Tower of Heaven creator releases new game Pause Ahead

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Do you remember Tower of Heaven? If the answer is yes, skip ahead to the next paragraph. If the answer is “no” because you never played it back in 2009, then you can (and should) rectify that immediately. It’s not very long; you can play it now and then come back here when you’re finished. I’ll wait.

You’re back? Great. Tadakuni Amano, the developer behind Tower of Heaven, has released a new platformer called Pause Ahead. It’s similar to the previous work in that it’s a platformer from the Super Meat Boy school of tough-but-fair, and the two Amano titles s๊hare similar fourth-wall-breaking themes as well.

The main hook of Pause Ahead is that you can pause the game at any time, and while the buzzsaws and Thwomp-esque traps will stop moving, th♈e protagonist will continue in a straight path with the momentum he had just prior to the pause, passing through any death-dealing e𝐆lements unharmed. The catch is the protagonist cannot be directly controlled while the game is paused, and once it is unpaused he becomes just as susceptible to explosive death as before.

With only about twenty bite-sized leveཧls to play through, the fastest times posted are in the two minute range. It took me a little over a half hour to get through entirely, and some levels are especially frustrating, but overall it is a neat experience. You can play it right now on .


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Darren Nakamura
Darren is a scientist during the day. He has been a jbsgame.community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.