betvisa888 liveThe Last of Us Part I Archives – Destructoid - کرکٹ سکور | Jeetbuzz88.com //jbsgame.com/tag/the-last-of-us-part-i/ Probably About Video Games Tue, 01 Oct 2024 12:39:10 +0000 en-US hourly 1 //wordpress.org/?v=6.7.2 211000526 betvisa loginThe Last of Us Part I Archives – Destructoid - Jeetbuzz88 - live cricket t20 2022 //jbsgame.com/all-ps5-pro-enhanced-games-confirmed-so-far/?utm_source=rss&utm_medium=rss&utm_campaign=all-ps5-pro-enhanced-games-confirmed-so-far //jbsgame.com/all-ps5-pro-enhanced-games-confirmed-so-far/#respond Sat, 28 Sep 2024 12:08:33 +0000 //jbsgame.com/?p=606663 All PS5 Pro Enhanced Games

For those who can pay $700 for a PS5 Pro, many games will take advantage of its features. Some of the PS5 Pro-enhanced games include Final Fantasy VII Rebirth, the Horizon series, and Marvel Rivals, among many other titles.

PS5 Pro enhanced games listed

The P?layStation Store currently has a list of PS5 Pro-enhanced games, with a total of 54 available currently announced.

According to a Redditor named ZXXII??, who found the tag "PS5 Pro Enhanced" on each store pag?e, they include the following:

  • Alan Wake 2
  • Assassin’s Creed Shadows
  • The Callisto Protocol
  • The Crew Motorfest
  • Demon’s Souls
  • Dragon Age: The Veilguard
  • Dragon’s Dogma 2
  • Dynasty Warriors: Origins
  • EA Sports College Football 25
  • EA Sports FC 25
  • Empire of the Ants
  • Enlisted
  • F1 24
  • Final Fantasy VII Rebirth
  • The First Descendant
  • Fortnite
  • Gran Turismo 7
  • Hogwarts Legacy
  • Horizon Zero Dawn Remastered
  • Horizon Forbidden West
  • The Last of Us Part I
  • The Last of Us Part II Remastered
  • Lies of P
  • Like a Dragon: Pirate Yakuza in Hawaii
  • Madden NFL 25
  • Marvel Rivals
  • Metal Gear Solid Delta: Snake Eater
  • Mortal Kombat 1
  • My Little Universe
  • Naraka: Bladepoint
  • No Man’s Sky
  • Pro Baseball Spirits 2024-2025
  • Ratchet & Clank: Rift Apart
  • Redacted
  • Resident Evil 4
  • Resident Evil Village
  • Retrieval
  • Rise of the Ronin
  • Marvel's Spider-Man Remastered
  • Marvel's Spider-Man Miles Morales
  • Marvel's Spider-Man 2
  • Spine: This is Gun Fu
  • Star Wars Jedi: Survivor
  • Star Wars Outlaws
  • Stellar Blade
  • Test Drive Unlimited: Solar Crown
  • Towers of Aghasba
  • Until Dawn
  • Warframe
  • War Thunder
  • Marvel's Wolverine
  • World of Warships: Legends

cyubeVR and Kayak VR Mirage are also supported with PS5 Pro enha?nced support for PSVR 2. We'll update this list if more games get announced for PS5 Pro enhancements.

What improvements will the PS5 Pro add?

It seems like the improvements the PS5 Pro will add will vary by game. However, it is supposed to support ray-tracing at higher resolutions and AI upscaling called PlayStation Spectral Super Resolution. Some fans have complained that the Performance Mode for Final Fantasy VII Rebirth is blurry while the game runs at 60 frames per second (FPS). The PS5 Pro supposedly gives the game higher-quality visuals (via Digital Foundry) while running at that pace rather than 30 FPS.

The post All PS5 Pro enhanced games confirmed so far appeared first on Destructoid.

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betvisa888The Last of Us Part I Archives – Destructoid - آن لائن کرکٹ بیٹنگ | Jeetbuzz88.com //jbsgame.com/top-10-worst-game-launches-in-gaming-history-ranked/?utm_source=rss&utm_medium=rss&utm_campaign=top-10-worst-game-launches-in-gaming-history-ranked //jbsgame.com/top-10-worst-game-launches-in-gaming-history-ranked/#respond Tue, 24 Sep 2024 18:40:35 +0000 //jbsgame.com/?p=378157

Up to 40% of a game's total sales occur in the first month, according to the SSRN Electronic Journal. Consequentl?y, the best strategy for studios is to ensure their titles launch with a bang. Some strategic marketing is necessary to achieve this. Piling up good reviews from critics and gamers is also vital, meaning it'?s essential for games to launch in a polished state.

Over the years, a few titles h??ave missed the mark terribly, resulting in catastrophic laun?ches. The following list contains some of the worst offenders in gaming history.

2024 addendum

To borrow a common internet adage, it's like Concord read this list and said, "Hold my beer." As ?such, we felt it would be a good time to add to this list. It felt as though it would remain inco?mplete without what is currently the most talked about crash.

But rather than slotting in Concord and calling it a day, I'm going to also add a couple of my fa??vorite launch failures. Smangeliso already did a bang-up job on compiling some of the worst, so those are left untouched.

Jurassic Park Trespasser Jank
Image via MobyGames

13. Trespasser - Jurassic Park

The move to 3D graphics was a painful one. Over-ambition was common, and nowhere was this more obvious than with Trespasser, a game based on the Jurassic Park franchise. The lead-up to the launch promised a game that used a real-time physics engine and artificial i??ntelligence that would make dinosaurs flock together and act based on their specifi?c needs.

Trespasser was technically impressive when it launched. However, the game was rushed so urgently that every promised feature was only technically implemented. Dinosaur AI, for example, wasn't ready for prime time, so the dinosaur's anger was cranked up to maximum, and that was it. The real-time physics and inverse kinematic animations resulted in the thunder lizards staggering ??around drunkenly. It's hilarious, it's easily one of my fa??vorite terrible games.

SimCity 2013 Offline
Image via EA

12. SimCity (2013)

The first SimCity was released in 1989 and became one of the most influential games in the history of the industry. It practically created the city-builder genre and laid the groundwork for all kinds of management games. Makes sense that EA would be the ones to screw that up. The publisher decided that the once single-player city builder should have a multiplayer element, and that was enough to warrant an always-online requirement for SimCity (2013). Previous botched attempts at always-online had soured the already mixed feelings on the requirement, and?? it proved to be warranted when many players had difficulty downloading, connecting, and staying connected to play the game.

It didn't stop at the online issues, however. Many changes to the SimCity formula were not well received, such as an almost micros?copic map size to build on and mindless traffic that players would put through veritable mazes of streets to demonstrate their insistence on taking the most direct path, rather than an easily acceptable and better alternative. Three years later, EA would remove the always-online requirement, but a??t that point, it was far too late.

Screenshot by 2K Games.

11. WWE 2K20

The WWE franchise has had a long presence in the gaming scene, and titles like Smackdown! vs Raw 2006 and SmackDown! Here Comes the Pain are memorable games that successfully replicat??e the testosterone-floode??d action of sports entertainment.

When WWE 2K20 launched in October 2019, day-one buyers ended up with a game sporting atrocious graphics that looked like they belonged on a PS3. The gameplay wasn't any better, and the numerous glitches made WWE 2K20 a pain to play. The game's terrible reception was one of the reasons WWE 2K21 was canceled. It was for the best, as when the franchise returned with WWE 2K22, it ach??ieved double its predecessor's launc?h sales.

Screenshot by Amazon Games.

10. New World

Amazon's New World hit stores? in September 2021, and the launch was nothing but chaos. Servers were flooded, resulting in players waiting for hours before they could start playing. When people were eventually able to p??lay, they discovered that while the core game was good, it was also plagued with game-breaking glitches. Since release, plenty of updates have been pushed out, and the game is in a better state, but it failed to be the enduring classic that Amazon was likely aiming for.

Screenshot by BioWare.

9. Anthem

When Anthem was announced, the flashy marketing successfully caught the attention of the gaming world. Unfortunately, when Anthem launched in 2019, it was immediately critically panned. Critics and gamers alike complained about ?many elements, including bor?ing missions, technical glitches, poor performance, and excessive grinding. The game failed to meet EA's expectations, and future developments for it were cut in 2021.

Screenshot by Destructoid.

8. The Last of Us Part 1 (PC)

Though the PS5 version launched without any major issues, the PC port of The Last of Us Part 1 has been nothing short of a disaster. Players were greeted with technical issues and absurdly long loading times, maki??ng the game unplayable for some. Since launch, many have pointed the finger at Iron Galaxy, the studio Naughty Dog entrusted with the port. It won't be the last time the studio appears on the li?st, so there may be some truth to the accusations.

Screenshot by Bethesda Game Studios.

7. Fallout 76

In 2018, Bethesda took Fallout online with Fallout 76. The game promised to allow players to explore dystopian settings with friends, which is an idea that has great potential. When Fallout 76 launched in November 2018, it was far from what gamers expected, resulting in the PC version scoring a measly 52 on Metacritic. Due to the bad press, many gamers stayed away, and as a result, Fallout 76 had lower launch sales numbers than Fallout 4 and Fallout New Vegas.

Screenshot by Destructoid.

6. Batman: Arkham Knight (PC)

Arkham Knight's PS4 and Xbox One versions were developed by Rocksteady Studios, and the PC port was handed off to Iron Galaxy. This proved to be a mistake. When Arkham Knights launched on PC, it crashed constantly and featured technical issues ??that rendered it unplayable for many.

The situation got so bad that Warner Bros. Interactive Entertainment suspended sales of the Windows version of the game in June 2015 while developers worked on patches to fix the game. Though the game has improved plent?y, the historically disastrous launch won't be forgotten any time soon.

Screenshot by Konami.

5. eFootball

The free-to-play sports game eFootball was released in September 2021. The concept wasn't a bad one, though the execution left a lot to be desired. Gamers were met with atrocious graphics, endless te??chnical issues, and visual bugs that have made for som??e hilarious screenshots. With a score of 25 on Metacritic, it is one of the lowest-rated games of all time.

Screenshot by Destructoid.

4. Grand Theft Auto: The Trilogy - The Definitive Edition

When it was revealed that the GTA trilogy wou??ld receive a remake, excitement was high. Launch day arrived in November 2021, and gamers were less than satisfied. The trilogy was rife with technical issues, ugly ch?aracter models, and visual errors, which should have been spotted during the QA phase of development. To placate fans, Rockstar offered the original trilogy to all customers who had purchased the remake via the Rockstar Store.

Screenshot by CD Projekt Red.

3. Cyberpunk 2077

Cyberpunk 2077 is a title that has been a ubiquitous fixture in gaming for years, and not always for good reasons. When Cyberpunk 2077 launched in 2020, the experience was so bad droves of gamers dem??anded refunds, and Sony eventually pulled the game from the PS Store. Fortunately, the story doesn't end on? a sour note, as developers have worked hard to improve the game, and after several patches and updates, the game is one of the most enjoyable open-world titles on current-gen consoles.

Screenshot by Hello Games.

2. No Man's Sky

Like many other titles on the list, the developers made plenty of big promises before the game's release. When No Man's Sky launched, gamers realized that many of the promised features were missing, and the performance was poor. There was plenty of outrage, though Hello Games didn't abandon No Man's Sky. Instead, developers got to work releasing patches and updates that slowly but surely improved the game. Today, No Man's Sky i??s a bestseller available on almost? all platforms.

Concord Servers going offline

1. Concord

Concord's failed launch was so severe that it will probably be studied for years to come. It was enough to warrant an update on this list. It was reportedly the result of years of work and millions upon millions of dollars, and lasted two weeks before it was pulled from marketplaces with a refund being issued to those who had bought it. At least one report suggests that Sony dumped $400 million into the project and was betting on it being the future of the brand. Take that with a grain of salt; it hasn't yet been substantiated. However, the live service sector of the industry is packed to the gills with people hoping to be the next Fortnite, and simply dropping an expensive game in there is not enough to capture the crowd. Whether or not Concord reappears in some form in?? the future ??remains to be seen.

There's no shortage of games with failed launches, and the future ?will feature plenty more. From these cases, we learn that although delays m??ay be frustrating, terrible launches are far worse. We also see that even the worst launches don't have to spell the end for a game so long as developers persevere.

The post Top 13 worst game launches in ga??ming history, r?anked appeared first on Destructoid.

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betvisa888The Last of Us Part I Archives – Destructoid - Jeetbuzz88 - live cricket cricket score //jbsgame.com/grounded-2-a-making-of-doc-on-the-last-of-us-part-ii-premieres-next-week/?utm_source=rss&utm_medium=rss&utm_campaign=grounded-2-a-making-of-doc-on-the-last-of-us-part-ii-premieres-next-week //jbsgame.com/grounded-2-a-making-of-doc-on-the-last-of-us-part-ii-premieres-next-week/#respond Thu, 25 Jan 2024 17:38:14 +0000 //jbsgame.com/?p=454603

The Last of Us Part II's about to be seen in a whole new way. Grounded 2, a making-of documentary for The Last of Us Part II, premieres next week.

In a post on Naughty Dog's Twitter, the studio confirms the new documentary arrives on February 2. It's a follow-up to Grounded, the making-of for the first Last of Us, and will head to both YouTube and in-game for those who own The Last of Us: Part II Remastered.

//twitter.com/Naughty_Dog/status/1750534132382277990

The documentary premieres at 9 ??a.m. PT / 12 p.m. ET for those waiting on the? YouTube upload.

Hitting the ground running

//www.youtube.com/watch?v=yH5MgEbBOps

As I used to study Game Design (and will pay monthly for around 10 years), I've been interested in behind-the-scenes of the game industry for a while. In fact, one of my favorite documentaries is Raising Kratos by PlayStation and Santa Monica. Can't get more geeky than? that.

I remember watching the first Grounded documentary when I finished The Last of Us Remastered for the first time. It was amazing seeing how a simple idea can become as big as the original did. I did watch it again before The Last of Us Part II's release, so to have a new documentary for Part II is kind of exciting, personally.

The Last of Us Part II is having its moment in the spotlight after its release in 2020. While met with some controversy, the game went home with dozens of Game of the Year awards. Meanwhile, the Emmy-winning HBO show is going onto its second season, which is set to adapt the sequel, and growing out its main cast for characters Abby, Jesse, and Dina.

Just last week, The Last of Us Part II got the remaster treatment for PlayStation 5. Our own Smangaliso Simelane rated the game a 9, saying in his review: "Nevertheless, it manages to not only justify itself but also gives the most seasoned veterans something new to experience." It's a great time to be a Last of Us fan. Just, don't watch it if yo??u want to be blissful in ignorance of what happens in the sequel. Hate to see someone watch it and find out about the golfing incident.

Grounded 2: Making The Last of Us Part II will be released in-game within The Last of Us Part II: Remastered and to YouTube on?? February 2 at 9 am PT/12 pm ET.

The post Grounded 2, a makin?g-of doc on The Last of Us: Part II, premieres next week appeared first on Destructoid.

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betvisa liveThe Last of Us Part I Archives – Destructoid - jeetbuzzشرط بندی کریکت |Jeetbuzz88.com //jbsgame.com/fan-made-the-last-of-us-part-i-first-person-mode-video-shows-off-brutal-combat/?utm_source=rss&utm_medium=rss&utm_campaign=fan-made-the-last-of-us-part-i-first-person-mode-video-shows-off-brutal-combat //jbsgame.com/fan-made-the-last-of-us-part-i-first-person-mode-video-shows-off-brutal-combat/#respond Thu, 20 Jul 2023 17:30:53 +0000 //jbsgame.com/?p=392592 The Last of Us: first-person mode.

The grime from Joel's POV

It may have been a huge, bug-ridden let-down when The Last of Us Part 1 released on PC, but a series of patches is aimin?g to fix the biggest problems. And it's not just Naughty Dog that??'s tinkering with the remake, either. One modder has been looking to implement a first-person mode for the game, and a recent video shows off this work-in-progress.

Visual artist and YouTuber Bryan Ortiz (aka Voyagers Revenge) has uploaded some footage from their first-person modification of The Last of Us Part I on PC. Specifically, the video shows the "brutal combat and new aggressive gameplay." Over the course of nearly nine minutes, you'll get to see the crumbled world of Part I from the perspective of Joe?l, as he fights off both the infected and attacking? gangs.

