Survival, realism, and solo modes
I really liked Warhammer: End Times – Vermintide. It lacks some originality, but what it presented was incredibly well-made and fun to p🍸lay.
Turns out a lot of other people liked it too, as developer Fatshark announced it has managed to shift 300,000 copies since its release only a few weeks ago. For an indie released in the same month as Guitar Hero: Live, Halo 5, and Assassin’s Creed Syndicate, that is pretty damn impressive.
Fatshark isn’t slowing down post-release though, as it also announced there will be some free DLC coming to Vermintide on December 2. Sigmar’s Blessing will mainly improve the game’s loot system, which I had no problem with but has been a complaint from ot💞her players ever since launch.
The DLC will give players the ability to control what kind of loot is dropped, as well as sacrifice loot at a new altar in the Inn to have a chance at even better stuff. On top of that there will be new item traits which give differen🍸t powers to weapons, and a new “red” class, which will include gear that is better than anything in the ౠgame at the moment.
In other words: lots of better loot, and it’ll be less of a pain in the arse to get the stuff you actually want for the class you want. Neat!
Once Sigmar’s Blessing is out, Fatshark will be working on bringing new game modes toVermintide. There will be a private mode which will allow for true solo play, a realism mode which removes the HUD, and an endless survival mode. Anybody who’s played Left 4 Dead will know what to expect, but they’re welcome additions none-the-less.
For now Vermintide is only available on PC, 🐼however Xbox One and PS4 versions are due for release in Q1 2016.
Once Sigmar’s Blessing is out, Fatshark will be working on bringing new game modes toVermintide. There will be a private mode which will allow for true solo play, a realism mode which removes the HUD, and an endless survival mode. Anybody who’s played Left 4 Dead will know what to expect, but they’re welcome additions none-the-less.
Published: Nov 12, 2015 02:00 am