Consoles pushed to later in the year
The Lord of the Rings: Adventure Card Game (which was smartly renamed from The Lord of the Rings Living Card Game to prevent confusing with the existing tabletop source material) Has been in Early Access for roughly a year now, and Fantasy Flight Interactive is r꧒eady to unleash it upon the world on PC.
For those of you who haven’t been following along, it’s a single-player story-oriented RPG card game (with co-op support) formed around the idea of deckbuilding and hero powers. While the digital adaptation didn’t get everything right the paper source is fantastic, and one of the best games I’ve ever played (physical or digital).
It was free-to-play with Early Access “buy-in” Founder Packs, but that has since changed as well: it’s a premium game with add-ons (again, similar to the source). The best part is that the LCG model is mostly maintained, and there’s no random elements involved when it comes to card acquisition: you know exactly what you’re buying (a large reason why I dig FFG’s original tabletop vision).
The game was supposed to hit consoles (PS4/Xbox One/Switchꦑ) on August 8 as of several months ago (various sites like the P💟layStation Blog even announced it officially), but those versions have been pushed pack until later in the year. The change in plan is seemingly last minute, as there was no concrete info of the delay until this week.
[Steam]
Published: Aug 30, 2019 10:30 am