//www.youtube.com/watch?v=jFhTdX-3Hvc

When will we get to play it?

Unfortunately, this mod is not currently available, and is still being worked on by Ortiz. In re??sponse to a comment that asked whether this first-person mode will become available, Voyagers Revenge says it's currently unstable. It's also been built for an early version of the game, and is "crashing the game multiple times." However, they did say they'll "pull some strings soon," so it's possible they may look to releasing the mod at some poin??t.

When it came out earlier this year, the PC version of the Last of Us remake was panned due to a laundry list of technical issues. It was a shame, really, as for many PC users, it was the first time they'd had a chance to check out Naughty Dog's critically acclaimed game. However, the updates must be doing the trick, as recent scores on Steam show that Part I is now sitting at "Very Positive," though still "Mixed" ??overall.

The post Fan-made The Last of Us Part I First Person Mode video shows off ‘brutal combat’ appeared first on Destructoid.

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betvisa888 liveThe Last of Us Part I Archives – Destructoid - Jeetbuzz88 - 2023 IPL live cricket //jbsgame.com/the-last-of-us-part-1-is-steam-deck-verified/?utm_source=rss&utm_medium=rss&utm_campaign=the-last-of-us-part-1-is-steam-deck-verified //jbsgame.com/the-last-of-us-part-1-is-steam-deck-verified/#respond Thu, 15 Jun 2023 19:00:26 +0000 //jbsgame.com/?p=386835 The Last of Us Part 1: Joel looking forlorn.

Patch 1.1.0 brings several fixes as well

If you've been waiting to play the remake of The Last of Us Part I on Steam Deck, you're in luck. The latest update for the game now ma??kes Naughty Dog's masterpiece compatible with the Valve handheld.

Update 1.1.0 for the game also comes with a ton of tweaks and changes. Looking at the patch notes on Steam shows a healthy list of fixes. Chief among these are important ??optimizations for CPU and GPU performances, improvements to texture loading, as well as a number of glitch repairs and bug fixes.

When The Last of Us Part 1 was released on PC back in March, the game was plagued with more than its fair share of issues. This led to a series of negative reviews on Steam, as players were understandably upset about the state of the anticipated remake. Several updates have been released since launch, fixing around 40 bugs and glitch??es, so it's in much better shape these days,?? at least.

//www.youtube.com/watch?v=CxVyuE2Nn_w

Easily considered one of the best releases of the PS3 era, the original The Last of Us was a tour de force in video game development and storytelling. A slick remaster was released for PS4 in 2014, while the smash-selling sequel launched in 2020. The Last of Us Part II did split the crowd somewhat, but it was still ??an impactful game fro?m Naughty Dog.

Despite the series' reputation, some were skeptical that the studio was remaking something that was barely a decade old and already looked stunning even on previous-gen hardware. That said, the remake enjoyed a positive reception, and the HBO adaptation was highly praised indeed. In short, The Last of Us, as a brand, is doing very well for itself, and now you can even play Part I on the go!

The Last of Us Part I is available now on PS5 and PC.

The post The Last of Us Part I is now Steam Deck verified appeared first on Destructoid.

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betvisa888 betThe Last of Us Part I Archives – Destructoid - کرکٹ بیٹ/کرکٹ شرط | Jeetbuzz88.com //jbsgame.com/10-of-the-best-single-player-games-you-can-play-on-a-ps5-right-now/?utm_source=rss&utm_medium=rss&utm_campaign=10-of-the-best-single-player-games-you-can-play-on-a-ps5-right-now //jbsgame.com/10-of-the-best-single-player-games-you-can-play-on-a-ps5-right-now/#respond Sun, 07 May 2023 18:30:34 +0000 //jbsgame.com/?p=376376 Best PS5 single player games

The best PS5 single-player stories and experiences

The best PS5 single-player games make the platform one of the greatest consoles to own today. With exclusives like Ratchet & Clank: Rift Apart and God of War Ragnarok, there are many outstanding experiences on the beloved system. While it's sad that some double-A exclusives like Gravity Rush 2 and LittleBigPlanet 3 have fizzled from PlayStation's priority list, there are still grand single-player campaigns that will take your breath away. Here are 10 of the best PS5 single-player games you can check o??ut.

Marvel’s Spider-Man series

[caption id="attachment_377150" align="alignnone" width="1200"]Marvel's Spider-Man PS5 Image via PlayStation[/caption]

If you're a big comic book fan or just like action games in general, you can't go wrong with Marvel's Spider-Man series from Insomniac Games. Web slinging feels the best it's ever been, evolving the system from the beloved Spider-Man 2 PS2 game and letting you do tricks in the air. Boss battles are immensely important and truly up the stakes of the storyline. Finally, this Marvel version of New York is so detailed as you're beating up foes across the stunning map with a glorious battle system. The follow-up based on Miles Morales is also stellar, perhaps outdoing the original game, with an elevated battle system and intense, drama-filled story. Now's a good time to get into the series as Marvel's Spider-Man Remastered is getting a standalone release on PS5.

God of War series

[caption id="attachment_377151" align="alignnone" width="1200"]God of War Ragnarok Best PS5 single player games Image via PlayStation[/caption]

If you love single-player games on PS5, you owe it to yourself to play the Norse God of War series. I personally found the PS2 and PS3 entries hard to get into. The action gets repetitive, there ??are oddly placed puzzles, and the harsh overtones of Kratos' personality repelled me. However, this new reboot-quel with Kratos as a father is a game changer. The way Kratos evolves past his violent origins and grows as a person is refreshing. Both of these games act as a fantastic coming-of-age story for his son Atreus as well. The combat takes a slower, more methodical third-person approach. The axe feels satisfying to wield, and the powers Kratos attains over the course of the series make you feel strong. There are plenty of cinematic bosses that amaze you too.

Ratchet & Clank: Rift Apart

[caption id="attachment_377154" align="alignnone" width="1200"]Ratchet & Clank Rift Apart Image via PlayStation[/caption]

Ratchet & Clank: Rift Apart hosts some of the best PS5 graphics, bar none. Reviewers often say this series looks like a Pixar film for a good reason, and I agree. But it's not just a tour-de-force of graphics, however. This sci-fi game features two engaging platforming heroes trying to save the multiverse from Dr. Nefarious and company. Most of the guns on offer pack a punch, like the Shatterbomb, while other weapons turn your enemies into cute objects like pixels with the Pixelizer. The storyline is also impactful and gets sur??prisingly emotional.

The Last of Us Part I

[caption id="attachment_377155" align="alignnone" width="1200"]The Last of Us Part 1 Best PS5 single player games Image via PlayStation[/caption]

Talking about emotional stories, The Last of Us Part I will leave you weeping. This post-apocalyptic has yo?u play as Joel, a father who lost their child, and connects with a girl named Ellie as they face the harsh zombie-filled environment. Yes, they're called the Infecte??d (not zombies, per se), but what makes them unique is how they have to listen to the environment to know where you are. It gets creepy as you have to slowly work your way through dark hallways to succeed. Otherwise, they'll come rampaging toward you, and you need your wits to shoot them in the correct spots. What's even scarier, perhaps, are the people you meet along the way, and the storyline gets very heavy as Joel and Ellie try to keep themselves alive. It's one of the best PS5 single-player games because of how intense it gets. I haven't even gotten into the impressive graphics, either.

Elden Ring

[caption id="attachment_377156" align="alignnone" width="1200"]Elden Ring Best PS5 single player games Image via Bandai Namco[/caption]

Elden Ring is a tough S.O.B., but the grind is well worth your time as you defeat tough bosses with a big smile on your face and scale across a dangerous fantasy landscape. I've personally never connected with a Souls game, but for some reason, Elden Ring grabbed me. The open world allows you to explore, challenge other bosses, and level up at your own speed. You can find mysterious areas naturally, get awesome loot, and then attempt to defeat a tough boss once more. That game loop is absolutely engrossing and far better than the linear Souls style as you finally have options. You're not stuck with one boss over and over and over again. The world-build?ing is also a strength of the game, with gorgeous scenery and architecture to gaze at.

Marvel’s Guardians of the Galaxy

[caption id="attachment_377157" align="alignnone" width="1200"]Marvel's Guardians of the Galaxy PS5 Image via Eidos Interactive[/caption]

I'll say it. This game is better than the first two Guardians of the Galaxy movies. The characters are written so well and are different enough from the Hollywood vers??ions. There's a fantastic character arc for Eidos Montreal's interpretation of Starlord, and you truly feel the connection between all of the members of the group. The script is also quite funny. The third-person shooting gameplay is thrilling as you're zooming around foes with your jet boots and instructing the squad on what to do. Bosses also feel like a big deal in this game.

Final Fantasy VII Remake: Intergrade

[caption id="attachment_377162" align="alignnone" width="1200"]Final Fantasy 7 Remake Intergrade Image via Square Enix[/caption]

If you need an RPG to play on your PS5, Final Fantasy VII Remake: Intergrade is ready for you. With spectacular visuals, fast-paced yet strategic combat, and an engrossing storyline, this game will grab you from beginning to end. The music is also phenomenal. The Intergrade edition com?es with a chapter that introduces Yuffie into the mix that you can't play on the PS4.

Astro’s Playroom

[caption id="attachment_377165" align="alignnone" width="1200"]Astro's Playroom Best PS5 single player games Image via PlayStation[/caption]

Want a game that the kids (or your inner child) can play? Astro's Playroom is a wonderful pick. It fully uses the DualSense controller's functionality, such as the adaptive triggers and haptic feedback, to make a memorable experience. The platforming is some of the best the PS5 has to offer, as well. Additionally, it references great moments in PlayStation's long history. The best part is that Astro's Playroom is free to download!

Resident Evil 4 Remake

[caption id="attachment_377167" align="alignnone" width="1200"]Resident Evil 4 Remake Best PS5 single player games Image via Capcom[/caption]

This is an almost perfect horror game. Stunning graphics, a creepy environment, an epic story, tough bosses, and stellar third-person shooting gameplay. The puzzles are also a treat in Resident Evil 4 Remake. There's not much else to say other? than pick this game up.

Horizon series

[caption id="attachment_377550" align="alignnone" width="1200"]Horizon Forbidden West PS5 single player games Image via PlayStation[/caption]

While the sequel, Forbidden West, covers familiar ground in terms of its gameplay, it's still a tour-de-force of graphics. The unique robot-filled post-apocalyptic setting is striking. You also have some stellar performances by Ashley Burch (Aloy) and the rest of the cast. The storyline is also intriguing as we learn bits and pieces about why our civilization failed many years ago. Horizon: Zero Dawn is an incredible open-world game as you upgrade your gear and defeat titanic robots along the way, strategically breaking their parts until they fall. Forbidden West is still impressive, but to me, fails to capture my i??????????????????????????nterest as much as the original.

Honorable Mentions

There are some other stand-out titles that didn't quite make the Best PS5 single-player games list. One of them that is likely mentioned in the comments is Ghost of Tsushima. It presents a gorgeous open world inspired by the Mongolian invasion era of Japan. However, it strikes me more as a PS4 game rather than a PS5-specific entry for this list. It has received a remaster with additional content set on Iki Island. Additionally, there's Returnal. It's gained a large fanbase since its release, but can arguably be considered a co-op game, following one of its post-game updates.

The post 10 of the best single player games you c?an ?play on a PS5 right now appeared first on Destructoid.

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betvisa loginThe Last of Us Part I Archives – Destructoid - BBL 2022-23 Sydney Sixers Squad //jbsgame.com/the-last-of-us-part-i-patch-update-fix-version1-0-4-0-notes/?utm_source=rss&utm_medium=rss&utm_campaign=the-last-of-us-part-i-patch-update-fix-version1-0-4-0-notes //jbsgame.com/the-last-of-us-part-i-patch-update-fix-version1-0-4-0-notes/#respond Thu, 27 Apr 2023 17:00:57 +0000 //jbsgame.com/?p=375766 last of us part i steam pc patch notes

Repairing a fallen society

Naughty Dog continues in its efforts to roll out patches for its disappointing PC port of The Last of Us Part I, with each new update bringing it closer and closer to the quality expected o?f the Californian studio. The newest patch, Version 1.0.4.0, released yesterday with another fistful of fixes.

Looking at the patch notes, i?t seems that this particular update focuses on CPU/GPU compatibility, while optimizing the PC edition of the dramatic remake for the Steam Deck platform. Graphics in g?eneral have been improved at lower settings, (water no longer appears as a black void), while an array of random crashes and U.I. bugs have also been eliminated, including one which saw the game report a critical error occasionally when skipping cutscenes during loading.

Mush Room for Improvement

For all of you Achievement fans, the busted "It Can't Be for Nothing" achievement should now pop, while non-English speaking players will be pleased to hear that multiple corrections have been made to language errors in the menus and in-game subtitles. Naughty Dog ends the notes by reiterating its commitment to improving The Last of Us Part I's PC port in the coming weeks and months.

"We at Naughty D??og and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates."

The Last of Us Part I is available now on PS5 and PC/Steam.

The post Naughty Dog con??tinues to roll out Steam update??s for The Last of Us Part I appeared first on Destructoid.

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The Last of Us on PC is one of those ports

Before I begin, let me discuss the article I planned to write about The Last of Us on PC.

I agreed to cover the PC port of this game because, somehow, in 2023, I do not know a single thing about The Last of Us. I've dodged all story spoilers, and I deliberately avoided the HBO series so I could play this game completely blind. My logic was this would be a refreshing take, especially with the impending decade anniversary of the original game’s release. I even workshopped some jokes about how I was too busy grinding Pokemon effort values at the time to play one of the most critically acclaimed vide??o games ever made.

I mean, what else was I going to talk about? ??T?he performance?

[caption id="attachment_372453" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 1: The Performance

In case you haven’t heard, The Last of Us on PC is a mess. It’s a classic case where a critically acclaimed game debuts on Steam with a negative review consensus. We all know what this means; this article now must unfortunately become a technical analysis of The Last of Us. I am about 5% as qualified to talk abou??t these things as some hardware masters; but I do have ?a pretty new computer to play with, so I have that going for me.

For con??text, here’s what I’m working with in terms of specs:

AMD Ryzen 9 5950X 16-Core Processor
NVIDIA GeForce RTX 3070
1TB WD Blue SN550 M.2 PCIe NVMe SSD
32 GB RAM* (I’ll come back to this)

News of The Last of Us�nonsense port reached my ears quickly, but I wasn’t too worried at first. Elden Ring was similarly review bombed on launch, but I had still a great time with that port. I’ve also enjoyed the Resident Evil 4 remake on nearly maxed setti?ngs, even though the RE Engine has faced criticism for its PC performance.

Maybe The Last of Us will have issues, but I mean, look at my specs! I decided to treat my mid-pandemic depression with one of those fancy graphics cards people couldn’t shut up about, and I’ve only mildly regretted that decision since then. I’ve gotta be able to overpower any issues The Last of Us could have, right?

[caption id="attachment_372454" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 2: Building Shaders (and other things I waited for)

Protip to any of y’all interested in playing The Last of Us on PC, and this is ??very important: the first thing you want to do is not play it.

Upon loading the game, you are advised to refrain from playing until the shaders have been built. If I had any foresight, I would have immediately run a timer on this step. The Last of Us takes a hilariously long time building shaders, to the point of becoming a meme among people who have played this port. It’s not quite “it takes long enough to disqualify you from a Steam refund�that people have joked, but I do want to say it took a good 40 minutes. I later timed this process on my Steam Deck, and I was surprised to see the Building Shaders Phase�only took 30?? minutes. This is likely due to hotfixes that have since gone live.

Thankfully, you’ll only have to endure this waiting period a single time. I say this waiting period because The Last of Us still ??subjected me to some of the longest loading times I’ve experienced since I got a Solid State Drive. It takes about 25 seconds to reach the title screen once?????????????????????????? the game opens. About 50 seconds will elapse between hitting “Continue�and actually entering the game. There aren’t any notable load times once I’m in game, so there’s that.

However, I gotta tell you, I compared these load times to footage of The Last of Us on PS5. Do you know how long the game tak??es to load on a console? Not 50 seconds,?? that’s for sure.

[caption id="attachment_372455" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 3: So far so good?

