Close-up photo of an Nvidia RTX 3050 graphics card on a gray background.
Image via Digital Trends.

Update your Nvidia GPU driver, because Transformer-based DLSS4 is here

Niceification, for once.

Graphics card drivers aren’t usually a thing one should get excited over, but Nvidia’s latest release, 572.16, is worth celebrating. Specifically, Nvidia is now pushing out official support for its Transformer-based DLSS4 upscaler, which comes with a massive suite of visual and performance improvements by default.

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There are two main reasons you’d want to update to driver 572.16, and they’re both vast boons from a utility point of view. Firstly, you’re getting ready access to Transformer-based upscaling via DLSS4, which provides a huge uplift in the supported games’ visual quality. The second reason is related to DLSS4, though it is a tad more technical: you get to update old games’ crummy DLSS versions to the latest build. Exciting, right?

An image showing an example of Nvidia's DLSS version override UI.
Screenshot by Destructoid

Nvidia’s DLSS4 Driver, version 572.16, is now available for download

The DLSS Override feature is one of those things that really should’ve been implemented from day one of Nvidia’s foray into super-sampling, but here we are. It is basically a new utility screen available that lets you replace old DLSS versions with the latest Transformer-based model. Any DLSS2+ game should be able to support DLSS4 super-sampling, though I am sad to report that the UI doesn’t seem to be working fully just yet. Some users claim that a restart following the drivers’ installation helps, but that hasn’t been the case on my end.

On a similar note, I’d like to add that there’s still some weirdness with how the official Nvidia App is handling this rollout. A significant number of games don’t yet support the override UI for some reason, so it may be a good idea to wait for a few more client updates until everything’s cleared up. In the interim, I recommend the . This handy little tool lets you fine-tune exactly which version of DLSS and its respective presets you wish to use in a given game, and it already has the DLSS4 configuration file ready to go. Nothing beats a good community tool, right?

As one might expect from Nvidia’s corpo-garble, DLSS4 is actually a whole clown car’s worth of utilities bundled together under the super-sampler’s name. While the new RTX 5000 GPUs can access all of these utilities, older cards won’t be able to use Multi-Frame Generation, for example. It is what it is, though, and the important bit is that Frame Generation itself isn’t the reason to update your Nvidia driver anyway. Instead, you want the ability to switch DLSS upscaler version to the latest version in any supported game, and this feature goes back all the way to RTX 2000 series. That’s a big deal right there, no matter how you flip it, and Nvidia can only build upon this feature as we go on.


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Author
Image of Filip Galekovic
Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.