Valve’s playing coy about whether Half-Life: Alyx might come to PSVR

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At the top of most every VR-owner’s wishlist is Half-Life: Alyx, the new VR-only chapter in the Half-Life universe. In March 2020, it’s coming to SteamVR. After that? It’s tough to say.

Half-Life: Alyx designer Ron Coomer was recently interviewed by  who left the door open ever-so-slightly for a PSVR port by saying Valve “has not ruled anything out.” He added “We believe Sony’s VR platform has been a huge success for the medium, and we assume that lots of Sony customers would love to experience this new chapter of Half-Life.”

However, a possible PlayStation port is far from a priority right now. Coomer states that Valve is “very focused on the initial [SteamVR] release.” Given how Valve is using Half-Life: Alyx to drive sales for Valve Index, that approach is perfectly logical. It seems to be working thus far; Valve Index has stuck around near the top of ever since Alyx‘s reveal.

The unspoken truth here might be that Valve’s open to the idea when PlayStation’s VR is more technically proficient. Valve views Half-Life: Alyx as a showcase for what VR is capable of. PSVR is relatively underpowered and doesn’t have functionality for the refined tracking that other headsets have. But, if Sony plans to launch a second version of PSVR alongside PlayStation 5, then Valve might be happy to break outside the confines of SteamVR.

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Brett Makedonski
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