Surprisingly, after jumping through these hoops and finally getting into the game, things seemed�generally okay? The opening cinematic of Joel being a dad with his daughter looked pretty good, and the character models had that crisp polish I would expect from a current-gen game. E??ven the open sequence where the world immediately goes to hell (spoilers) ran at a pretty stable framerate. Maybe this port isn’t so bad after all!

A few cutscenes later, and I?? take control of Joel in a deformed world filled witAHHHHHHHHHHH

[caption id="attachment_372456" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 4: AHHHHHHHHHHH

No. No way. I did not pay the money I spent on the hardware I have to look at walls like that. What is this, Super Smash Bros. for the 3DS!? Any immersion I had built up was immediately blown away by this janky PS2-quality wall merely existing in the world of one of the most critically acclaimed games of all time. You might be saying to yourself “Tim, it’s just a wall, it’s no big deal.�To that, I say, look at it.

[caption id="attachment_372457" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Now, my first thought was that the game may have incorrectly defaulted to “low�settings for some graphics options. The good news is that, indeed, this wall looks so bad because the applicable settings were on low. The bad news is that this was no accident. This wall, in all its horrifying, low-poly horror, was the best the game could do. Nearly 8 GB of VRAM were being consumed so the game could spit out that. I am not a tech guy, but I can confidently say that this wall is the graphical equivalent of the Fyre Festival. ??This is the only q?uote that Sony is allowed to use from this article for marketing purposes.

[caption id="attachment_372464" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 5: RAM intermission

At this point, my life was a blur. I decided to upgrade my RAM from 16 GB to 32 GB because�you know what, I don’t even know at this point. I wanted to clean my system anyway to spare it from what The Last of Us was putting it through, so why not make an inexpensive upgrade that will help me with other PC ports? Or maybe my? brain just couldn't process the VRAM consumption and I thought of something RAM-related to cope.

After upgrading my computer, I realized that my machine no longer displayed an image on my monitor. My mind immediately jumped to “I must have jostled a component,�so I made sure my RAM was clicked in firmly and nothing was unplugged by mistake. This happened about 15 minutes before my regularly scheduled Pokemon raid coverage, which triggered a frenzy of frantically ?finding?? a backup computer so I could literally do my job.

Afterward, I got my go-to tech guy on the phone and we determined that my issue was that apparently one of the display ports in my 3070 d??idn’t wo?rk. I used the second port and all my problems were resolved. None of this would have happened if I just downloaded my RAM like someone said I should on a forum 20 years ago.

At this point, you might ask yourself “Tim, what does any of this have to do with The Last of Us?�/em>

...

[caption id="attachment_372458" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 6: Configuring The Last of Us

Fortunately, this widely pointless interlude bought the people responsible for this mess enough time to release a few patches. Armed with my extra vanity RAM, I popped back into The Last of Us and messed with the settings.

I kindly asked The Last of Us to allow my feeble NVIDIA GeForce RTX 3070 to run environmental settings at “Medium,�and thankfully it abided. This writer, unfortunately, pushed his luck and triggered a crash with settings on “High,�so I switched back to Medium and apologized to The Last of Us for being impetuous.

[caption id="attachment_372466" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

I kept tinkering with other settings and eventually arrived at the best midpoint between graphics and performance. Even in this state, results were not consistent. The framerate jumps between 45 and 85 FPS at will, which feels actively terrible in action. I can’t explain this other than saying that the controls feel like they chug, subtly enough to not ruin the gam??e but obvious enough to be notice?able.

While the walls, thankfully, don’t look like total messes anymore, the game still oscillates between impressive scenery and terrible assets at will. I’ve never been bothered by stuff like trees in Pokemon, but at least the art is generally consistent there. Here, the genuinely beautiful scenery juxtaposed with terrible assets actively prevents any immersion in The Last of Us. To be fair, I haven’t seen more crashes or major bugs that have made the rounds on social media. However, I think it’s reasonable to hold a port of “the winner of over 200 Game of the Year awards�to a higher standard than “it works.�/p>

[caption id="attachment_372459" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 7: Does The Last of Us PC run on Steam Deck?

Lmao.

[caption id="attachment_372460" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 8: Final thoughts on�okay fine I’ll talk about the Steam Deck

In the event that you wanted to try The Last of Us on Steam Deck�I mean, your console won’t explode, so there’s that. It does run, and I was able to progress the story, but I wouldn’t recommend playing the game this way.

With every single setting set as low as possible, The Last of Us maybe hits 33 FPS max on Steam Deck. To compare, I recently played Resident Evil 4 Remake on the S?team Deck and have had a surprisingly good time with it. That game never dips below 40 FPS for me, and the controls are smooth to the touch. Meanwhile, The Last of Us on Steam Deck has the same feeling that a poor Nintendo Switch port of a PS4 game does. If you really want to play The Last of Us and you only own a Steam Deck, I guess you could manage to play the game like this. It’d pale in comparison to other experiences you could have on your syst?em, but it’s an option I suppose.

In case this meager endorsement is enough to pique your interest, I should warn that I only tested The Last of Us on the Deck for maybe 20-30 minutes in low impact areas of the game. This thing could dip into the 20s range had I played some of the sections that dropped my desktop to 45 FPS. Whereas I generally recommend something like the Resident Evil 4 remake, I really wouldn’t recommend this.

[caption id="attachment_372461" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 9: Final thoughts on The Last of Us

After all this, probably the most messed up part about The Last of Us on PC is that I’m still basically enjoying it.

Yes, the issues surrounding this port are ridiculous. But damn if the underlying game isn’t good. Maybe it’s because I am playing this game blind, but I'm enjoying Joel and Ellie's journey in this terrible world. I’m even used to the quirks, so the occasional terrible asset has bothered me ?less and less.

There has been a lot of discourse surrounding The Last of Us on PC. Many on the Steam forums complain that people shouldn’t expect this game to run well on a "potato" computer. Others still blame NVIDIA for skimping on VRAM for its latest hardware. Still, I can’t help but go back to the Resident Evil 4 remake. It looks better, runs better, and plays better than The Last of Us by every objective measure. I can respect the opinion that I made a bad choice by buying a 3070. But no matter how you slice it, no other game has taxed my system so hard to produce this.

[caption id="attachment_372457" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Optimistically, The Last of Us will receive patches that address its performance. And maybe in the future, better hardware will make The Last of Us look spectacular despite its poor optimization. For now, this PC port feels like a commercial for the PS5 version of the game that costs $60. The Last of Us could have been a gift for an audience who never had the chance to play it. Unfortunately, even if the underlying game is classic, I'm still wondering why I stopped grinding effort values in Pokemon to deal with this.

[caption id="attachment_372462" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

Chapter 10: An optimistic epilogue

Originally, Chapter 9 was the end of this piece. However, in the time it has taken to write and edit this, The Last of Us has seen further updates. I suppose I am proud to say that the game runs noticeably better f??or me now.

Sure, loading times are still ridiculously long, and I did hav??e a crash at the title screen. Plus the game looked like this at first.

[caption id="attachment_372463" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

However! Once I reloaded, I instantly noticed that the game looked a lot better and maintained a relatively stable framerate. I poked into my settings and noticed the game defaulted almost everything to "high" or "ultra," but even though it claimed to tax my VRAM, I had stable performance for a good three hours. I had the occa??sional dip to 45 FPS, but compared ??to my previous experiences, the difference was enormous.

[caption id="attachment_372468" align="alignnone" width="640"] Screenshot by Destructoid[/caption]

I'm not ready to redact what I wrote. As mentioned, I still had issues that I haven't seen in other games. It's also possible that I was playing sections that just ran better, and I can't bring myself to keep testing this game. As it is, I already gave the developers a week to roll out patches th??at I could account for. Additionally, I don't think anyone deserves accolades for fixing something that shouldn't have been br??oken to begin with.

That said, it would be unfair of me to ignore that the game is a little bit better now. I'd still hold out for more updates if you want to grab this port, but at least The Last of Us could, eventually, be a good experience on the right hardware. I changed my mind, Sony can use that sentence for ma??rketing purposes too.

The post ??Coping with The Last of Us on PC has been an adventure appeared first on Destructoid.

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Patches en route for troubled port

Naughty Dog has released another patch for the troubled PC edition of its critically acclaimed grimfest The Last of Us Part I �In addition?, ?the studio noted that fixing the port's issues was currently its top priority, and those waiting on its Steam Deck Compatibility will need to remain patient while the game, y'know, gets fixed.

The Last of Us Part I V1.0.1.7, which is available to download right now, tackles several crash instances that would occur when booting the game or when transitioning between Windowed and Fullscreen modes. Additionally, the new update includes fixes for the game's UI, and tackles some of the stra??nge behavior exhibited by NPCs out on the mean streets of Boston. Players with nVidia Series 30 graphics cards are advised to update their drivers before playing with the new ?patch installed.

"We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches." writes ND on the official patch notes. "We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regular??ly released future updates."

The Last of Us Part I launched on Steam on March 28. And, despite being delayed by almost a month, has disappointed fans with a litany of issues, ranging from visual glitches and broken textures, to clipping animation, effect botches, long load times, and random crashing. The Steam releases holds a "Mostly Negative" review rating on the Steam platform, a disappointment given Naughty Dog's excellent PC port of previous release such as Uncharted: Legacy of Thieves.

The post The Last ?of U??s Part I PC woes prioritized over Steam Deck Verification appeared first on Destructoid.

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MUSH ROOM ON YOUR SSD.

PlayStation Blog has released the specifications for the incoming PC port of Naughty Dog remake The Last of Us Part I, and ??th??ey're unsurprisingly meaty, given the Gen 9 tech and general visual brilliance of the 2022 PS5 release.

Anybody looking for a steady 60 FPS at 1080P will need to rock a rig with an Intel i7?-80?0 CPU and an 8GB nVIDIA GEFORCE RTX 3060 or equivalent. Those looking for "Ultra" settings, for example players looking for a 4K experience, will need an Intel Core i5-12600K CPU and a pricey NVIDIA GEFORCE RTX 4080 or equivalent.

You can check out the? full "Minimum" to "Ultra" specifications in the image below.

//twitter.com/Naughty_Dog/status/16338755017??59737856?s=20

Whatever your setup, you'll need an SSD footprint of 100GB to store all of those lovely textures, visual effects, and hours and hours of dialogue. The PC edition of Naughty Dog's glumfest will also include additional features such as new resolution options for ultrawide monitors, as well as 3D audio support, and adjust?able sliders for texture quality, shadows, and ambient occlusion, among other elements.

The Last of Us Part I launches on PC (via Steam) on March 28. The celebrated remake will be made available in standard format, or a Digital Deluxe Edition which includes early weapon unlocks and additional weapon skins. The Last of Us Part I is available now on PS5.

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betvisa casinoThe Last of Us Part I Archives – Destructoid - jeetbuzzشرط بندی کریکت |Jeetbuzz88.com //jbsgame.com/remakes-remasters-differently/?utm_source=rss&utm_medium=rss&utm_campaign=remakes-remasters-differently //jbsgame.com/remakes-remasters-differently/#respond Wed, 15 Feb 2023 00:30:56 +0000 //jbsgame.com/?p=363381 Metroid Prime Remastered Header

Inconsistent definitions

Welcome back! It’s time for a new episode of the Spot Dodge Podcast exclusively on Destructoid. Topics: Tonight we’ll be talking all about the magnificent and recently stealth-released Metroid Prime Remastered. Along with that, the team discusses the difference between a remaste??r and a remake -- And how even g??ame devs are split on the meaning.

//www.youtube.com/watch??v=hdkaKidkq7A&??amp;ab_channel=Destructoid

I know what you're thinking, the difference between a remaster and a remake is clear. A game like Wind Waker HD is a remaster and Resident Evil 2 (2019) is a remake. Wind Waker retained the same skeleton as the original but overhauled the graphics. Essentially being 90% the same game. Whereas Resident Evil 2 was a full reimagining of the original game. With new gameplay, dialogue, characters, soun??d, and more.

Boom. It's that simple. Or is it? Because PlayStation is dead set on The Last of Us Part I being a from-the-ground-up "remake". Not a remaster. Despite retaining the same skeleton as the original and featuring the exact combat, sound, voice acting, and gameplay mechanics. With subtle tweaks to the enemy AI and additional accessibility options. Should this not be categorized as a remaster? Being that the only substantial upgrade was the visuals?
Compare that to a game like the newly-released Metroid Prime Remastered. This "remaster" not only overhauled the visuals but even added modernized controls and enhanced sound. But Nintendo is clearly going with "remastered" verbiage for the game and its title.
Finally, there's a game like Final Fantasy VII Remake which is not really a remake at all, but more of a reimaging of the first 3 hours of FFVII, and even somewhat of a sequel to the original. And that game literally has "remake" in the title! It's such a messy topic I can't wait to discuss.
Our lovely cast from around the web: Brett Medlock (me) and Mary Stowe from Destructoid, John Friscia from The Escapist, Gre??g Bargas from PC Invasion, and Brett Larsen, our extra special guest. Behind the scenes, Gamurs�Eric Weichhart is live-editing this week’s show.

Spot Dodge is a weekly Nintendo-focused Podcast here at Destructoid where we dedicate an hour or two to go over the latest Nintendo news and discuss the games we’re playing. If you’re a fan of Nintendo Switch, RPGs, or having a good time, Spot Dodge will? be a great addition to your podcast rotation. So be sure to subscribe!

Spot Dodge is streaming live every Tuesday at 4:00 p.m. PT / 7:00 p.m. ET on Twitch channel. ICYMI: We now have a dedicated Spot Dodge YouTube channel for o??ur archived streams! All future episodes will be?? uploaded there.

Afterward, the show will be available on-demand for audio listeners via Spotify, Apple Podcasts, and more. The? live video version will remain on both YouTube and Twitch (don’t forget to f?ollow and subscribe). So many options!

The post Even game studios are de??fining remakes/remasters differently appeared first on Destructoid.

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Thankfully not delayed for a long, long time

While The Last of Us has been making waves on HBO, PC players will have to wait a while to play the latest adaptation of the story. Naughty Dog is pushing the release date of The Last of Us Part I on PC back, from March 3 to March 28.

It's only a few weeks, but the extra time will give the Naughty Dog crew a little extra time to work on the port. The developer says it's noticed that players have been jumping back onto the story with the PS5 version of The Last of Us, and it wa?nts to make sure the PC version puts a good foot forward.

"And so we want to make sure that The Last of Us Part I PC debut is in the best shape possible. These additional few weeks will allow us to ensure this version of The Last of Us lives up to your, and our, standards. We are so excited to bring The Last of Us Part I to a new platform, reaching new and returning players with Joel and Ellie's unfo??rgettable story of survival, and we hope that you'll continue to look forward to its PC release on March 28."

It's not a long delay, but it does push the PC version a bit out f??rom the finale of the HBO series. Episode 9, the last one for this season, airs on March 12. N?ow, rather than arriving just ahead of the finale, it'll debut a few weeks after.

//twitter.com/Naughty_Dog/status/162153?9243402174470/

We are the last of us

Though Last of Us fans on PC might be waiting a little longer, it at least give them a bit of time to decompress from the HBO finale. Given how emotional the series has been thus far, folks might need a minute to recuperate.

The Last of Us Part I now hits PC on March 28, 2023.

The post The?? Las??t of Us Part I PC release delayed further into March appeared first on Destructoid.

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Sales spike 238% in one week

Naughty Dog's PS5 remake The Last of Us Part I has skyrocketed back up the UK Charts following the premiere of its HBO live-action counterpart. The remake, which launched in September 2022, found itself sitting at the number 20 spot in the physical r??etail charts after sales spiked a wild 238% in just one week.

The HBO adaptation of The Last of Us premiered on the channel to record audiences, pulling in an estimated 4.7 million viewers for its first episode. The series, which stars Pedro Pascal and Bella Ramsey, recounts the original game's story?? of a world-weary man and a young girl thrust together in a journey across a dilapidated United States, its places and people torn apart by a terrifying mass fungal infection.

Elsewhere in the UK Charts, Nintendo's shiny new RPG Fire Emblem Engage debuted at No.1, making it the first new number one of 2023. Fire Emblem Engage displaced Electronic Arts' football sim FIFA 23, which has sat comfortably in the top spot for almost a month now. The remainder of the Top 10 is dominated by Nintendo Switch releases, including Animal Crossing: New Horizons, Nintendo Switch Sports, Pokemon Scarlet & Violet, and, of course, Mario Kart 8 Deluxe.

