Snake eating a snake in MGS3
Image via Konami

The 10 best video game trilogies of all time

Sometimes the best things do come in threes.

There are hundreds of all-time classic video games out there, but how many of those classics belong in perfect trilogies (or any perfect three-game runs)? The Witcher 3 is one of the greats, but it had a rather middling start with the original game. The original Devil May Cry trilogy has one of the worst games in existence making the bridge between two truly phenomenal entries. Mass Effect 3 crashed and burned while attempting to land after the two best sci-fi RPGs of all time. The Dead Space trilogy? Oh dear.

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Miracles aren’t a rare occurrence in the video game world, but the consistency to keep on capturing that lightning in different bottles sure is. Let’s look at the few series capable of proving that it was never just a fluke for them. Let’s look at the best three-game runs ever pulled off.

Halo 2's cover image
Image via Microsoft

The original Halo trilogy

The original Halo trilogy isn’t just a collection of three excellent games — it also shows that three “perfect” games can still somehow evolve further — under the right direction. Halo: Combat Evolved did what no other shooter had done before it. It invited vehicles to th♉e action, made the game larger than ever before, set a new standard for weapon loadouts, and even made First Person Shooter games no longer feel like an afterthought.

Halo 2 greatly capitalized on the original’s multiplayer capabilities and, to cap it all off, Halo 3 improved upon what both previous entries did best and gave us an excellent ending to the game’s storyline. We may never get an FPS trilogy quite as impressive as this one, but Valve is more than welcome to try.

Bloodborne Horror
Image via FromSoftware


Bloodborne, Sekiro, Elden Ring

I had a hard time not placing the original Dark Souls trilogy here instead, but I’d be lying if I were to say Dark Souls 2 is on par with the other games there. Still, the breadcrumbs led me to the important realization that, despite its many shortcomings, Dark Souls 2 was instrumental in the creation of one of FromSoft’s best titles,♓ a title t🎐hat actually does reside inside a perfect three-game run.

You could argue that Bloodborne-Sekiro-Elden Ring is not a real trilogy — or even a same-series run — as it’s not united by a plot thread. But you can’t deny them being united by FromSoft’s unique and beautiful vision. There’s a reason why we call them Soulsborne titles, right?

This trilogy rules not because they’re repeating Dark Souls’ greatest hits, but because it’s taking risks at tinkering with its most beloved parts — and it somehow always pulls it off. Bloodborne straight-up forces defensive players to unleash the dodge-based speed runner in them. Sekiro doesn’t let players rely on one single mechanic to avoid enemy damage, as they have to choose wisely between dodging, parrying, and jumping over enemy attacks — and it even brings back the beloved stealth mechanics from the classic Tenchu. Then, to cap it all off beautifully, you have Elden Ring, which dares to fix the mistakes made by Dark Souls 2 and ends up giving players what’s arguably the best Dark Souls experience to date.

The Silent Hill Collection on PS2 is expensive
Image via Konami

The original Silent Hill trilogy

I don’t think it’s hard to understand why someone would put the two first entries of Silent Hill here, especially if you’ve been gaming since the original Resident Evil came out. The original Resident Evil is great, but it’s incredibly campy. The camp perhaps works as a great breather for more susceptible players, but it just won’t do for hardened horror fans.

Silent Hill changed the world of horror games by inviting players to a world of psychological horror that never took time off from haunting them. The second game is even better, as the graphical leap is accompanied by a comparable leap in narrative quality. The third Silent Hill game is a more divisive title, as many deride it as a step back, but it really isn’t. While Silent Hill 3 doesn’t feature the narrative highs of Silent Hill 2, it’s still the best-looking game in the history of the PS2, as well as one that has enjoyed a very well-deserved positive cultural reappraisal on its portrayal of the true

Likn Riding a horse
Image via Nintendo

Zelda Ocarina Of Time, Majora’s Mask, Wind Waker

Ocarina Of Time has enjoyed the title of the greatest game ever made in the minds of millions of gamers ever since it came out, which likely put the devs at Nintendo under pressure to make the next game in the series another hit. Wisely, they decided not to fry their minds by attempting to make something better, but by making something different.

Majora’s Mask goes for a very peculiar campaign style where players are tasked not with enjoying the amazing world, but with racing against the clock to save it — and it works. Moreover, Majora’s Mask is sometimes downright creepy, which proves the devs weren’t afraid of taking risks. Even though Majora’s Mask wasn’t as well-loved as Ocarina upon release, so many have since grown to understand its 𒅌greatnessꦡ.

Later we got Wind Waker, which proved the biggest departure in terms of looks, but actually fell well within line with Nintendo’s experimental design philosophy. Once again, Wind Waker took some time to win the hearts of players, but it remains one of the most fun Zelda titles ever made, and you just ca♍nnot ignore its contributions to open-world exploration titles.

Sephiroth in Final Fantasy VII
Image via Square Enix

Final Fantasy 7, 8, 9

It’s hard to find a better microcosm of what Final Fantasy is at its best — and other series should try to be — than Final Fantasy’s PS1 run.

Final Fantasy VII completely changed what people thought an RPG should look like. Gone was the medieval setting and the 2d graphics. Final Fantasy VII was a perfect poster child for the PS1’s potential to surprise, but it didn’t show the console’s true graphical potential. That’s where Final Fantasy VIII came in, which outdid Final Fantasy VII in the graphical and artistical sense to come up with one of the most beautiful looking — and sounding — worlds in the history of gaming. Its plot and gameplay didn’t originally get as much praise as its looks, but that’s oftentimes the price of coming up with something new. Luckily, VIII has been enjoying a lot of highly positive critical reappraisal from the people who were possibly too young to value its merits when they first experienced it. And, if that still doesn’t do it for you, you can always enjoy Final Fantasy IX, a magnificent love letter to the most beloved e🌌lements of the series in the shape of 🌄an original game.

Michael in GTA V
Image via Rockstar


Grand Theft Auto San Andreas, IV, V

I totally get why someone reading this might get puzzled that I didn’t just go with GTA 3, Vice City, and San Andreas. That’s because I just cannot ignore the spectacular additions brought by GTA IV and V, and because San Andreas already sums up pretty well what the PS2 GTA trilogy did. San Andreas is peak PS2 GTA, as it gives you more to do than any of the previous games. It even features what is easily the best and most original plot for a GTA game up until then.

Though GTA III deserves all the credit for completely changing the gaming landscape, GTA IV is an even better Liberty City story, with a more mature tone and attention to detail and gameplay mechanics we didn’t even see in the sequel. As for GTA V, it’s a no-brainer to add one of the most fun, largest, and definitely most successful games in the history of the medium.

Resident Evil 4 is one of the best PS2 games
Image via Capcom

Resident Evil 2, Resident Evil 3, Resident Evil 4

Again, I could’ve just gone with the first three games in the series, call it an entry, and no one would be bothered. Still, I believe the series deserves more thought to be put into it. Resident Evil 3 tends to get less love than the previous two games in the series, but I find the addition of Nemesis — bot♍h an awesome character and mechanic — to help it rise above the original.

Don’t get me wrong; Resident Evil 1 deserves all the credit for kickstarting the survival horror craze, but Resident Evil 4 — whether or not you like the more action-oriented take on the series — is a much better game, and one that aged much better. As for Resident Evil 2, well, that is the bes🎃t game in the original format of the series and remains one of the best sequels of all time.

Gran Turismo 3: A Spec sold almost 15 million copies on PS2
Image via PlayStation


Gran Turismo 1, 2, 3

The original Gran Turismo is the highest-selling PS1 title for a reason. It managed to beat all competition on both the arcade and simulation fronts. Gran Turismo 2 just con♛tinued the trend by featuring 650 cars, a completely unb🐻elievable figure at the time.

The image above doesn’t look all that impressive nowadays, but pretty much every GT3 screenshot looked impossibly good back in 2000. Racing games got much more realistic-looking since then, but I doubt any screenshot ever had such an impact on racing fans as these did. And Gran Turismo 3 didn’t just look good, it also played better than anything that came before it. Boot it up, even nowadays, and you’re likely to still have a blast.

God of War is one of the best PS2 games
Image via PlayStation


God of War 2, 3, and God Of War

For the original GOW trilogy, Sony presented a very compelling case of “don’t fix what isn’t broken.”

The original God Of War made playing a villain way more fun than it should be, and it totally deserved to be on this list just for getting the ball running. The graphics looked impossible for the PS2 hardware, and the gameplay felt just as good — if not better — than Devil May Cry’s. God Of War 2 didn’t really break new ground, but it’s the one I’m putting here because it improved on just about everything that made the original special. God Of War 3 then benefitted from the generational jump to the PS3 to deliver one of the best-looking games of its time. After this, Sony went in a completely different direction to create the series’ amazing God Of War soft reboot. The result is a game that does the father-and-child even better than Last Of Us. It also featured so🧜me of the best graphics from its generation, naturally.

Naked Raiden and Solid Snake
Image via Konami

The Original Metal Gear Solid trilogy

Some of the perfect trilogies on this list have achieved that distinction simply by improving upon the previous game’s strengths and fixing their flaws. That’s absolutely not what happens here. Every single game in the OG MGS trilogy🎉 𒁃is wildly different from the other two in any metric you can think of — except for storyline wackiness, maybe.

The original Metal Gear Solid introduced various fresh mechanics, an incredibly complex storyline, made stealth gameplay a mainstay, and even proved games can be as cinematically entertaining as Hollywood movies. Metal Gear Solid 2 introduced one of the most stunning graphical leaps ever seen, and doubled-down on the in🐬credibly complex storyline.

One could argue Kojima went too far with some of the plot elements on that one, but MGS 2 provided social commentary that proved incredibly prescient, so we gotta give that one a pass. On the surface, Metal Gear Solid 3 went for a more back-to-basics approach, bu🎶t it really was the most mechanically complex game in the trilogy, and the one that many believe to be the best in the entire series.




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Tiago Manuel
Tiago is a freelancer who used to write about video games, cults, and video game cults. He now writes for Destructoid in an attempt to find himself on the winning side when the robot uprising comes.