Normally I wouldn’t pimp the work of other sites like this, but Next Gen has up detailing the creation of System Shock 2, the spiritual precursor to . Of course, back in those halcyon days, developers didn’t need the fascist ramblings of long-dead immigrants to tell a story and SS2’s frightening tale of isolation, cybern🉐etic tampering and psychokinetic zombie monkeys should be required playingꦿ for anyone enrolled in Destructoid State University.
The article covers a ton of fascinating information including Ken Levine’s departure from Looking Glass Studios, the influence of Conrad’s Heart of Darkness on the story of SH🌞OܫDAN and why exactly the monkeys were so angry with you.
If you enjoyed BioShock and managed to miss System Shock 2, I highly recommend reading this piece, then tracking down a copy of SS2. It may not have the graphics of Levine’s latest, but none of you can say you aren’t at least a little intrigued by the idea of those pissy simians.
Published: Oct 13, 2007 01:20 am