For more reporting on HBO's The Last of Us, be sure to check out our hub right here on Destructoid.

U.K. video game sales chart w/e: January 21, 2023
(Chart reflects in-store physical sales only)

1. Fire Emblem Engage �Nintendo
2. FIFA 23  �Electronic Arts
3. God of War Ragnarok �Sony Interactive Entertainment
4. Mario Kart 8 Deluxe �Nintendo
5. Call of Duty: Modern Warfare 2 �Activision
6. Pokemon Violet �Nintendo
7. Nintendo Switch Sports �Nintendo
8. Minecraft �Nintendo
9. Animal Crossing: New Horizons �Nintendo
10. Pokemon Scarlet �Nintendo

U.K. Video Game Charts [GamesIndustry.biz]

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Some new concept art teases more of The Last of Us

Naughty Dog is celebrating the 10th anniversary of The Last of Us this year, and it's planning to share some news as part of it. The studio shared a new piece of concept art for its The Last of Us multiplayer game that's in the works, and says more news is on the way for 202??3.

The Last of Us director Neil Druckmann announced this in a blog, detailing the franchise's history up to now and its future potential. Looking ahead to the 10th anniversary, the team plans to share more about the future of The Last of Us franchise, specifically spotlighting the multiplayer game.

"We’ll have some fun surprises for you along the way, but later this year we will begin to offer you some details on our ambitious The Last of Us multiplayer game," said Druckmann. "With a team led by Vinit Agarwal, Joe Pettinati, and Anthony Newman, the project is shaping up to be a?? fresh, new experience from our studio, but one rooted in Naughty Dog’s passion for delivering incredible stories, characters, and gameplay."

There's also a new piece of concept art for this unnamed multiplayer project, showing off what the team has been working on. We can see some ruins and rus?ted scenery, but mainly, a seemingly beached cruise liner. Odds are high t??hat place has some nasty infected inside.

[caption id="attachment_356661" align="alignnone" width="640"] Art via Naughty Dog[/caption]

What's left of us

The Last of Us looks to have a big year in 2023, between more multiplayer news and the upcoming premiere of the HBO adaptation on January 15. Druckmann says that over the course of the season, there will be an inside look at the original The Last of Us, its Part 1 remake, and the adaptation. It's been a decade since Joel and Ellie first set out, and the pair's cross-country adventures seem poised to mak??e a big return this year.

The post Naughty Dog plans to share more abou?t The Last of Us multiplayer game this year appeared first on Destructoid.

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betvisa888 betThe Last of Us Part I Archives – Destructoid - Jeetbuzz88 - live cricket match india pakistan //jbsgame.com/nominees-destructoid-best-remaster-remake-of-2022-goty-game-of-the-year/?utm_source=rss&utm_medium=rss&utm_campaign=nominees-destructoid-best-remaster-remake-of-2022-goty-game-of-the-year //jbsgame.com/nominees-destructoid-best-remaster-remake-of-2022-goty-game-of-the-year/#respond Tue, 13 Dec 2022 20:00:41 +0000 //jbsgame.com/?p=353725 destructoid goty 2022 remaster remake game of the year

If you haven't played it, it's new to you

One might assume that the dawning of a new gaming generation would essentially bring an end to the flurry of remasters and re??makes that we saw flood the market in the most recent decade. But of course not. Much like the film industry, the concept of taking a second pass at some beloved (and even not-so-beloved classics) is clearly here to stay �with no sign from the cash registers that it isn't still a hugely lucrative endeavor.

2022 contained two very extreme examples of the remaster/remake concept, namely in the form of Square Enix sliding-door RPG Live a Live and Naughty Dog's The Last of Us Part I. On one hand, we had a long-lost RPG dating back to 1994 and Nintendo's Super Famicom, while on the other we had a remake of a game less than 10 years old �one that had already been remastered at that.

It will be interesting to see how blurry the lines become in regards to how long is "long enough"? And while I have zero problem with the concept of remakes and remasters per se, it's worth raising an eyebrow at the idea that each new gener??ation of hardware immediately requires the re-establishment of the previous generation's best-selling games. Not franchises. Games. Time �and the creativity of the next wave of studios, developers, and players �will tell.

Here are the nominees for Destructoid’s Best Remaster/Remake of 2022

The post Nominees for Destructoid’s Best Remaster/Remake of 2022 appeared first on Destructoid.

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Acclaimed remake headed to Steam

Spring, perhaps best known for its bright lights, sweet flowers, and promise of a sparkling new year, will find itself a little clouded over in the coming year, following the news that brutal misery fest The Last of Us Part I will be makin??g its way to PC, (via Steam) on March 3, 2023.

As announced during yesterday evening's Game Awards, Naughty Dog's critically acclaimed (if somewhat e?xpensive) remake will be making the leap from PS5 to desktops everywhere, offering PC players the chance to check out its modernized gameplay mechanics, overhauled controls, and stunning visual clarity �not to mention its hugely imp??ressive range of new accessibility options.

//www.youtube.com/watch??v=LW5NwaUXgIA&ab_channel=PlaySt?ation

The Last of Us Part I is the definitive edition of the award-winning 2013 release �a grim tale of two survivors thrust together within a rapidly decaying world. Celebrated for its gut-punch storytelling, frightening array of mutants, and claustrophobic atmosphere, The Last of Us would be remastere??d for PS4 just one year later, before receiving the full remake treatment in September of this year.

The Last of Us Part I launches on PC March 3, 2023 with pre-orders now live on Steam. Additionally, Netflix's live-action adaptation, The Last of Us, will hit the streami??ng se??rvice on January 15, 2023.

The post The La??s??t of Us Part I brings gloom to PC March 2023 appeared first on Destructoid.

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I'm tired, y'all

I've played a lot of The Last of Us in my life. The first one was incredibly formative for me, and became the reason I work in games now. My hyperfixation with it took over my life for a good year, and in that time I ended up playing it seven or eight times, starting it over again after I finished it. My love for TLOU is what brought me across the country to live in Los Angeles, and eventually landed me a job at Naughty Dog doing QA for The Last of Us Part II, which I platinumed about a half dozen times while I worked?? there.

The series has continued to be at the forefront of the games industry nearly a decade after its beginnings, for better and for worse. The first game is one of the best examples of int?eractive storytelling we have, and certainly my favorite, and I have to assume that its continued relevance has led many new players to experience its story for the first time �that I'm thankful for. Even so, it's not ideal to have too much of a good thing, which is som??ething the games industry knows well.

//www.youtube.com/watch?v=1lrzr_1pW_c

If you haven't heard the news about the newly released The Last of Us Part I (a title I begrudgingly use for the original game only because it's the official name of this version), you might be living under a rock. In case you've decided to go all Patrick Star on us, I'll quickly break it down �Naughty Dog released a new version of The Last of Us that was "rebuilt from the ground up" for the PS5, which includes enhanced graphics, gameplay, and quality of life changes. It's also the first time the series is availabl??e on PC.

At this point, sharing the fact that I don't want to play the game again as its rereleased Part I version feels pretty stale. All of our timelines are flooded with takes, both hot and cold, about TLOU, and here I am adding to the heaping pile. In all hon?esty, it's because I'm so close to it, I can't help myself.

When all of the controversy surrounding Part II hit, I was already eating, sleeping, and breathing the game for over six months, having endless discussions about it not only as a fan, but as someone who poured their heart and soul into helping ??refine it. About a year ago, I finally reached a point where I don't feel like I can engage with it at all anymore �I've simply talked myself out.

//www.reddit.com/r/??gaming/comments/??v8r8e7/heres_your_remake_bro/

Part of the exhaustion, which I know others are feeling as well, is that we can't escape it. Between the new rerelease and the upcoming HBO adaptation, it's impossible to avoid the conversation??s surrounding the series in the games spa??ce. Naughty Dog doesn't seem to want us to forget.

We've seen other instances of studios wheeling out old favorites for the sheer fact that it'll still sell (looking at you, Bethesda and Rockstar), and now, because TLOU has barely left the public consciousness for going on a decade, everyone feels some type ??of way about it. Whether that reaction is to roll your eyes or defend the games to your grave or anything in between, I understan??d it all.

