Naughty Dog is currently one of the most famous companies in the gaming sphere due to the smashing success of the Last Of Us and the Uncharted series. It’s not, however, a new company. Naughty Dog has existed since the ’80s, and it has been creating games as varied in genre as in quality.
Let’s look at the history of the company and categorize all of its games in a way that’s sure to please everyone on the Internet, shall we?
F Tier Naughty Dog games
Naughty Dog doesn’t make F Tier games.
? Tier Naughty Dog games
Math Jam (1985)
The sheer obscurity of this title might give you the impression that I’m making it up, but I assure you it’s real and interesting in its own right.
Math Jam was the very first game by Naughty Dog founders Andy Gavin and Jason Rubin. They released it before the company even got its awesome name! It was less of a game in the traditional sense, and more of a software intended to get kids interested in learning math. Or at least that’s what they want you to think. I honestly don’t know because I haven’t played it, and you likely haven’t either.
Since it was made back when the developers were only 14, the code ended up lost and the only thing that remains about Math Jam are pictures of its cool opening screen. If you happen to fi🐽nd a lost c𓆉opy, make sure to try it out in any of the many readily available Apple II computers and get to the comments section to tell us all about it!
D Tier Naughty Dog games
Rings of Power (1992)
First things first, the only thing in comment Naughty Dog’s Rings Of Power and Apple’s The Rings Of Power is not being very good. It’s an isometric RPG that drew a lot of inspiration from The Lord Of The Rings and Dungeons And Dragons, but🎉 which feat༒ures its own lore and gameplay systems.
The story was decent, the music was great for its time, and the art was pretty good at times. Still, it was possibly too hard in comparison with the more fun RPGs of its time. Rings Of Power got mixed reviews even at the time of release, meaning it definitely doesn’t hold up today.
Still, it remains a cool artifact of a time when Naughty Dog wasn’t afraid to try out different genres — as well as a display of Naughty Dog in its naughtiest form. Yes, Rings Of Power for the Genesis was so naughty it featured an Easter egg that saw Naughty Dog’s logo
Ski Crazed (1986)
Ski Crazed was the duo’s follow up to Math Jam. This time, they created a downhill 2d side scroller where you went skiing down a mountain while trying to avoid a bunch of obstacles. It’s not particularly fun, but it’s one hell of a lot better than anything I did when I was 16.
C Tier Naughty Dog games
is a good game, but it suffers from two big problems. One, it loses too much of its original identity to become too narrowed-down. The thing that rocked about the original Jak and Daxter was the amazing jump from Crash Bandicoot’s linear levels to an immersive 3d world. Making it a racing game severely hampered its aura. Two, It’s not as fun as Crash Team Racing.
Way Of The Warrior (1994)
Way Of The Warrior looked gorgeous, quenched the thirst we all had for violent games in the ’90s, but it had a huge problem you’re likely to have guessed just by looking at the image above. Yes, it looked just a bit too much like Mortal Kombat, and, worse, it didn’t play as well. Lack of originality could kill a game in the eyes of gamers, especially at a time when games still had so many original paths to travel. Still, Way Of The Warrior was one of the best thi😼ngs you could play🌃 on the 3DO.
Keef The Thief (1989)
Keef is an old-scho🦹ol first person RPG featuring some great music. I doubt anyon꧃e could keep up with its outdated gameplay nowadays, but the game features a really cool design choice that came up entirely by accident.
When publisher EA first looked at the game, Keef was filled with sarcastic text meant as a placeholder for the real writing that would come up later. EA, however, found the writing so funny they had it stay like that. If any EA exec is reading this, know th⛄is is the energy we need from you.
Dream Zone (1988)
Dream Zone was Naughty Dog’s first foray into the realm of classic RPGs. It was a visually extravagant, voyage that truly did the concept of dreaming justice, but it was not for everyone.
Much like LSD: Dream Emulator , Dream Zone feels more like a cool experiment than a game made for immense critical and commercial success, and that’s completely fine.
B Tier Naughty Dog games
(1996)
I love for introducing me to the world of 3d platformers. It remains great fun — especially if you play the remastered version. Still, some segments proved too hard 💃for the kids they were made for, and the game pales in comparison to its sequels.
and
Naughty Dog has been transparent on the effect the success of Rockstar’s GTA 3 had in the game industry, and especially in the Jak games. Yes, Jak didn’t go from a whimsical protagonist to a gun-slinging badass just because he grew up, but because he was chasing the tail of the biggest game in town.
Both Jak and Daxter sequels play great♛, but not⭕ without doing away with large part of what made the original special.
TLOU Part 2 got great reviews upon rel🦄ease, but also drew a lot of criticism from gamers. Some of it — like all the anti Abby discourse — is hogwash. Iro🅠nically — aside from all the money it made grifters — the torrent of hate did little more than drown the actual complaints to be had in a sea of dumb tweets.
plays great and looks amazing, so calling it a bad game would be dumb. Saying it’s a mean game, however, wouldn’t be too out of pocket. Whereas the original earned love for its narrative and characters, TLOU 2‘s narrative thrives in chastising players for partaking in violence, all the while providing no alternative to violent behavior. You can pet the dog here, yes, but you’ll also have to kill it.
You could make the case that TLOU II ༒is evil by way of actual cruelty, even when ignoring the
Divisive works might end up getting a deserved positive cultural reappraisal in the decades that follow, but I suspect TLOU Part 2 will only go further down as we grow to realize all the𝓰r𒅌e is to it.
A Tier Naughty Dog games
was a step down from its predecessor, albeit an interesting one. It features the series’ biggest set pieces, but that’s both a positive and a negative. At the end of pretty much every segment, Nathan Drake would face off against an event perilous enough to kill a demigod, only to walk away miraculously unscathed.
We all loved seeing just how far the PS3 hardware would go in showing us Naughty Dog’s incredible Hollywood-level blockbuster vision, but many of these removed any semblance of a stake for the plot.
Also, a few gameplay elements, such as aiming and enemy AI, felt worse th𝓀an they did in the previous entry. Baffling result, especially for such an otherwise so technically proficient studio.
While most were hypnotized by the original Assassin’s Creed, Naughty Dog launched what would become a much more interesting series down the line. Many accused the original Uncharted of being just Dude Raider, and yeah, the game definitely did feature way-too-many gunfights, but you could immediately see 𝔍someth꧟ing magical brewing.
The newly-released PS3 allowed for Uncharted to be the best-looking Indiana Jones-style game up until then, and the game’s slick albeit way-too-easy climbing and platforming sections did a great job of making players feel like a Hollywood action hero like few games before or after.
Jak and Daxter was the perfect spiritual successor to the Crash Bandicoot series. It introduced likable new characters in a fresh new setting, and expanded upon the🔯 platforming action we all loved by making it open w𝐆orld. Jak and Daxter was a bunch of fun,
This one could have done for the PlayStation what Super Mario 64 did for 𒉰Nintendo, but it sadly🦩 came out at a time when our love for platformers was dying out.
While it doesn’t change the formula, Crash Bandicoot 2 not only improves upon the original in every conceivable way, it also introduces a bunch of new concepts that prevent things from going stale.🌄
has some of the most memorable levels and bosses in the series, and many argue it’s actually the highest point in the series.
Time to address the other elephant in the room. The Last Of Us is a good game, not a fantastic one.
Even upon release, the stealth segments — which amounted for a large part of the game — felt inferior to a lot of what we’d previously seen in Metal Gear Solid. The AI, enemy and friendly alike, was never all that great, either. Even the shooting segments, which Naughty Dog had previously nailed so well, now felt unnecessarily cumbersome. I get that you’re trying to make us embody a survivor in a desolate land and not a Hollywood hero, but the game still needs to be fun. And you want to know the least fun of all? Spending such a large portion of the game grabbing and carrying ladders around just so Ellie can go from one side of the map to another.
Gaming fans fell in love with because of its heartwarming, sometimes heart-wrenching, narrative. While I completely get why people love it, and use that love to carry the ranking it’s getting, I can’t deny how lackluster its gameplay feels.
If we allow ourselves to be blinded by its spectacle, Uncharted 4 is easily the best game in the series. The gameplay has never been this rich and polished, and the levels have never looked so good. Still, one of the defining elements of the best Naughty Dog games is the balance between gameplay and heart, and that’s where Uncharted 4 begins to falter.
The game had a rough start of development, which saw The Last Of Us‘ Neil Druckmann replacing series’ creator Amy Henning at the helm. Though the game’s plot isn’t bad, it’s filled with bonkers retcons that make no sense for the game at hand and that even — accidentally or not — try to take value away from the previous games in the series.
S Tier Naughty Dog games
The Lost Legacy looks and plays just like Uncharted 4, but is an even better game in many ways. It does away with the beautiful-but-linear set pieces of the bigger game, but replaces them with magnificent open-world environments that I’d really love to see featured in a possible next game in the series.
If you want to turn your platformer into a racing game, this is how you go about it. Sure, Crash Team Racing owes a lot to Mario Kart, but this is arguably the most fun you could have with three other friends on the original PlayStation, and that’s a very hard bar to clear.
This is Naughty Dog at its most fun, meaning it came from a time when the studio was in a place diametrically opposed to where it is now. While you need an original PlayStation to play Naughty Dog’s iteration of the game, you can have one hell of a lot of fun playing the
Crash Bandicoot is the rare trilogy where every new entry improves upon the previous one. Whereas most sequels fall for the possible mistake of just going bigger, the Crash series just went weirder.
The game added a bunch more abilities for Crash to use, a way more varied selection of levels, and did all that without ever messing with the game’s beloved scope.
With the gift of hindsight, I can wisely say Uncharted 2 is the crowning achievement of Naughty Dog. A se🐠quel that goes bigger while avoiding unnecessary bloat — and also solves 🍸all the problems of the original game.
While it doesn’t feature the visual flair of The Last Of Us Part II, it still looks, and more than makes up for the (only barely) graphics ⛄by way of heart and fun ga🌄meplay.
And, because everyone loves these things, here’s the tier list, as it currently stands:
Would you have c𝓡hosen differently? Post your version in the comments!
Published: Nov 23, 2024 09:59 am