Combat in Assassin's Creed Shadows
Image via Ubisoft

Ubisoft confirms Japan version of Assassin’s Creed Shadows to be censored

Less Assassin's Creed violence.

Ubisoft has confirmed that the Japanese version of Assassin’s Creed Shadows&n🐼bsp;will be censored in some areas to comply wi♚th the regional rating organization CERO. The game initially received a “Z” rating from CERO, which ensured that it would have been illegal to sell the game to anyone under the age of 18.

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Naoe overlooks an area in Assassin's Creed Shadows
Image via Ubisoft

Assassin’s Creed Shadows Japan censorship explained

In a statement translated on X, Ubisoft claims that “there are some differences in the in-game content of the version sold in Japan in order to comply with the regulations of the reviewing organization,” referring to CERO.

“The option to switch dismemberment on and off has been removed from the game settings, and now dismembering the heads and limbs of enemies while playing is permanently disabled. The way severed body parts are depicted has also been changed.” This will be a huge disappointment to players in Japan who were looking forward to this element of the game, although the rest of the world remains unaffected, with the option to toggle dismemberment intact.

That’s not all, though. Interestingly, “the representation of some Japanese voices played in the overseas versions (North America and Europe) has been changed.” Ubisoft was light on details regarding this, so it remains to be seen what has specifically changed here.

Assassin’s Creed Shadows finally takes the long-running series to feudal Japan, arguably one of the most requested periods since the series’ inception. On the surface, the two seem to be a match made in heaven, returning back to the RPG formula after the back-to-basics approach of the previous game, Assassin’s Creed Mirage.

The road to Shadows has been fraught with controversy, namely multiple delays that have halted the hype somewhat. Still, hands-on previews of Assassin’s Creed Shadows haꦯve been largely positive, offering hope that Ubisoft 🃏may have stuck the landing on this one.


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Daniel Morris
Contributor - Daniel has been a gamer and an avid RPG fan ever since he could hold a controller. A reader of Destructoid since his teenage years, he became a contributor to the site in August 2024.