The winner of Destructoid’s best multiplayer of 2012

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Best of 2012

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Our multiplayer picks this year looked at multiplayer as a w𓆉hole, encompassing both coop🧸erative and competitive experiences. Multiplayer in any aspect is a key part of gaming, yet sadly we see two many companies attempt to shoehorn the mode in just to meet some status quo that ends up hurting the overall product.

When done right, however, multiplayer will keep players coming back for more time and time again, whether that’s to work together or beat each other up to reach the top of the leaderboards.

As a reminder, here are our nominees for best multiplayer of 2012:

And the winner is …

Halo 4

Developer 343 Industries had a lot to prove when they became the masters of the Halo franchise, and they nailed it out of the park when it came to many aspects of Halo 4. The biggest improvements came with the multiplayer, which was overhauled dramaticaꦗlly by introducing many new additions to make for a sup🌠er addictive first-person shooter.

Yet at the same time, it still feels like that Halo gameplay we’ve grown accustomed to since the very beginning. Despite all the changes, the core Halo experience is still there, offe🎐ring a multiplayer experience unique to only the Xbox 360 exclusive sh🐼ooter.

And let’s not forget the Spartan Ops co-op missions. The episodic content is off to a rough start, but hopefully the upcoming final chapters more than make up for it. At the very least, the story elements presented are enough to give any Halo fanatic something to nerd out about.


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