I am s?o biased about this topic in so many ways. Every detail of the original is really important to me �eve?ry frame is burned into my brain. It sounds silly, but even the slightest change of a camera angle or color grading feels sacrilegious to me.

After being disillusioned by the games industry (something pretty much every developer goes through at some point, unfortunately), the first Last of Us game remains sacred to me in a way I can't really explain, and in a way that might not even be justified, but my love for it is somethin?g I'm stubborn about protecting?.

What I'm left with is a kind of apathy towards the rerelease, which is b??etter than the alternative of being bitter about it, I g??uess. At the end of the day, I hope it means that more people can enjoy the story that means so much to me, but I just can't touch it.

Someday I'll be able to play TLOU again, and I? really look forward to that day. But yo??u can bet your ass it's going to be the PS4 version.

The post I don’t want to play The Last of Us again appeared first on Destructoid.

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Feel the emotion

The Last of Us Part I hits next week, and ??today Nau?ghty Dog showed off the accessibility features included in the remake. Among them is a pretty fascinating new feature for deaf players. It plays dialogue through the PlayStation 5's DualSense, letting players "feel" the delivery of dialogue.

Over on the PlayStation Blog, The Last of Us Part I ga??me director Matthew Gallant discusses some of the new accessibility features the team has developed. The DualSense dialogue tool started out as a prototype, in fact. And during playtesting, the team at Naughty Dog found it to be really successful. The feature, when toggled on, plays dialogue through the PS5 DualSense controller via haptic feedback.

"That way a deaf pl??ayer can feel the way a line is delivered, can feel the emphasis, along with the subtitles to give some s??ense of how that line is delivered," said Gallant.

//www.youtube.com/watch?v=LINKh60I8CY

Another new feature the team has is audio description for cinematics. Naughty Dog partnered with Descriptive Vide??o Works, a service that works in TV, movies, and game trailer, to integrate audio description into cutscenes and across all localized languages.

Easing access

Alongside the new tools, The Last of Us Part I also features a ton of the accessibility features seen in Part 2. This includes vision accessibilit?y, with tools like High Contrast Display and HUD scaling. Hearing accessibility tools are also available, adding subtitle?? names and direction, as well as pick-up notifications and awareness indicators.

It's nice to see Naughty Dog carry on with these features into future games. The Last of Us Part II was recognized for its accessibility features. It's cool to see developers to continue building on and prototyping new features that can only help more people engage with their games.

The Last of Us Part I hits PlayStation 5 on September 2, 2022.

The post The Last of Us Part I accessibility features include letting players ‘feel’ dialogue through the DualSense appeared first on Destructoid.

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Joel & Ellie back in brick-tossing action

Developer Naughty Dog has released an extended gameplay trailer for its incoming remake The Last of Us Part I, showing off the gruesome survival horror action that is headed to PS5 consoles this September. The new sh??owcase includes gameplay footage?, cinematic spotlights, and the new title's brilliant accessibility options, including audio-descriptive commentary.

//youtu.be/uRKIWQUucj0

The presentation comes just one day after short gameplay clips were leaked to the internet by XboxEra co-founder Nick Baker. Naughty Dog vice president Arne Meyer addressed the recent leaks earlier this morning. "Leaks really suck." tweets Meyer. "Esp when we're right on the cusp of an asset drop. It's disheartening and frustrating to teams who have pu?t their hearts makin?g awesome things for our fans."

As I noted just yesterday, The Last of Us is, it seems, one of the leakiest franchises in gaming, with the official reveal of The Last of Us Part I spoiled mere minutes before its announcement at the Summer Game Fes?t presentation. Additionally, The Last of Us Part II had major story spoilers circulating the internet months before its 2020 release. While I absolutely agree with Meyer's comments from an artistic standpoint �who wants to show off their painting, book, or song before it is completed? �these leaks, ultimate??ly have near to zero impact on the remake's release.

//twitter.com/arnemeyer/status/1550271717842763776?s=20&t=t2oLecbY??VyctGvJTtDB8GQ

The Last of Us, The Last of Us Part II, and, most assuredly, The Last of Us Part I, all did/will do gangbusters numbers, while also cleaning up in end-of-year awards/noms. Leaks are undeniably frustrating for creators, especially when they drop at the final hour of an official showcase release or live stream reveal. But, in regard to its global impact, TLOU PtI is going to be one of the biggest games of the year, there's no doubt about ?it. Success �in all measurable factors �will arrive regardless of any and all pre-release footag??e.

The Last of Us Part I will perform. And the development team's tireless, talented, and passionate work will be experienced by millions of players worldwide, despite six minutes' worth of previously leaked in-game footage. If anything is potentially harmful t??o this impressive remake's success, it's the pr?ice tag. Look to publishers for that precedent.

Regardless, the remake looks fantastic. An unmistakably passionate demonstration of the Naughty Dog team's in-house talent. The Last of Us Part I launches on PS5 September 2.

The post The Last of Us Part I releases stunning gameplay showcase, lambasts ‘frustrating’ leaks appeared first on Destructoid.

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Sneaky peek at Joel & Ellie's return

Footage has surfaced online that appears to have been captured from Naughty Dog's remake, The Last of Us Part I. The video was first brought to light by XboxEra co-founder Nick Baker?, who claims to have received the leaked footage of the unrelea?sed title from one of their sources.

The three clips, running a total of around six minutes in length, give us a look at world-weary protagonists Joel and Ellie as they pick their way through the decay of Boston in the terr?ifying aftermath of a mutant infestation, born out of the disgusting "Cordyceps" fungus. The videos highlight gameplay from the highly anticipated remake, as the duo engage in some stealth action, some brutal gunplay, and take time out for a spot of crafting at one of Joel's trusty workbenches.

Baker notes the "washed o??ut" look is likely due to capture quality, rather than the game itself.

In addition to the footage, Baker also shared some info pertaining to the remake's controller layout as well as its two performance modes. According to Baker, "Fidelity" mode will see The Last of Us Part I run at 4K resolution with a targeted framerate of 40FPS, while "Performance" mode support 60FPS gameplay at a dynamic, variable resolution. Variable Refresh Rate (VRR) is also supported for those of you with fancy-dancy display units. A litany of accessibility options is also featured in the upcoming release.

One of the leakest franchises in gaming, these aren't the first screenshots and clips to drop from The Last of Us Part I. Much like 2020's The Last of Us Part II, it seems difficult for Naughty Dog and Sony Interactive Entertainment to keep a lid on these releases. Still, as the second major rerelease of the 2013 hit, we're hardly going to be left "spoiled" by anything we see here. The remake is looking good, no doubt about it, and anybody who i??s gagging to play through the iconic adventure once again is unlikely to be disappointed come launch day.

The Last of Us Part I launches on PS5 Sep?tember 1. A PC e?dition is also in the works.

The post Leaked gameplay foota??ge from The Last of Us Part I surfac?es online appeared first on Destructoid.

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We salute the Queen

Following on from its official reveal at last week's Summer Game Fest showcase, Naughty Dog has begun slowly drip-feeding new details and clips pulled from its upcoming remake The Last of Us Part I �yesterday, the studio shared footage of? one of its redesi?gned character models, Tess.

The incredibly brief clip, posted to the official Twitter, features a side-by-side comparison of the hardened smuggler as she appears in both the original release of The Last of Us and the new remake. While the animation frames are clearly 1:1, the character model is, frankly, stunning. Tess looks far more her requisite years, with visual weathering yet steely reserve deserved of a woman wh??o has fought, killed, and seen more than enough of her fair share of death during her time in the Boston zone.

??//twitter.com/Naughty_Dog/status/?1536854906056822785?s=20&t=TEyaELJ2-xWwocFh1_74mw

To be clear, I think that the original iteration of Naughty Dog's magnum opus is still a fantastic-looking title, but there's no denying the amazing upgrade on display in this brief clip. Responding to the fans who treated the reveal with positivity, the developer would confidently assure them that they "ain't seen nothing yet." Does a Last of Us remake even need to exist? I'm not sure it does, personally, but that doesn't mean I can't appreciate when fine work has been done in the tale?nted sphere of game development.

The Last of Us Part I is curren?tly in development for PS5. It is schedul?ed to release this fall.

The post The Las??t of Us Part I shows off its stunning Tess rede??????????????????????????sign appeared first on Destructoid.

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