Steam logo with a series of games in the background.
Image via Steam

Valve updates guidelines allowing for AI-generated content on Steam

They blinked.

Valve has on it🌠s policy regarding generative AI usage in games that will enable them “to release the vast majority of games that use it.”

Recommended Videos

Back in June, some developers r🔯eported that their submissions by Valve due to them containing AI-generated assets. Valve responded by stating that they were looking into the use of the technology, with the concern being that generative AI pulls from copyrighted material to create content.

Having considered the state of the technology, Valve has since amended its stance. Now, as part of the submission application for games, it states, “The survey now includes a new AI disclosure section, where you’ll need to describe how you are using AI in the development and execution of your game.” Valve categorizes AI use in two ways: games using AI-generated assets and live-generated content that is created on the fly during play.

On top of that, Steam pages will also include the above disclosure to let people know how AI is used in a particular game. Additionally, players🍸 can report “illegal conte💯nt inside games that contain Live-Generated AI content.”

The only usage of AI still hard-banned from Steam is “Sexual Conte𝐆nt that is created with Live-Generate♊d AI.” I hadn’t even thought of that, and now I’m revolted at the prospect.

Portopia Serial Murder Case AI Tech preview
Screenshot by Destructoid

This is somewhat disappointing, but at the same time, I’m not sure it really changes anything. To begin with, there are already games that utilize LLMs on Steam. Storefronts like itch.io and Epic Game Store already allow it. I’m also not sure that someone reviewing a submission would be able to tell if something like a texture was creat🐻ed by AI. I think th𒁏ey needed to find some way to be comfortable with the technology, and having developers disclose that they use AI-generated assets is one way of doing it.

For quite some time, Valve has been as lax as possible on ga🎃mes allowed into the marketplace, which has already resulted in a deluge of games of questionable quality that skirt extremely close to copyright infringement. It’s already extremely easy for a new, small developer to become buried by all the pollution on the storefront.

Nonetheless, we’re still staring down a wave of garbage hurtling toward us. Plenty of corporations are chanting, “Let’s see what happens,” while threatening to crush us. Developers and other creative people are going to conဣtinue to be undervalued and squeezed out by machines that were developed by stealing their work. Oh, goꦫodness, I do like watching a train wreck. I just wish I wasn’t on this one.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
More Stories To Read
Author
Image of Zoey Handley
Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.