Ten minutes of Claptrap ruining everything in this Borderlands: The Pre-Sequel video

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Back when I spent way too much time playing with the Borderlands: The Pre-Sequel interactive skill trees, I admitted that I was not really sure what to do with Claptrap’s highly random play style. This video shows off some of that randomness, though it stays far away from the Fragmented Fragtrap skill tree (as I did). Still, it demonstrates something that previously might not have been obvious.

The narrated gameplay video takes Claptrap and Nisha through a mission on a derelict spaceship as the Bosun taunts them from afar. In it, we see a few different Action P🌳ackages that Claptrap can summon at random: Clap-in-the-Box, Gun Wizard, and Mechromagician. Clap-in-the-Box gಌives Claptrap a huge bomb to carry around, Gun Wizard increases fire rate but decreases accuracy, and Mechromagician increases gun damage but decreases accuracy (while also releasing a tiny Deathtrap robot).

What is only briefly mentioned is that a lot of Claptrap’s Action Packages will affect everybody on the team, so while Gun Wizard and Mechromagician were in play, Nisha was also benefiting/suffering from the effects. I can only imagine the insanity of a team of four Claptraps, all popping their Action Skills at the same time.


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Darren Nakamura
Darren is a scientist during the day. He has been a jbsgame.community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.