or most structured game out there, but it more than makes up for it with its charm and wide-open freedom. If you are willing to put in the time to learn its varied systems, I think you'll?? find that this game is an absolute delight.

The post Review: Rune Factory 4 appeared first on Destructoid.

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XSEED finally locks a date down

After multiple delays, XSEED has informed us that Rune Factory 4 will officially launch on October 1st, 2013 on ??the 3DS for $39.99. The gist is you'll go on a fantasy life romp, engaging in farming, dungeon crawling, and managing resources. For the first time ever in the series you'll be able to create a female hero, and play as either a prince or a princess.

I've always enjoyed the Rune Factory series, and I can't wait to try this one out. The 3DS is an RPG machine, and it's slowly becoming my favorite portable of all time.

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'Harvest Moon on steroids'

Attending E3 has given me the chance to try out some games I normally wouldn't think of picking up - Rune Factory 4 being one of them. I always considered the Rune Factory series to be a Harvest Moon imitator until I gave it a shot on the show floor. I ha?ve to say, I was blown away at the complexity and pleasantly surprise??d at the sheer amount of mechanics in the game.

The Rune Factory series has seen its fair share of criticism from by being compared to popular farm simulator franchises like Harvest Moon. Despite this, XSEED games is translating over 1.6 million Japanese characters into English for fans and perhaps newcomers to ??the series. 

In Rune Factory 4 you start out as a prince (or princess!) who has lost their memory. Not to worry though - a dragon in the town guides you in your quest to build up your farm and town. The game itself is endless - you can easily put 80 hours into it through various means (farming, combat, upgrades, etc) but the r??eal meat of the game is building up your town through accumulating tourists and revenue. 

Rune Factory 4 continues the core tradition of monster hunting and taming - when you're not running around town or working on your farm, you can adventure into the world to kill or tame monsters. Once you tame a monster, you can essentially make it slave away on your farm while you go out for more ad??venturing. In addition to the normal gameplay, you have the option to romance various townsfolk. I also noticed that townspeople don't just babble on about the same things every day - this game has a plethora of dialogue. 

I was surprised at the amount of stat tracking in Rune Factory 4 - in addition to your standard tool/weapon up?grades, you can even work on your "walking" skills. Accessories were also pretty complex and are shown on your character as you walk a?round the game. Of course, your standard upgrades for storage/backpacks/etc are still available in this version.

A new feature to Rune Factory 4 called the Order System allows players to collect "prince/princess points" via completing tasks across town. Players use these points to upgrade shop?s in the town, or to throw various festivals like the Turnip Festival where you essentially run around and throw turnips at NP?Cs. This is my kind of game!

Although no exact date has been set, Rune Factory 4 is being released for US audiences t?his fall for the 3DS.

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