The Medium already turning a profit in its release week

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The horror aficionados over at Bloober Team are resting easy this week, following the news that their latest spooky-ooky joint The Medium has already become profitable after﷽ just a few days of rel🌱ease.

Despite being an unknown IP, in a relatively niche genre, and only being available on two platforms, (PC and Xbox Series X), The Medium has managed to recoup all of its development and ma﷽rketing costs since it hit the market on January 28. Going forward, all future sales will now be profit, which is the kind of success that studios today see as a green light to get an inevitable franchise up-and-running.

From a critical stance, the third-person adventure has been very polarizing, with some outlets leveling praise at The Medium’s use of technology, visual storytelling, and mind-bending dual-worlds, while others have decried its pace and lack of scares. The Medium seems to be an interesting experiment and such titles – in any… uhh… medium – will draw a differing response. Either way, Bloober Team’s new entity has achieved financial security, allaying publi🎐sher fears bigger than those of any boogeyman.

[Money.pl / ]


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Chris Moyse
Senior Editor - Chris has been playing video games since the 1980s and writing about them since the 1880s. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse